Player Matchup

Artemis
Artemis
Corathir
Artemis
Level 27
God Stats
3W - 5L
1,406 SR
Queue Stats
5W - 10L
1,310 Elo+
Solo
Anubis
Anubis
JoeHateClub
Anubis
Level 25
God Stats
26W - 15L
1,647 SR
Queue Stats
235W - 238L
1,411 Elo+
Solo
King Arthur
King Arthur
MysticMayyy
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
SSGLeo
Gilgamesh
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 4L
1,447 Elo+
Solo
Yemoja
Yemoja
graanite
Yemoja
Level 17
God Stats
7W - 3L
1,325 SR
Queue Stats
70W - 69L
1,276 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,399 Elo+

VS

Team Averages
Level 19
1,419 SR
1,370 Elo+
Kuzenbo
Kuzenbo
Fvntasmv
Kuzenbo
Level 21
God Stats
1W - 4L
1,451 SR
Queue Stats
26W - 43L
1,333 Elo+
Solo
Rama
Rama
Sangiri
Rama
Level 6
God Stats
0W - 4L
1,142 SR
Queue Stats
5W - 10L
1,337 Elo+
Solo
Fenrir
Fenrir
bobby daniels
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Chaac
Chaac
bobbydaniels
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 1
Nemesis
Nemesis
catking1
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Corathir
Artemis
11
0 / 1 / 2
7,709
406
3,743
4,443
1,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
12 / 2 / 3
11,245
592
20,979
13,824
7,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MysticMayyy
King Arthur
18
2 / 1 / 4
10,849
571
9,783
11,415
11,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
SSGLeo
Gilgamesh
18
9 / 2 / 4
11,112
585
8,469
10,101
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
graanite
Yemoja
13
0 / 1 / 7
8,822
464
4,118
8,440
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fvntasmv
Kuzenbo
11
0 / 3 / 3
7,202
379
6,299
13,633
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Sangiri
Rama
12
2 / 5 / 1
7,505
395
4,980
11,993
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 0
9,784
515
6,353
14,567
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 2
8,202
432
2,692
7,934
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
catking1
Nemesis
11
0 / 9 / 3
6,699
353
4,436
14,597
3,808
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
7
7
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Corathir
Artemis
0
1
2
1
L
Kuzenbo
Fvntasmv
Kuzenbo
0
3
3
0.5
W
Anubis
12
2
3
6.75
W
King Arthur
MysticMayyy
King Arthur
2
1
4
4
W
Gilgamesh
SSGLeo
Gilgamesh
9
2
4
5.5
L
Rama
Sangiri
Rama
2
5
1
0.5
L
4
3
0
1.33
L
1
3
2
0.67
L
Nemesis
catking1
Nemesis
0
9
3
0.17
W
Yemoja
graanite
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,092
Damage
24,760
48,223
Taken
62,724
32,888
Mitigated
30,811
15,034
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Corathir
Artemis
3,743
1,051
0
860
4,443
1,410
1,403
1,192
3,251
0
32,078
L
Kuzenbo
Fvntasmv
Kuzenbo
6,299
2,480
0
2,769
13,633
16,475
0
4,802
8,620
19,172
0
W
Anubis
20,979
1,083
0
6,524
13,824
7,673
1,806
1,542
12,066
67,627
0
W
King Arthur
MysticMayyy
King Arthur
9,783
2,254
0
3,436
11,415
11,906
0
408
10,771
0
69,905
W
Gilgamesh
SSGLeo
Gilgamesh
8,469
2,552
0
1,623
10,101
5,857
0
681
9,420
0
90,041
L
Rama
Sangiri
Rama
4,980
3,863
0
1,913
11,993
2,889
743
2,716
9,127
0
43,957
L
6,353
1,801
0
1,538
14,567
4,232
0
4,053
10,002
0
58,795
L
2,692
415
46
2,988
7,934
3,407
16
2,772
5,050
0
28,653
L
Nemesis
catking1
Nemesis
4,436
1,561
0
280
14,597
3,808
134
10,372
4,121
124
21,653
W
Yemoja
graanite
Yemoja
4,118
1,473
1,994
597
8,440
6,042
1,377
2,583
5,857
28,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
39,392
491
Minions Killed
302
0
Camps Cleared
0
1,523,247
Distance Traveled
1,500,147
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,709
406
75
4
0
176,032
3
L
Kuzenbo
7,202
379
18
1
0
328,460
1
W
Anubis
11,245
592
100
5
0
300,338
6
W
King Arthur
10,849
571
131
7
0
356,163
5
W
Gilgamesh
11,112
585
142
7
0
350,065
3
L
Rama
7,505
395
81
4
0
278,585
1
L
Fenrir
9,784
515
116
6
0
364,777
3
L
Chaac
8,202
432
54
3
0
192,258
3
L
Nemesis
6,699
353
33
2
0
336,067
1
W
Yemoja
8,822
464
43
2
0
340,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role