Player Matchup

Charybdis
Charybdis
Inosukê
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Lucky0921
Arachne
Level 12
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
OgaBoogaHooga
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 74L
1,602 Elo+
Solo
Yemoja
Yemoja
TheSavvyGent
Yemoja
Level 3
God Stats
7W - 16L
1,733 SR
Queue Stats
216W - 217L
1,700 Elo+
Solo
Chiron
Chiron
talakhadze
Chiron
Level 29
God Stats
1W - 2L
1,551 SR
Queue Stats
106W - 108L
1,593 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,547 Elo+

VS

Team Averages
Level 19
1,576 SR
1,598 Elo+
Rama
Rama
Ozymandious0
Rama
Level 25
God Stats
7W - 1L
1,704 SR
Queue Stats
147W - 145L
1,672 Elo+
Solo
Thanatos
Thanatos
SithLordCthulu
Thanatos
Level 29
God Stats
4W - 0L
1,675 SR
Queue Stats
120W - 105L
1,568 Elo+
Solo
Merlin
Merlin
katesmite
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,617 Elo+
Solo
Ares
Ares
vFxLeeGenDs
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
vFxZeus
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Inosukê
Charybdis
9
0 / 7 / 1
5,905
422
3,087
9,747
2,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Lucky0921
Arachne
11
2 / 2 / 1
7,164
512
3,220
11,277
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
OgaBoogaHooga
Zhong Kui
13
7 / 1 / 1
8,315
594
9,422
7,549
9,278
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
11
0 / 4 / 2
6,534
467
3,179
11,884
4,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
talakhadze
Chiron
8
3 / 3 / 0
6,312
451
6,522
5,829
1,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,796
557
8,373
7,637
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
5 / 4 / 1
7,338
524
6,378
10,323
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
katesmite
Merlin
17
9 / 0 / 1
9,939
710
8,857
4,359
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 6
6,897
493
3,746
10,438
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
vFxZeus
Guan Yu
11
0 / 5 / 1
6,517
466
1,377
7,683
3,722
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
12
Kills
17
17
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Inosukê
Charybdis
0
7
1
0.07
L
Arachne
Lucky0921
Arachne
2
2
1
1.25
L
Zhong Kui
OgaBoogaHooga
Zhong Kui
7
1
1
7.5
W
3
2
4
2.5
W
Thanatos
5
4
1
1.38
L
Yemoja
0
4
2
0.25
W
Merlin
katesmite
Merlin
9
0
1
9.5
L
Chiron
talakhadze
Chiron
3
3
0
1
W
0
1
6
3
W
Guan Yu
vFxZeus
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
28,731
46,286
Taken
40,440
20,493
Mitigated
19,358
10,834
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Inosukê
Charybdis
3,087
1,166
0
495
9,747
2,475
0
4,222
5,525
0
18,627
L
Arachne
Lucky0921
Arachne
3,220
2,106
0
3,373
11,277
3,102
0
1,289
9,988
0
48,228
L
Zhong Kui
OgaBoogaHooga
Zhong Kui
9,422
1,409
0
2,663
7,549
9,278
0
3,008
4,541
45,435
0
W
8,373
5,976
0
2,801
7,637
2,605
140
1,532
6,105
0
55,111
W
Thanatos
6,378
2,600
0
6,109
10,323
4,295
652
2,554
7,769
0
43,071
L
Yemoja
3,179
669
341
1,312
11,884
4,387
40
3,016
8,868
21,776
0
W
Merlin
katesmite
Merlin
8,857
484
136
1,165
4,359
1,460
0
586
3,773
80,757
0
L
Chiron
talakhadze
Chiron
6,522
4,233
294
2,356
5,829
1,251
0
1,220
4,609
0
25,501
W
3,746
194
0
2,542
10,438
7,276
0
3,081
7,357
13,710
0
W
Guan Yu
vFxZeus
Guan Yu
1,377
644
255
1,293
7,683
3,722
622
4,848
2,835
0
27,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
38,487
278
Minions Killed
416
0
Camps Cleared
0
1,046,578
Distance Traveled
1,268,021
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,905
422
34
2
0
224,619
2
L
Arachne
7,164
512
81
6
0
258,764
4
L
Zhong Kui
8,315
594
96
7
0
235,225
3
W
Rama
7,796
557
111
8
0
232,954
1
W
Thanatos
7,338
524
78
6
0
268,252
3
L
Yemoja
6,534
467
34
2
0
215,005
1
W
Merlin
9,939
710
157
11
0
281,610
3
L
Chiron
6,312
451
33
2
0
112,965
2
W
Ares
6,897
493
19
1
0
275,797
0
W
Guan Yu
6,517
466
51
4
0
209,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role