Player Matchup

Thanatos
Thanatos
Diamond III
Angelthebeast89
Thanatos
Diamond III
Level 115
God Stats
13W - 22L
1,647 SR
Queue Stats
146W - 144L
2,249 MMR
Party 3
Apollo
Apollo
Diamond II
BlazeHexroid
Apollo
Diamond II
Level 126
God Stats
3W - 3L
1,486 SR
Queue Stats
256W - 238L
2,314 MMR
Solo
Bellona
Bellona
Diamond I
Rheca
Bellona
Diamond I
Level 128
God Stats
22W - 10L
1,814 SR
Queue Stats
201W - 167L
2,491 MMR
Party 3
Chang'e
Chang'e
Masters
killermaster98t
Chang'e
Masters
Level 142
God Stats
9W - 5L
1,569 SR
Queue Stats
266W - 259L
2,334 MMR
Solo
Artio
Artio
Diamond II
ohSmeef
Artio
Diamond II
Level 160
God Stats
9W - 10L
1,674 SR
Queue Stats
376W - 375L
2,313 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,638 SR
2,340 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,676 SR
2,340 MMR
Heimdallr
Heimdallr
Diamond III
JanesThighs
Heimdallr
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
2,382 MMR
Party 1
Bacchus
Bacchus
Diamond I
TheGorger
Bacchus
Diamond I
Level 160
God Stats
14W - 13L
1,779 SR
Queue Stats
263W - 241L
2,466 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
Zegxy
Cthulhu
Diamond II
Level 160
God Stats
52W - 56L
1,637 SR
Queue Stats
499W - 478L
2,359 MMR
Solo
Arachne
Arachne
Diamond III
lReturnedl
Arachne
Diamond III
Level 154
God Stats
4W - 1L
1,830 SR
Queue Stats
147W - 114L
2,255 MMR
Party 2
Hel
Hel
Diamond IV
mendaciousx
Hel
Diamond IV
Level 157
God Stats
0W - 2L
1,636 SR
Queue Stats
272W - 260L
2,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 2 / 6
10,392
577
9,623
12,358
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
16
3 / 2 / 3
9,961
553
9,216
15,435
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
Rheca
Bellona
17
2 / 3 / 6
10,431
580
9,570
15,188
16,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 1 / 3
11,155
620
12,286
13,818
6,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ohSmeef
Artio
15
1 / 1 / 4
8,546
475
5,316
17,064
13,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatMorgan Le FayArtemisIzanamiOdin

VS

Bans
GilgameshKaliPersephoneAthenaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JanesThighs
Heimdallr
13
1 / 5 / 1
8,065
448
12,198
13,190
4,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheGorger
Bacchus
13
1 / 2 / 3
8,058
448
7,665
13,188
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Zegxy
Cthulhu
15
3 / 4 / 1
8,953
497
9,503
15,392
12,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
lReturnedl
Arachne
15
2 / 4 / 0
8,848
492
5,286
12,980
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 0
9,211
512
5,227
12,008
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
9
9
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
6
4.5
W
Apollo
3
2
3
2.25
L
Heimdallr
JanesThighs
Heimdallr
1
5
1
0.3
W
Bellona
Rheca
Bellona
2
3
6
1.67
L
Bacchus
TheGorger
Bacchus
1
2
3
1.25
L
Cthulhu
Zegxy
Cthulhu
3
4
1
0.88
W
9
1
3
10.5
L
Arachne
lReturnedl
Arachne
2
4
0
0.5
L
2
6
0
0.33
W
Artio
ohSmeef
Artio
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
39,879
73,863
Taken
66,758
47,417
Mitigated
38,616
43,310
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,623
2,272
0
11,821
12,358
5,540
0
3,855
8,429
0
72,161
W
Apollo
9,216
5,967
0
5,451
15,435
6,118
484
1,998
13,391
0
74,120
L
Heimdallr
JanesThighs
Heimdallr
12,198
7,617
0
2,535
13,190
4,118
0
3,110
10,029
0
54,410
W
Bellona
Rheca
Bellona
9,570
2,991
0
6,240
15,188
16,047
0
7,640
7,548
0
71,789
L
Bacchus
TheGorger
Bacchus
7,665
837
0
3,606
13,188
11,750
0
4,311
8,877
28,315
0
L
Cthulhu
Zegxy
Cthulhu
9,503
1,322
78
4,114
15,392
12,987
0
1,906
12,651
50,898
0
W
12,286
585
5,036
8,056
13,818
6,325
620
6,430
7,142
80,305
0
L
Arachne
lReturnedl
Arachne
5,286
3,756
0
3,285
12,980
5,633
0
2,762
9,941
0
72,348
L
5,227
596
1,041
4,568
12,008
4,128
0
5,513
6,495
58,038
0
W
Artio
ohSmeef
Artio
5,316
671
1,099
5,607
17,064
13,387
334
6,412
10,628
36,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
43,135
557
Minions Killed
449
0
Camps Cleared
0
1,842,939
Distance Traveled
1,751,442
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,392
577
119
7
0
393,794
5
W
Apollo
9,961
553
129
7
0
399,018
5
L
Heimdallr
8,065
448
93
5
0
324,086
1
W
Bellona
10,431
580
144
8
0
356,491
3
L
Bacchus
8,058
448
25
1
0
360,719
3
L
Cthulhu
8,953
497
90
5
0
336,576
5
W
Chang'e
11,155
620
119
7
0
375,075
3
L
Arachne
8,848
492
117
7
0
398,122
6
L
Hel
9,211
512
124
7
0
331,939
4
W
Artio
8,546
475
46
3
0
318,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role