Player Matchup

Zeus
Zeus
Areizapo
Zeus
Level 14
God Stats
6W - 4L
1,735 SR
Queue Stats
22W - 25L
1,326 Elo+
Solo
Olorun
Olorun
Rek0nn
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Party 2
Chang'e
Chang'e
SilkenWolfie
Chang'e
Level 11
God Stats
22W - 19L
1,251 SR
Queue Stats
195W - 225L
1,281 Elo+
Party 1
Neith
Neith
SirBalthazar
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 50L
1,261 Elo+
Party 1
Nemesis
Nemesis
Xinial
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,497 SR
1,298 Elo+

VS

Team Averages
Level 16
1,449 SR
1,269 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Erylh
Kukulkan
Level 13
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 3
Apollo
Apollo
Legionario22
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Da Ji
Da Ji
Zeverton
Da Ji
Level 27
God Stats
0W - 1L
1,175 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 3
Horus
Horus
daperfectgabriel
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
5 / 2 / 0
5,922
592
3,946
4,742
1,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rek0nn
Olorun
10
2 / 1 / 0
6,188
619
2,682
3,359
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
SilkenWolfie
Chang'e
9
2 / 0 / 3
5,440
544
671
3,021
1,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
5 / 3 / 2
6,405
641
5,194
4,193
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Nemesis
Xinial
Nemesis
9
0 / 1 / 4
5,511
551
1,645
4,388
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 3 / 1
5,019
502
1,282
5,763
3,002
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Erylh
Kukulkan
3
0 / 1 / 0
3,569
357
0
770
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
6
0 / 4 / 1
4,260
426
1,622
3,983
1,005
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Zeverton
Da Ji
10
3 / 2 / 1
6,012
601
3,937
7,545
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,313
531
1,979
5,801
2,202
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
5
7
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
1
0.5
W
Zeus
5
2
0
2.5
L
Kukulkan
Erylh
Kukulkan
0
1
0
0
L
Apollo
0
4
1
0.13
W
Olorun
Rek0nn
Olorun
2
1
0
2
W
Chang'e
SilkenWolfie
Chang'e
2
0
3
3.5
W
5
3
2
2
W
Nemesis
Xinial
Nemesis
0
1
4
2
L
Da Ji
Zeverton
Da Ji
3
2
1
1.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
8,820
19,703
Taken
23,862
7,159
Mitigated
8,940
6,002
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,282
226
0
0
5,763
3,002
0
672
5,091
7,200
0
W
Zeus
3,946
1,346
0
1,305
4,742
1,836
304
0
4,742
15,065
0
L
Kukulkan
Erylh
Kukulkan
0
0
0
0
770
243
0
698
72
270
0
L
Apollo
1,622
946
0
715
3,983
1,005
0
355
3,628
0
10,949
W
Olorun
Rek0nn
Olorun
2,682
1,243
0
1,260
3,359
1,525
2,467
152
3,207
27,896
2,697
W
Chang'e
SilkenWolfie
Chang'e
671
453
204
1,014
3,021
1,003
88
583
2,438
10,277
0
W
5,194
1,998
0
699
4,193
1,210
116
678
3,515
158
32,552
W
Nemesis
Xinial
Nemesis
1,645
742
0
1,520
4,388
1,585
538
208
4,180
0
26,888
L
Da Ji
Zeverton
Da Ji
3,937
908
0
2,214
7,545
2,488
0
2,821
4,724
0
23,125
L
1,979
612
0
257
5,801
2,202
518
2,574
3,227
0
20,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
24,173
211
Minions Killed
130
0
Camps Cleared
0
859,969
Distance Traveled
676,825
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,019
502
15
2
0
195,186
3
W
Zeus
5,922
592
25
3
0
135,130
0
L
Kukulkan
3,569
357
1
0
0
12,776
0
L
Apollo
4,260
426
24
2
0
133,975
1
W
Olorun
6,188
619
65
7
0
174,608
2
W
Chang'e
5,440
544
21
2
0
167,623
0
W
Neith
6,405
641
54
5
0
177,055
4
W
Nemesis
5,511
551
46
5
0
205,553
0
L
Da Ji
6,012
601
53
5
0
183,651
0
L
Horus
5,313
531
37
4
0
151,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role