Player Matchup

Discordia
Discordia
Akvokrom
Discordia
Level 26
God Stats
3W - 0L
1,809 SR
Queue Stats
95W - 77L
1,447 Elo+
Solo
Heimdallr
Heimdallr
DUCKETTx
Heimdallr
Level 7
God Stats
4W - 3L
1,275 SR
Queue Stats
18W - 13L
1,585 Elo+
Party 2
Medusa
Medusa
Djinnos
Medusa
Level 13
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 13L
1,384 Elo+
Party 1
Thanatos
Thanatos
Stenkastare
Thanatos
Level 25
God Stats
4W - 1L
1,878 SR
Queue Stats
24W - 26L
1,384 Elo+
Party 1
Ares
Ares
coronatings98
Ares
Level 6
God Stats
7W - 4L
1,357 SR
Queue Stats
7W - 6L
1,395 Elo+
Party 2
Team Averages
Level 15
1,521 SR
1,439 Elo+

VS

Team Averages
Level 15
1,522 SR
1,569 Elo+
Loki
Loki
Argentuv
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,697 Elo+
Party 4
King Arthur
King Arthur
Lμcifer
King Arthur
Level 24
God Stats
3W - 1L
1,836 SR
Queue Stats
35W - 40L
1,496 Elo+
Party 3
Nox
Nox
MoonCresselia22
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 4
Terra
Terra
OriginalFox
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,534 Elo+
Party 3
Izanami
Izanami
alexander963
Izanami
Level 27
God Stats
14W - 31L
1,272 SR
Queue Stats
99W - 124L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akvokrom
Discordia
13
3 / 1 / 4
7,822
521
5,895
6,181
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DUCKETTx
Heimdallr
15
7 / 0 / 1
8,304
554
12,733
6,238
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Djinnos
Medusa
13
5 / 1 / 2
7,689
513
7,843
6,452
2,278
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Stenkastare
Thanatos
12
4 / 1 / 5
7,564
504
6,608
7,344
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 5
7,326
488
2,598
6,234
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 5 / 0
6,301
420
3,733
10,349
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Lμcifer
King Arthur
13
1 / 4 / 1
7,481
499
5,218
11,250
9,205
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 2
6,744
450
3,548
9,867
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
5,937
396
864
10,020
6,666
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
alexander963
Izanami
12
0 / 3 / 0
6,720
448
3,878
8,849
2,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
3
3
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akvokrom
Discordia
3
1
4
5
L
Loki
1
5
0
0.2
W
Heimdallr
DUCKETTx
Heimdallr
7
0
1
7.5
W
Medusa
Djinnos
Medusa
5
1
2
6
L
King Arthur
Lμcifer
King Arthur
1
4
1
0.38
L
0
5
2
0.2
L
1
3
0
0.33
W
Thanatos
Stenkastare
Thanatos
4
1
5
6.5
L
Izanami
alexander963
Izanami
0
3
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
17,241
32,449
Taken
50,335
13,871
Mitigated
25,130
14,374
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akvokrom
Discordia
5,895
268
80
2,230
6,181
2,051
0
1,777
4,404
44,119
0
L
Loki
3,733
1,282
0
2,018
10,349
2,684
0
2,324
8,025
0
22,703
W
Heimdallr
DUCKETTx
Heimdallr
12,733
5,802
0
2,600
6,238
2,168
652
497
5,741
0
71,657
W
Medusa
Djinnos
Medusa
7,843
3,595
0
250
6,452
2,278
599
514
5,938
0
33,432
L
King Arthur
Lμcifer
King Arthur
5,218
762
0
1,431
11,250
9,205
66
1,295
9,955
0
42,782
L
3,548
410
0
1,776
9,867
4,131
136
3,170
6,697
34,810
0
L
864
164
439
1,962
10,020
6,666
0
1,180
8,840
8,356
0
W
Thanatos
Stenkastare
Thanatos
6,608
1,830
0
6,228
7,344
3,184
599
1,266
6,078
0
38,323
L
Izanami
alexander963
Izanami
3,878
1,631
0
1,794
8,849
2,444
0
524
8,322
0
56,561
W
2,598
139
244
2,742
6,234
4,190
131
426
5,808
10,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
33,183
349
Minions Killed
316
0
Camps Cleared
0
1,382,474
Distance Traveled
1,499,420
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,822
521
85
6
0
268,633
3
L
Loki
6,301
420
48
3
0
319,831
0
W
Heimdallr
8,304
554
109
7
0
258,712
3
W
Medusa
7,689
513
60
4
0
275,005
2
L
King Arthur
7,481
499
87
6
0
299,886
0
L
Nox
6,744
450
65
4
0
275,422
0
L
Terra
5,937
396
8
1
0
299,648
0
W
Thanatos
7,564
504
73
5
0
294,074
4
L
Izanami
6,720
448
108
7
0
304,633
2
W
Ares
7,326
488
22
1
0
286,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role