Player Matchup

Gilgamesh
Gilgamesh
ArbolTreeArbre
Gilgamesh
Level 28
God Stats
16W - 5L
1,820 SR
Queue Stats
175W - 59L
1,704 Elo+
Party 1
Erlang Shen
Erlang Shen
GenjiSinManosT
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 29L
1,747 Elo+
Party 1
Neith
Neith
LittleAngy22
Neith
Level 11
God Stats
51W - 25L
1,718 SR
Queue Stats
68W - 33L
1,650 Elo+
Party 1
Scylla
Scylla
MercySinManos_
Scylla
Level 24
God Stats
9W - 5L
1,716 SR
Queue Stats
120W - 37L
1,731 Elo+
Party 1
Pele
Pele
PharahSinManos
Pele
Level 34
God Stats
7W - 5L
1,677 SR
Queue Stats
284W - 108L
1,644 Elo+
Party 1
Team Averages
Level 23
1,686 SR
1,696 Elo+

VS

Team Averages
Level 19
1,528 SR
1,450 Elo+
Hades
Hades
Bugiwugihugi
Hades
Level 29
God Stats
27W - 22L
1,566 SR
Queue Stats
79W - 81L
1,412 Elo+
Solo
Scylla
Scylla
StiffishTrout35
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Izanami
Izanami
docGrYh
Izanami
Level 11
God Stats
5W - 9L
1,195 SR
Queue Stats
106W - 130L
1,429 Elo+
Solo
Arachne
Arachne
moiniii
Arachne
Level 25
God Stats
3W - 5L
1,496 SR
Queue Stats
35W - 32L
1,442 Elo+
Solo
Ymir
Ymir
rasspilta
Ymir
Level 27
God Stats
1W - 1L
1,883 SR
Queue Stats
66W - 51L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArbolTreeArbre
Gilgamesh
12
5 / 0 / 11
8,009
501
8,048
8,978
6,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
GenjiSinManosT
Erlang Shen
15
6 / 1 / 6
9,572
598
8,036
10,896
6,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 2 / 8
8,012
501
4,425
5,395
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 0 / 7
10,175
636
10,937
6,431
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 1 / 9
9,318
582
7,689
9,195
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
7,377
461
4,808
14,457
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 0
4,795
300
85
1,485
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
docGrYh
Izanami
9
0 / 8 / 1
5,913
370
4,328
10,630
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
moiniii
Arachne
11
2 / 7 / 2
6,975
436
8,443
14,048
4,869
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
6
0 / 5 / 0
5,406
338
853
8,597
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
31
Kills
4
4
Deaths
31
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArbolTreeArbre
Gilgamesh
5
0
11
10.5
L
2
9
0
0.22
W
Erlang Shen
GenjiSinManosT
Erlang Shen
6
1
6
9
W
2
2
8
3
W
12
0
7
15.5
W
6
1
9
10.5
L
0
2
0
0
L
Izanami
docGrYh
Izanami
0
8
1
0.06
L
Arachne
moiniii
Arachne
2
7
2
0.43
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
18,517
40,895
Taken
49,217
20,549
Mitigated
18,379
11,570
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArbolTreeArbre
Gilgamesh
8,048
2,234
0
910
8,978
6,434
511
453
8,498
5,315
21,029
L
4,808
561
316
1,634
14,457
6,359
0
3,631
10,666
27,849
0
W
Erlang Shen
GenjiSinManosT
Erlang Shen
8,036
5,008
0
4,212
10,896
6,738
344
2,614
8,282
0
62,218
W
4,425
1,356
0
1,172
5,395
1,788
3,977
179
5,216
0
39,786
W
10,937
1,206
0
1,894
6,431
2,394
1,663
1,492
4,869
61,759
0
W
7,689
1,778
0
3,382
9,195
3,195
1,069
911
8,284
0
50,253
L
85
85
0
0
1,485
431
0
1,001
394
4,067
0
L
Izanami
docGrYh
Izanami
4,328
3,256
0
931
10,630
2,702
0
1,716
8,874
0
28,367
L
Arachne
moiniii
Arachne
8,443
6,015
0
1,591
14,048
4,869
0
3,658
10,264
0
29,894
L
Ymir
853
213
0
898
8,597
4,018
0
1,605
6,880
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
30,466
455
Minions Killed
185
0
Camps Cleared
0
1,574,784
Distance Traveled
1,010,090
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,009
501
33
2
0
331,676
2
L
Hades
7,377
461
51
3
0
252,923
0
W
Erlang Shen
9,572
598
132
8
0
320,013
2
W
Neith
8,012
501
79
5
0
286,060
0
W
Scylla
10,175
636
114
7
0
322,118
6
W
Pele
9,318
582
97
6
0
314,917
2
L
Scylla
4,795
300
8
1
0
63,736
0
L
Izanami
5,913
370
48
3
0
239,351
0
L
Arachne
6,975
436
56
4
0
302,876
6
L
Ymir
5,406
338
22
1
0
151,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role