Player Matchup

Xing Tian
Xing Tian
ArlenBoxing-1197
Xing Tian
Level 66
God Stats
13W - 3L
1,531 SR
Queue Stats
51W - 54L
1,326 Elo+
Party 2
Mulan
Mulan
LuckyHologram
Mulan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,341 Elo+
Party 2
Hades
Hades
Orangepanther82
Hades
Level 25
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 14L
1,306 Elo+
Party 2
Bakasura
Bakasura
The_king_pug2050
Bakasura
Level 28
God Stats
3W - 2L
1,441 SR
Queue Stats
39W - 40L
1,319 Elo+
Party 2
Chiron
Chiron
Xplasma17
Chiron
Level 25
God Stats
7W - 5L
1,549 SR
Queue Stats
19W - 16L
1,347 Elo+
Party 2
Team Averages
Level 36
1,553 SR
1,328 Elo+

VS

Team Averages
Level 61
1,514 SR
1,435 Elo+
Pele
Pele
 
Pele
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HaniHoneyBee
Charybdis
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 162L
1,356 Elo+
Solo
Chaac
Chaac
Lagoogatron
Chaac
Level 23
God Stats
11W - 11L
1,581 SR
Queue Stats
55W - 50L
1,389 Elo+
Party 1
Raijin
Raijin
Zuckermaus18
Raijin
Level 86
God Stats
5W - 4L
1,512 SR
Queue Stats
171W - 177L
1,485 Elo+
Party 1
Terra
Terra
derpydinosaur
Terra
Level 105
God Stats
7W - 6L
1,476 SR
Queue Stats
350W - 337L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
7
3 / 0 / 1
4,562
760
1,735
3,596
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 0 / 0
4,614
769
2,734
2,599
1,050
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 0
4,290
715
1,224
2,654
777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 3 / 1
3,637
606
1,462
3,208
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Xplasma17
Chiron
7
2 / 1 / 3
4,352
725
2,692
2,560
564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
4 / 4 / 0
4,345
724
2,544
5,975
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
HaniHoneyBee
Charybdis
1
0 / 0 / 0
2,712
452
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
3,893
649
1,622
4,586
2,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
6
1 / 2 / 2
3,980
663
2,089
3,987
1,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
3,501
584
306
4,481
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
0
1
W
Xing Tian
3
0
1
3.5
L
Charybdis
HaniHoneyBee
Charybdis
0
0
0
0
L
0
1
1
0.5
W
2
0
0
2
W
2
1
0
2
W
0
3
1
0.17
W
Chiron
Xplasma17
Chiron
2
1
3
3.5
L
Raijin
1
2
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
6,561
14,617
Taken
19,029
5,057
Mitigated
7,072
3,783
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,544
1,120
0
1,405
5,975
1,322
0
830
5,010
0
14,132
W
Xing Tian
1,735
226
113
1,299
3,596
1,623
222
674
2,922
9,399
0
L
Charybdis
HaniHoneyBee
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
1,622
153
0
2,099
4,586
2,718
0
0
4,586
0
12,229
W
2,734
284
0
597
2,599
1,050
0
0
2,599
0
17,977
W
1,224
185
0
423
2,654
777
696
1,339
1,315
12,828
0
W
1,462
1,091
0
721
3,208
1,043
0
278
2,930
0
6,714
W
Chiron
Xplasma17
Chiron
2,692
1,045
115
515
2,560
564
563
104
2,456
0
13,419
L
Raijin
2,089
364
0
684
3,987
1,443
0
1,157
2,810
15,389
0
L
306
27
60
906
4,481
1,589
0
972
3,509
5,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
18,431
130
Minions Killed
100
0
Camps Cleared
0
600,403
Distance Traveled
474,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,345
724
34
6
0
134,224
0
W
Xing Tian
4,562
760
14
2
0
115,902
2
L
Charybdis
2,712
452
0
0
0
1,958
0
L
Chaac
3,893
649
26
4
0
112,513
3
W
Mulan
4,614
769
36
6
0
121,396
1
W
Hades
4,290
715
29
5
0
120,838
2
W
Bakasura
3,637
606
26
4
0
125,629
0
W
Chiron
4,352
725
25
4
0
116,638
0
L
Raijin
3,980
663
23
4
0
104,783
1
L
Terra
3,501
584
17
3
0
121,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role