Player Matchup

Chang'e
Chang'e
Dreamy_Vibez_
Chang'e
Level 83
God Stats
35W - 40L
1,476 SR
Queue Stats
172W - 208L
1,373 Elo+
Party 1
Charybdis
Charybdis
KING-OF-SPADESXX
Charybdis
Level 149
God Stats
1W - 4L
1,746 SR
Queue Stats
659W - 686L
1,525 Elo+
Party 3
Thoth
Thoth
KittSune_nwn
Thoth
Level 145
God Stats
1W - 4L
1,175 SR
Queue Stats
405W - 391L
1,502 Elo+
Solo
Pele
Pele
bpace83
Pele
Level 122
God Stats
2W - 2L
1,698 SR
Queue Stats
22W - 22L
1,371 Elo+
Party 1
Bellona
Bellona
ucekage-
Bellona
Level 68
God Stats
54W - 50L
1,528 SR
Queue Stats
324W - 355L
1,409 Elo+
Party 3
Team Averages
Level 113
1,525 SR
1,436 Elo+

VS

Team Averages
Level 68
1,391 SR
1,417 Elo+
Apollo
Apollo
Ermacaco 22
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,454 Elo+
Solo
Chang'e
Chang'e
MAJOR4JS
Chang'e
Level 53
God Stats
4W - 1L
1,285 SR
Queue Stats
39W - 42L
1,408 Elo+
Party 2
Athena
Athena
Majorjazz7
Athena
Level 68
God Stats
5W - 1L
1,610 SR
Queue Stats
39W - 41L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
MrKush A Holic
Ne Zha
Level 66
God Stats
7W - 13L
1,221 SR
Queue Stats
69W - 59L
1,417 Elo+
Solo
Achilles
Achilles
Shockwave26319
Achilles
Level 68
God Stats
2W - 2L
1,339 SR
Queue Stats
47W - 47L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 5 / 2
7,815
521
9,021
12,382
9,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
1
0 / 0 / 0
4,464
298
0
0
0
12
4 / 5 / 2
7,981
532
5,473
9,783
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
bpace83
Pele
14
6 / 5 / 1
8,610
574
9,180
14,795
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ucekage-
Bellona
12
0 / 6 / 1
7,225
482
4,537
12,963
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 4 / 2
8,021
535
6,408
10,408
3,006
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
MAJOR4JS
Chang'e
14
2 / 3 / 3
8,233
549
4,510
10,159
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Majorjazz7
Athena
13
2 / 2 / 9
8,459
564
5,885
9,606
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
8 / 5 / 1
9,108
607
8,101
10,334
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
4 / 0 / 4
8,597
573
10,561
10,424
9,264
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
14
Kills
21
21
Deaths
14
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
5
2
1
W
Apollo
5
4
2
1.5
L
Charybdis
0
0
0
0
L
4
5
2
1
W
Chang'e
MAJOR4JS
Chang'e
2
3
3
1.17
W
Athena
Majorjazz7
Athena
2
2
9
3.25
W
8
5
1
1.7
W
Achilles
4
0
4
6
L
Pele
bpace83
Pele
6
5
1
1.3
L
Bellona
ucekage-
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
35,465
49,923
Taken
50,931
29,571
Mitigated
28,443
14,676
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
9,021
799
0
4,744
12,382
9,784
1,029
4,434
7,948
38,273
0
W
Apollo
6,408
3,833
0
1,558
10,408
3,006
2,257
5,655
4,701
0
35,984
L
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
5,473
395
0
2,756
9,783
3,074
0
3,696
6,087
37,092
0
W
Chang'e
MAJOR4JS
Chang'e
4,510
365
784
3,700
10,159
2,865
829
3,629
6,172
47,148
0
W
Athena
Majorjazz7
Athena
5,885
1,570
0
791
9,606
10,603
406
3,391
6,149
28,367
0
W
8,101
3,540
0
2,601
10,334
2,705
48
1,414
8,749
0
37,632
W
Achilles
10,561
2,686
0
1,376
10,424
9,264
635
0
9,641
0
45,193
L
Pele
bpace83
Pele
9,180
1,738
0
4,576
14,795
5,092
0
1,738
13,057
0
62,386
L
Bellona
ucekage-
Bellona
4,537
1,687
0
2,600
12,963
11,621
0
527
12,436
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
42,418
355
Minions Killed
319
0
Camps Cleared
0
1,066,232
Distance Traveled
1,455,063
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,815
521
61
4
0
253,014
1
W
Apollo
8,021
535
58
4
0
286,044
0
L
Charybdis
4,464
298
0
0
0
1,850
0
L
Thoth
7,981
532
85
6
0
266,069
5
W
Chang'e
8,233
549
91
6
0
283,730
2
W
Athena
8,459
564
41
3
0
308,106
2
W
Ne Zha
9,108
607
58
4
0
277,901
0
W
Achilles
8,597
573
71
5
0
299,282
1
L
Pele
8,610
574
112
7
0
280,140
1
L
Bellona
7,225
482
97
6
0
265,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role