Player Matchup

Neith
Neith
Bronze III
AngelDA
Neith
Bronze III
Level 101
God Stats
1W - 4L
1,523 SR
Queue Stats
1W - 5L
1,300 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
DarkConstantine
Ah Puch
Bronze III
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,247 MMR
Party 1
Odin
Odin
Bronze III
buttttz
Odin
Bronze III
Level 67
God Stats
1W - 6L
1,604 SR
Queue Stats
2W - 7L
1,421 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,542 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,380 SR
1,644 MMR
Nox
Nox
Gold IV
DonkeyFromShrek
Nox
Gold IV
Level 78
God Stats
6W - 2L
1,500 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2
Artemis
Artemis
Gold IV
Nordias
Artemis
Gold IV
Level 128
God Stats
1W - 0L
1,311 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2
Geb
Geb
Gold IV
Welfarebot
Geb
Gold IV
Level 118
God Stats
1W - 0L
1,330 SR
Queue Stats
18W - 11L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelDA
Neith
11
2 / 5 / 2
7,569
688
6,838
8,344
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
6,710
610
7,418
8,117
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
buttttz
Odin
11
3 / 5 / 1
7,416
674
4,785
12,258
8,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothGilgamesh

VS

Bans
CthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 7
8,572
779
6,900
7,299
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nordias
Artemis
13
7 / 0 / 4
8,913
810
12,162
6,032
2,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 11
8,213
747
5,595
12,068
12,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
AngelDA
Neith
2
5
2
0.6
L
0
2
3
0.75
W
5
4
7
2.13
W
Artemis
Nordias
Artemis
7
0
4
9
W
0
1
11
5.5
L
Odin
buttttz
Odin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
24,657
28,719
Taken
25,399
14,285
Mitigated
18,516
5,022
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AngelDA
Neith
6,838
2,624
0
1,458
8,344
2,996
110
4,237
4,107
0
27,246
L
7,418
149
0
535
8,117
2,977
0
5,035
3,082
25,663
0
W
6,900
744
0
946
7,299
3,384
440
2,227
5,072
29,163
0
W
Artemis
Nordias
Artemis
12,162
8,094
0
2,401
6,032
2,363
1,929
2,217
3,770
0
46,183
W
5,595
1,018
0
3,076
12,068
12,769
419
4,153
7,512
12,675
0
L
Odin
buttttz
Odin
4,785
480
0
3,029
12,258
8,312
0
3,438
8,820
1,877
11,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
25,698
120
Minions Killed
149
3
Camps Cleared
7
612,877
Distance Traveled
594,425
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,569
688
53
5
1
195,176
1
L
Ah Puch
6,710
610
45
4
2
208,838
2
W
Nox
8,572
779
56
5
1
180,388
3
W
Artemis
8,913
810
78
7
5
199,274
5
W
Geb
8,213
747
15
1
1
214,763
3
L
Odin
7,416
674
22
2
0
208,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role