Player Matchup

Baron Samedi
Baron Samedi
BlueJack619
Baron Samedi
Level 79
God Stats
48W - 32L
1,614 SR
Queue Stats
300W - 255L
1,498 Elo+
Solo
Hun Batz
Hun Batz
EndIessDespair
Hun Batz
Level 128
God Stats
5W - 6L
1,404 SR
Queue Stats
311W - 305L
1,512 Elo+
Party 2
Neith
Neith
Josh4772
Neith
Level 34
God Stats
78W - 64L
1,574 SR
Queue Stats
243W - 226L
1,502 Elo+
Party 2
Team Averages
Level 80
1,531 SR
1,504 Elo+

VS

Team Averages
Level 60
1,418 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MrYamsaki
Zhong Kui
Level 88
God Stats
0W - 3L
1,155 SR
Queue Stats
17W - 34L
1,451 Elo+
Party 1
Anubis
Anubis
TSCxMacLegacy
Anubis
Level 69
God Stats
6W - 10L
1,598 SR
Queue Stats
8W - 11L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueJack619
Baron Samedi
14
7 / 4 / 10
10,189
849
12,908
14,159
5,756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
14
8 / 4 / 8
10,767
897
12,444
11,313
3,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Josh4772
Neith
13
4 / 4 / 8
9,379
782
8,833
10,102
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 8 / 8
8,258
688
12,576
17,164
12,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
MrYamsaki
Zhong Kui
12
2 / 4 / 7
8,406
701
7,928
13,729
14,798
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 7 / 0
9,739
812
8,231
11,505
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
12
12
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
8
0.63
W
Baron Samedi
BlueJack619
Baron Samedi
7
4
10
3
W
Hun Batz
8
4
8
3
W
Neith
Josh4772
Neith
4
4
8
2
L
Zhong Kui
MrYamsaki
Zhong Kui
2
4
7
1.38
L
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
28,735
35,574
Taken
42,398
11,971
Mitigated
31,790
7,214
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,576
1,372
122
4,116
17,164
12,083
105
7,088
10,076
6,156
24,130
W
Baron Samedi
BlueJack619
Baron Samedi
12,908
1,777
1,004
5,258
14,159
5,756
0
7,393
6,766
28,637
0
W
Hun Batz
12,444
3,718
0
298
11,313
3,568
849
6,061
5,252
0
24,862
W
Neith
Josh4772
Neith
8,833
3,692
0
654
10,102
2,647
452
5,517
4,585
0
26,925
L
Zhong Kui
MrYamsaki
Zhong Kui
7,928
1,288
364
6,256
13,729
14,798
27
5,280
8,449
20,967
0
L
8,231
40
254
1,718
11,505
4,909
321
1,454
10,051
29,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
26,403
118
Minions Killed
123
3
Camps Cleared
7
609,336
Distance Traveled
539,479
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,258
688
37
3
3
187,711
4
W
Baron Samedi
10,189
849
37
3
2
203,796
1
W
Hun Batz
10,767
897
25
2
1
218,068
1
W
Neith
9,379
782
56
5
0
187,472
1
L
Zhong Kui
8,406
701
30
3
2
181,615
1
L
Anubis
9,739
812
56
5
2
170,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role