Player Matchup

Eset
Eset
Bawskee3741
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 1
Yemoja
Yemoja
Imwachingme
Yemoja
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 4
Raijin
Raijin
Mad_Sorrow
Raijin
Level 149
God Stats
6W - 9L
1,485 SR
Queue Stats
525W - 536L
1,504 Elo+
Solo
Hou Yi
Hou Yi
SmartrChild
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,572 Elo+
Party 4
Olorun
Olorun
Tahjaun
Olorun
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,693 Elo+
Party 1
Team Averages
Level 111
1,497 SR
1,583 Elo+

VS

Team Averages
Level 123
1,504 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Lurigon
Ao Kuang
Level 123
God Stats
1W - 2L
1,582 SR
Queue Stats
95W - 102L
1,503 Elo+
Party 2
Terra
Terra
RedEagle250
Terra
Level 125
God Stats
2W - 3L
1,442 SR
Queue Stats
207W - 187L
1,562 Elo+
Party 3
Osiris
Osiris
RiverRunner91011
Osiris
Level 85
God Stats
0W - 2L
1,514 SR
Queue Stats
84W - 74L
1,524 Elo+
Party 3
Medusa
Medusa
Sheric
Medusa
Level 127
God Stats
1W - 5L
1,284 SR
Queue Stats
73W - 69L
1,521 Elo+
Party 2
Cupid
Cupid
Walkinchubby
Cupid
Level 157
God Stats
1W - 1L
1,700 SR
Queue Stats
112W - 105L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 10
11,964
855
22,135
16,721
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
19
2 / 2 / 15
10,760
769
4,408
16,332
20,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Mad_Sorrow
Raijin
11
1 / 1 / 5
8,642
617
2,104
3,329
1,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
16
4 / 2 / 5
10,617
758
8,117
6,443
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Tahjaun
Olorun
20
8 / 4 / 12
12,560
897
22,663
22,213
11,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lurigon
Ao Kuang
14
4 / 8 / 6
10,034
717
10,164
19,430
18,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 4 / 11
11,593
828
10,327
23,069
30,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 7
9,492
678
6,486
17,484
19,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Sheric
Medusa
19
6 / 4 / 5
11,364
812
23,058
18,869
12,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
7,186
513
1,161
1,290
531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
23
Kills
14
14
Deaths
23
47
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
W
Yemoja
2
2
15
4.75
L
Ao Kuang
Lurigon
Ao Kuang
4
8
6
0.88
W
Raijin
Mad_Sorrow
Raijin
1
1
5
3.5
L
2
4
11
1.88
L
2
6
7
0.92
L
Medusa
Sheric
Medusa
6
4
5
2.13
W
Hou Yi
4
2
5
3.25
W
Olorun
Tahjaun
Olorun
8
4
12
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,427
Damage
51,196
65,038
Taken
80,142
46,090
Mitigated
80,990
27,757
Healing
32,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,135
4,985
2,563
3,104
16,721
9,523
1,524
3,273
13,448
39,336
2,328
W
Yemoja
4,408
1,215
5,815
1,969
16,332
20,351
441
5,675
10,657
12,456
0
L
Ao Kuang
Lurigon
Ao Kuang
10,164
2,461
576
3,608
19,430
18,126
1,380
11,785
7,645
13,440
857
W
Raijin
Mad_Sorrow
Raijin
2,104
219
828
249
3,329
1,658
274
1,450
1,879
4,729
0
L
10,327
1,424
5,786
10,530
23,069
30,209
492
12,922
10,147
25,077
0
L
6,486
1,271
501
2,028
17,484
19,737
293
10,679
6,805
0
15,822
L
Medusa
Sheric
Medusa
23,058
10,111
500
8,747
18,869
12,387
3,372
12,940
5,929
0
51,381
W
Hou Yi
8,117
2,856
259
968
6,443
2,813
726
1,574
4,869
0
16,442
W
Olorun
Tahjaun
Olorun
22,663
14,169
2,636
9,366
22,213
11,745
2,818
7,761
14,452
57,370
0
L
1,161
577
402
234
1,290
531
0
960
330
0
1,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
49,669
136
Minions Killed
113
0
Camps Cleared
0
940,163
Distance Traveled
1,009,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,964
855
43
3
0
217,475
0
W
Yemoja
10,760
769
15
1
0
243,159
0
L
Ao Kuang
10,034
717
5
0
0
220,892
0
W
Raijin
8,642
617
4
0
0
99,056
0
L
Terra
11,593
828
38
3
0
270,144
0
L
Osiris
9,492
678
12
1
0
249,428
0
L
Medusa
11,364
812
57
4
0
229,823
0
W
Hou Yi
10,617
758
16
1
0
151,153
0
W
Olorun
12,560
897
58
4
0
229,320
0
L
Cupid
7,186
513
1
0
0
39,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role