Player Matchup

Loki
Loki
Cann1balCT
Loki
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,356 Elo+
Solo
Thoth
Thoth
Liakos89
Thoth
Level 19
God Stats
2W - 3L
1,449 SR
Queue Stats
3W - 5L
1,055 Elo+
Party 1
Yemoja
Yemoja
Minolao
Yemoja
Level 14
God Stats
6W - 7L
1,383 SR
Queue Stats
9W - 10L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Segamai
Tsukuyomi
Level 27
God Stats
2W - 3L
1,445 SR
Queue Stats
3W - 5L
1,055 Elo+
Party 1
Medusa
Medusa
YanchengLu
Medusa
Level 25
God Stats
17W - 16L
1,497 SR
Queue Stats
171W - 187L
1,355 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,220 Elo+

VS

Team Averages
Level 10
1,454 SR
1,476 Elo+
Loki
Loki
AkiiraSeira
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Arlouro
Cupid
Level 36
God Stats
1W - 3L
1,270 SR
Queue Stats
151W - 167L
1,378 Elo+
Party 3
Yemoja
Yemoja
DragonBeazt07
Yemoja
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
66W - 53L
1,500 Elo+
Party 3
Eset
Eset
Oceane55145
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
yokaiby
Persephone
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,223
591
8,651
11,223
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Liakos89
Thoth
15
8 / 2 / 10
10,206
537
10,366
8,474
2,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Minolao
Yemoja
13
1 / 2 / 5
7,895
416
5,374
7,310
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Segamai
Tsukuyomi
17
17 / 2 / 5
11,910
627
15,621
16,776
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
YanchengLu
Medusa
16
5 / 2 / 2
9,642
507
7,252
10,640
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,233
486
6,129
13,577
5,119
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Arlouro
Cupid
15
4 / 5 / 0
9,396
495
6,020
13,954
4,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 3
8,241
434
6,050
10,874
9,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 12 / 0
7,931
417
1,075
12,357
9,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
yokaiby
Persephone
13
1 / 14 / 0
8,876
467
8,546
15,182
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
39
Kills
7
9
Deaths
40
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Cupid
Arlouro
Cupid
4
5
0
0.8
W
8
1
6
11
L
0
2
3
0.75
W
Thoth
Liakos89
Thoth
8
2
10
6.5
W
Yemoja
Minolao
Yemoja
1
2
5
1.75
L
0
12
0
0
W
Tsukuyomi
Segamai
Tsukuyomi
17
2
5
9.75
W
Medusa
YanchengLu
Medusa
5
2
2
3
L
Persephone
yokaiby
Persephone
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,264
Damage
27,820
54,423
Taken
65,944
20,926
Mitigated
32,505
20,017
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,129
1,741
0
1,896
13,577
5,119
78
932
12,645
0
54,540
L
Cupid
Arlouro
Cupid
6,020
3,039
454
3,118
13,954
4,833
0
3,831
10,123
0
60,291
W
8,651
2,832
0
5,339
11,223
4,109
274
2,735
8,488
0
78,978
L
6,050
835
1,423
421
10,874
9,317
0
3,690
7,184
28,388
0
W
Thoth
Liakos89
Thoth
10,366
462
0
265
8,474
2,785
195
4,621
3,853
45,328
0
W
Yemoja
Minolao
Yemoja
5,374
478
3,613
1,281
7,310
2,646
648
2,879
4,431
17,835
0
L
1,075
721
0
373
12,357
9,004
628
1,908
10,449
25,639
0
W
Tsukuyomi
Segamai
Tsukuyomi
15,621
5,341
0
4,581
16,776
7,639
1,161
4,032
12,744
0
67,238
W
Medusa
YanchengLu
Medusa
7,252
2,988
0
4,938
10,640
3,747
1,778
1,404
9,236
0
65,375
L
Persephone
yokaiby
Persephone
8,546
1,151
0
990
15,182
4,232
755
5,681
9,487
42,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
43,677
470
Minions Killed
371
0
Camps Cleared
0
1,795,470
Distance Traveled
1,571,427
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,233
486
85
4
0
367,659
5
L
Cupid
9,396
495
106
6
0
320,898
5
W
Loki
11,223
591
138
7
0
372,261
0
L
Yemoja
8,241
434
43
2
0
315,649
6
W
Thoth
10,206
537
86
5
0
369,019
0
W
Yemoja
7,895
416
22
1
0
315,268
1
L
Eset
7,931
417
50
3
0
251,001
4
W
Tsukuyomi
11,910
627
107
6
0
371,525
1
W
Medusa
9,642
507
117
6
0
367,397
5
L
Persephone
8,876
467
87
5
0
316,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role