Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alexsander899
Kukulkan
Level 7
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Fenrir
Fenrir
Mad7raXX
Fenrir
Level 21
God Stats
5W - 2L
1,918 SR
Queue Stats
92W - 78L
1,514 Elo+
Solo
Nemesis
Nemesis
SaraSarrada
Nemesis
Level 26
God Stats
7W - 9L
1,544 SR
Queue Stats
115W - 132L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
ZonaBlack
Kuzenbo
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,436 Elo+

VS

Team Averages
Level 23
1,597 SR
1,512 Elo+
Poseidon
Poseidon
DrVinni
Poseidon
Level 27
God Stats
3W - 0L
1,699 SR
Queue Stats
29W - 26L
1,496 Elo+
Solo
Ullr
Ullr
Infernizado
Ullr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 183L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
Jarl_Sleip
Erlang Shen
Level 29
God Stats
4W - 2L
1,538 SR
Queue Stats
127W - 139L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Sinister_burst36
Jormungandr
Level 29
God Stats
4W - 0L
1,747 SR
Queue Stats
164W - 142L
1,620 Elo+
Solo
Bellona
Bellona
netobrr
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 4 / 1
8,665
510
9,336
9,764
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Alexsander899
Kukulkan
4
0 / 5 / 0
5,236
308
388
3,120
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mad7raXX
Fenrir
13
6 / 5 / 1
8,309
489
9,980
14,916
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SaraSarrada
Nemesis
13
1 / 6 / 2
7,557
445
7,278
13,669
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
ZonaBlack
Kuzenbo
10
0 / 7 / 2
6,474
381
3,524
13,099
8,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrVinni
Poseidon
18
15 / 0 / 2
11,195
659
13,440
9,437
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,476
499
7,409
8,958
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Jarl_Sleip
Erlang Shen
13
3 / 4 / 4
8,371
492
7,126
12,916
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Sinister_burst36
Jormungandr
14
3 / 0 / 9
9,036
532
8,761
14,072
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
netobrr
Bellona
6
2 / 5 / 0
5,825
343
2,484
6,278
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
10
Kills
27
27
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
1
0.88
L
Kukulkan
Alexsander899
Kukulkan
0
5
0
0
W
Poseidon
DrVinni
Poseidon
15
0
2
16
W
4
2
1
2.25
W
Erlang Shen
Jarl_Sleip
Erlang Shen
3
4
4
1.25
L
Fenrir
Mad7raXX
Fenrir
6
5
1
1.3
L
Nemesis
SaraSarrada
Nemesis
1
6
2
0.33
W
Jormungandr
Sinister_burst36
Jormungandr
3
0
9
7.5
L
Kuzenbo
ZonaBlack
Kuzenbo
0
7
2
0.14
W
Bellona
netobrr
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
39,220
54,568
Taken
51,661
27,937
Mitigated
31,883
13,701
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,336
5,370
0
2,107
9,764
3,283
1,853
1,491
8,259
0
61,483
L
Kukulkan
Alexsander899
Kukulkan
388
305
0
0
3,120
776
0
1,381
1,601
4,848
0
W
Poseidon
DrVinni
Poseidon
13,440
2,426
0
1,887
9,437
3,791
1,129
448
8,989
72,803
0
W
7,409
2,815
0
3,740
8,958
3,290
0
444
8,514
0
55,051
W
Erlang Shen
Jarl_Sleip
Erlang Shen
7,126
3,188
0
3,761
12,916
7,612
64
752
12,164
0
55,547
L
Fenrir
Mad7raXX
Fenrir
9,980
2,973
0
4,574
14,916
10,211
0
7,256
7,565
0
38,062
L
Nemesis
SaraSarrada
Nemesis
7,278
2,984
0
4,987
13,669
4,933
0
6,304
7,182
0
42,184
W
Jormungandr
Sinister_burst36
Jormungandr
8,761
2,227
0
2,450
14,072
14,110
20
2,268
11,804
45,275
0
L
Kuzenbo
ZonaBlack
Kuzenbo
3,524
1,466
0
2,033
13,099
8,734
96
5,472
7,535
16,661
0
W
Bellona
netobrr
Bellona
2,484
1,103
0
951
6,278
3,080
160
0
6,278
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
42,903
293
Minions Killed
430
0
Camps Cleared
0
1,337,180
Distance Traveled
1,440,766
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,665
510
111
7
0
325,215
7
L
Kukulkan
5,236
308
7
0
0
86,266
0
W
Poseidon
11,195
659
143
8
0
340,070
3
W
Ullr
8,476
499
112
7
0
317,528
1
W
Erlang Shen
8,371
492
97
6
0
352,283
1
L
Fenrir
8,309
489
74
4
0
304,537
0
L
Nemesis
7,557
445
78
5
0
315,543
5
W
Jormungandr
9,036
532
64
4
0
325,080
2
L
Kuzenbo
6,474
381
23
1
0
305,619
3
W
Bellona
5,825
343
14
1
0
105,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role