Player Matchup

Rama
Rama
 
Rama
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ctafur1995
Ymir
Level 63
God Stats
13W - 7L
1,670 SR
Queue Stats
159W - 172L
1,389 Elo+
Party 3
Da Ji
Da Ji
Dxni102
Da Ji
Level 103
God Stats
3W - 0L
1,830 SR
Queue Stats
33W - 34L
1,472 Elo+
Party 2
Osiris
Osiris
LordyShock
Osiris
Level 56
God Stats
16W - 8L
1,613 SR
Queue Stats
155W - 156L
1,413 Elo+
Party 3
Scylla
Scylla
gonchii102
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,420 Elo+
Party 2
Team Averages
Level 82
1,623 SR
1,439 Elo+

VS

Team Averages
Level 109
1,528 SR
1,533 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Erdbeerjam
Agni
Level 109
God Stats
17W - 16L
1,626 SR
Queue Stats
236W - 206L
1,584 Elo+
Party 1
Mulan
Mulan
HeinzrikoTwo
Mulan
Level 107
God Stats
7W - 8L
1,648 SR
Queue Stats
153W - 118L
1,577 Elo+
Party 1
Serqet
Serqet
Seppovic
Serqet
Level 114
God Stats
6W - 6L
1,425 SR
Queue Stats
219W - 180L
1,568 Elo+
Party 1
Neith
Neith
grezgaming2406
Neith
Level 59
God Stats
34W - 41L
1,441 SR
Queue Stats
484W - 537L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 1 / 2
9,158
654
9,307
8,405
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 7
7,430
531
3,690
9,792
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Dxni102
Da Ji
16
14 / 0 / 0
9,860
704
10,290
9,327
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
LordyShock
Osiris
14
1 / 2 / 5
8,336
595
5,857
7,803
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
gonchii102
Scylla
12
2 / 1 / 3
7,534
538
4,436
9,399
3,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 4 / 1
6,365
455
4,618
10,987
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 4 / 0
7,462
533
8,025
7,431
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 1
6,879
491
6,242
11,630
8,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Seppovic
Serqet
9
2 / 4 / 1
6,355
454
4,718
13,161
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 6 / 0
6,938
496
5,970
9,927
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
23
Kills
6
6
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
2
6
L
Pele
 
Pele
0
4
1
0.13
W
1
2
7
2.25
W
Da Ji
Dxni102
Da Ji
14
0
0
14
L
0
4
0
0
L
2
5
1
0.5
W
Osiris
LordyShock
Osiris
1
2
5
1.75
L
Serqet
Seppovic
Serqet
2
4
1
0.63
W
Scylla
gonchii102
Scylla
2
1
3
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
29,573
44,726
Taken
53,136
25,463
Mitigated
20,344
8,160
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,307
7,366
0
2,731
8,405
2,456
2,824
66
7,961
0
62,585
L
Pele
 
Pele
4,618
1,263
0
2,516
10,987
3,579
0
1,389
9,598
0
40,541
W
3,690
400
0
555
9,792
6,535
0
2,740
6,908
21,903
0
W
Da Ji
Dxni102
Da Ji
10,290
3,016
0
1,138
9,327
5,065
0
775
8,552
0
68,361
L
8,025
960
0
2,254
7,431
1,943
0
2,789
4,642
61,712
0
L
6,242
1,213
0
2,301
11,630
8,122
0
563
11,067
0
32,468
W
Osiris
LordyShock
Osiris
5,857
2,267
0
1,978
7,803
7,548
486
0
7,803
0
40,360
L
Serqet
Seppovic
Serqet
4,718
1,299
0
1,336
13,161
3,718
0
3,213
9,948
0
19,810
W
Scylla
gonchii102
Scylla
4,436
1,024
0
1,758
9,399
3,859
0
4,510
4,718
39,103
0
L
5,970
3,366
0
2,583
9,927
2,982
195
172
9,755
0
34,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
33,999
435
Minions Killed
364
0
Camps Cleared
0
1,457,373
Distance Traveled
1,304,508
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,158
654
121
9
0
275,118
2
L
Pele
6,365
455
78
6
0
289,430
2
W
Ymir
7,430
531
42
3
0
282,663
0
W
Da Ji
9,860
704
109
8
0
331,554
0
L
Agni
7,462
533
119
9
0
283,798
0
L
Mulan
6,879
491
64
5
0
248,669
3
W
Osiris
8,336
595
84
6
0
301,396
3
L
Serqet
6,355
454
34
2
0
289,082
4
W
Scylla
7,534
538
79
6
0
266,642
1
L
Neith
6,938
496
69
5
0
193,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role