Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Cørehel
Terra
Level 142
God Stats
1W - 1L
1,213 SR
Queue Stats
169W - 124L
1,613 Elo+
Party 2
Vamana
Vamana
ElPAIPAI
Vamana
Level 157
God Stats
8W - 10L
1,640 SR
Queue Stats
330W - 341L
1,570 Elo+
Solo
Cerberus
Cerberus
ProcuradoCSI
Cerberus
Level 140
God Stats
9W - 3L
1,753 SR
Queue Stats
453W - 425L
1,514 Elo+
Solo
Fenrir
Fenrir
Vipersnest
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,544 Elo+
Solo
Team Averages
Level 149
1,521 SR
1,548 Elo+

VS

Team Averages
Level 153
1,523 SR
1,549 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Baphometx
The Morrigan
Level 160
God Stats
10W - 11L
1,433 SR
Queue Stats
948W - 927L
1,610 Elo+
Solo
Yemoja
Yemoja
Kairros17
Yemoja
Level 149
God Stats
3W - 1L
1,555 SR
Queue Stats
350W - 373L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Nikko99
Sun Wukong
Level 155
God Stats
0W - 5L
1,585 SR
Queue Stats
161W - 124L
1,609 Elo+
Party 1
Thor
Thor
Panchoclo0
Thor
Level 143
God Stats
4W - 3L
1,544 SR
Queue Stats
299W - 249L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
7 / 3 / 15
11,717
732
21,591
15,759
8,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Cørehel
Terra
19
3 / 3 / 22
11,692
731
16,850
22,825
29,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
ElPAIPAI
Vamana
19
8 / 5 / 15
12,403
775
32,985
30,300
37,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ProcuradoCSI
Cerberus
20
11 / 2 / 15
13,066
817
18,479
28,910
27,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Vipersnest
Fenrir
16
3 / 6 / 20
10,919
682
10,902
19,272
14,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 9 / 8
9,783
611
11,435
20,636
17,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Baphometx
The Morrigan
20
6 / 5 / 7
12,196
762
24,474
14,600
14,086
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Kairros17
Yemoja
18
0 / 3 / 12
9,980
624
20,803
22,127
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nikko99
Sun Wukong
20
7 / 7 / 6
11,963
748
18,698
21,790
23,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 8 / 10
11,123
695
17,276
29,201
25,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
32
Kills
18
19
Deaths
32
87
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
3
15
4.83
L
Erlang Shen
 
Erlang Shen
1
9
8
0.56
L
The Morrigan
Baphometx
The Morrigan
6
5
7
1.9
W
Terra
Cørehel
Terra
3
3
22
4.67
W
Vamana
ElPAIPAI
Vamana
8
5
15
3.1
L
Yemoja
Kairros17
Yemoja
0
3
12
2
L
Sun Wukong
Nikko99
Sun Wukong
7
7
6
1.43
L
4
8
10
1.13
W
Cerberus
ProcuradoCSI
Cerberus
11
2
15
9.25
W
Fenrir
Vipersnest
Fenrir
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,807
Damage
92,686
117,066
Taken
108,354
118,577
Mitigated
95,615
58,170
Healing
37,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,591
10,958
2,046
3,126
15,759
8,580
2,906
5,259
9,853
0
48,271
L
Erlang Shen
 
Erlang Shen
11,435
4,233
1,523
2,670
20,636
17,100
352
8,434
12,202
0
20,166
L
The Morrigan
Baphometx
The Morrigan
24,474
3,045
1,853
3,577
14,600
14,086
801
6,411
8,189
48,766
0
W
Terra
Cørehel
Terra
16,850
1,850
13,373
10,922
22,825
29,891
418
7,694
14,377
31,562
0
W
Vamana
ElPAIPAI
Vamana
32,985
14,709
3,131
11,730
30,300
37,658
413
13,114
15,662
18,121
46,894
L
Yemoja
Kairros17
Yemoja
20,803
2,160
4,380
7,912
22,127
15,112
344
8,002
14,125
31,219
0
L
Sun Wukong
Nikko99
Sun Wukong
18,698
4,285
629
6,411
21,790
23,671
47
8,439
13,351
0
42,925
L
17,276
2,003
862
7,225
29,201
25,646
0
10,846
18,355
5,158
19,662
W
Cerberus
ProcuradoCSI
Cerberus
18,479
1,123
0
9,761
28,910
27,723
537
11,899
15,438
47,748
0
W
Fenrir
Vipersnest
Fenrir
10,902
2,404
387
3,694
19,272
14,725
1,654
7,279
11,294
0
18,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,797
Gold Earned
55,045
203
Minions Killed
173
0
Camps Cleared
0
1,388,531
Distance Traveled
1,239,046
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,717
732
46
3
0
246,154
3
L
Erlang Shen
9,783
611
21
1
0
236,937
5
L
The Morrigan
12,196
762
44
3
0
230,242
0
W
Terra
11,692
731
22
1
0
273,029
0
W
Vamana
12,403
775
46
3
0
279,063
0
L
Yemoja
9,980
624
22
1
0
270,271
0
L
Sun Wukong
11,963
748
63
4
0
266,140
0
L
Thor
11,123
695
23
1
0
235,456
4
W
Cerberus
13,066
817
72
5
0
311,854
1
W
Fenrir
10,919
682
17
1
0
278,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role