Player Matchup

Yemoja
Yemoja
ArtjitsuMaster
Yemoja
Level 13
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
DumbWoozer
Apollo
Level 15
God Stats
27W - 22L
1,369 SR
Queue Stats
34W - 47L
1,256 Elo+
Party 2
King Arthur
King Arthur
VeryVeryL0rd
King Arthur
Level 7
God Stats
2W - 4L
1,368 SR
Queue Stats
3W - 10L
1,217 Elo+
Party 2
Skadi
Skadi
XiaoFartsOnTofu
Skadi
Level 5
God Stats
38W - 45L
1,078 SR
Queue Stats
49W - 55L
1,076 Elo+
Party 2
Hel
Hel
tcwr3
Hel
Level 17
God Stats
18W - 30L
1,299 SR
Queue Stats
58W - 64L
1,327 Elo+
Party 2
Team Averages
Level 11
1,288 SR
1,275 Elo+

VS

Team Averages
Level 26
1,493 SR
1,458 Elo+
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CentriFightr
Cerberus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
MelSmitesU
Guan Yu
Level 15
God Stats
33W - 19L
1,466 SR
Queue Stats
124W - 110L
1,329 Elo+
Party 3
Ra
Ra
ideacratti
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Bacchus
Bacchus
yonnycage
Bacchus
Level 16
God Stats
16W - 9L
1,500 SR
Queue Stats
130W - 118L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 5
11,773
981
7,200
5,286
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
DumbWoozer
Apollo
17
2 / 7 / 4
11,613
968
23,285
21,269
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
VeryVeryL0rd
King Arthur
17
0 / 10 / 8
10,545
879
3,852
20,498
11,759
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 8 / 3
11,382
949
13,435
21,293
4,944
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
tcwr3
Hel
17
5 / 11 / 2
12,007
1,001
25,941
27,436
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
12 / 3 / 13
13,647
1,137
21,253
14,020
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
CentriFightr
Cerberus
20
11 / 2 / 21
13,592
1,133
24,210
24,473
35,708
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
MelSmitesU
Guan Yu
19
5 / 1 / 25
12,816
1,068
14,878
17,512
21,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 4 / 20
11,337
945
8,836
10,347
4,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
yonnycage
Bacchus
20
6 / 1 / 26
12,593
1,049
19,669
15,878
20,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
11
Kills
36
36
Deaths
11
22
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
3
13
6.17
L
1
0
5
3.5
W
Cerberus
CentriFightr
Cerberus
11
2
21
10.75
L
Apollo
DumbWoozer
Apollo
2
7
4
0.57
W
Guan Yu
MelSmitesU
Guan Yu
5
1
25
17.5
L
King Arthur
VeryVeryL0rd
King Arthur
0
10
8
0.4
L
3
8
3
0.56
W
2
4
20
3
L
Hel
tcwr3
Hel
5
11
2
0.55
W
Bacchus
yonnycage
Bacchus
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,713
Damage
88,846
95,782
Taken
82,230
37,747
Mitigated
87,468
13,008
Healing
29,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,253
14,974
575
4,239
14,020
5,698
0
7,394
6,626
0
48,152
L
7,200
927
1,497
570
5,286
4,526
0
3,914
1,372
24,785
0
W
Cerberus
CentriFightr
Cerberus
24,210
1,712
0
4,061
24,473
35,708
0
8,751
15,722
42,294
0
L
Apollo
DumbWoozer
Apollo
23,285
12,988
0
472
21,269
8,548
0
10,370
10,899
0
40,840
W
Guan Yu
MelSmitesU
Guan Yu
14,878
2,599
6,532
8,005
17,512
21,333
0
6,161
10,169
0
39,123
L
King Arthur
VeryVeryL0rd
King Arthur
3,852
505
0
0
20,498
11,759
0
13,271
7,227
0
8,200
L
13,435
7,265
0
1,684
21,293
4,944
0
12,799
8,494
0
38,821
W
8,836
1,724
1,240
2,644
10,347
4,011
0
5,265
5,082
18,790
0
L
Hel
tcwr3
Hel
25,941
1,865
3,776
5,009
27,436
7,970
0
12,361
15,075
39,939
0
W
Bacchus
yonnycage
Bacchus
19,669
1,662
0
2,595
15,878
20,718
0
5,570
10,308
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,320
Gold Earned
63,985
154
Minions Killed
236
4
Camps Cleared
4
997,785
Distance Traveled
1,079,986
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,647
1,137
63
5
2
190,272
1
L
Yemoja
11,773
981
41
3
0
209,188
1
W
Cerberus
13,592
1,133
55
5
0
244,790
0
L
Apollo
11,613
968
34
3
2
214,911
0
W
Guan Yu
12,816
1,068
51
4
0
236,813
1
L
King Arthur
10,545
879
5
0
0
169,135
0
L
Skadi
11,382
949
51
4
0
189,443
2
W
Ra
11,337
945
29
2
1
161,592
0
L
Hel
12,007
1,001
23
2
2
215,108
0
W
Bacchus
12,593
1,049
38
3
1
246,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role