Player Matchup

Kukulkan
Kukulkan
DaddySlabb
Kukulkan
Level 18
God Stats
6W - 5L
1,228 SR
Queue Stats
117W - 102L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
FrostyShark25
Danzaburou
Level 107
God Stats
7W - 2L
1,680 SR
Queue Stats
234W - 231L
1,515 Elo+
Party 3
Loki
Loki
ZaddyYumStains
Loki
Level 108
God Stats
7W - 2L
1,350 SR
Queue Stats
49W - 30L
1,521 Elo+
Party 1
Nike
Nike
kilrplatypus17
Nike
Level 68
God Stats
1W - 1L
1,686 SR
Queue Stats
77W - 61L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
outlawfeline
Hun Batz
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 154L
1,452 Elo+
Party 3
Team Averages
Level 65
1,489 SR
1,465 Elo+

VS

Team Averages
Level 46
1,533 SR
1,516 Elo+
Neith
Neith
BalloonBerry439
Neith
Level 59
God Stats
14W - 15L
1,535 SR
Queue Stats
467W - 430L
1,549 Elo+
Party 2
Awilix
Awilix
BigBrainZaki
Awilix
Level 45
God Stats
13W - 14L
1,609 SR
Queue Stats
134W - 124L
1,504 Elo+
Party 2
Hel
Hel
Quintifez
Hel
Level 49
God Stats
49W - 37L
1,602 SR
Queue Stats
97W - 96L
1,470 Elo+
Solo
Charybdis
Charybdis
VanillaBrunch
Charybdis
Level 30
God Stats
18W - 11L
1,622 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 2
Da Ji
Da Ji
WIKISITO
Da Ji
Level 49
God Stats
4W - 2L
1,295 SR
Queue Stats
38W - 29L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddySlabb
Kukulkan
19
0 / 9 / 11
12,045
860
9,282
13,947
6,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FrostyShark25
Danzaburou
20
8 / 3 / 21
15,299
1,093
19,592
15,019
8,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
21 / 4 / 8
18,603
1,329
43,157
13,877
7,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 26
13,977
998
15,437
23,215
34,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
outlawfeline
Hun Batz
20
2 / 4 / 21
13,472
962
13,258
19,588
10,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
13,637
974
18,884
21,820
8,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
19
7 / 7 / 10
13,163
940
20,908
17,909
6,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 6 / 12
12,860
919
8,620
18,885
7,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
VanillaBrunch
Charybdis
20
2 / 6 / 12
12,737
910
8,213
20,144
7,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
WIKISITO
Da Ji
20
8 / 8 / 12
14,093
1,007
23,462
27,898
12,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
83
35
Kills
23
23
Deaths
35
87
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
8
14
1.38
L
Awilix
7
7
10
1.71
W
Kukulkan
DaddySlabb
Kukulkan
0
9
11
0.61
W
Danzaburou
FrostyShark25
Danzaburou
8
3
21
6.17
L
2
6
12
1.33
L
Charybdis
VanillaBrunch
Charybdis
2
6
12
1.33
L
Da Ji
WIKISITO
Da Ji
8
8
12
1.75
W
21
4
8
6.25
W
4
3
26
5.67
W
Hun Batz
outlawfeline
Hun Batz
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,726
Damage
80,087
85,646
Taken
106,656
67,015
Mitigated
42,841
2,646
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,884
7,489
0
2,079
21,820
8,551
0
3,262
18,558
0
60,780
L
Awilix
20,908
8,149
0
0
17,909
6,612
0
2,732
15,129
0
28,918
W
Kukulkan
DaddySlabb
Kukulkan
9,282
770
28
307
13,947
6,608
0
402
13,545
28,731
0
W
Danzaburou
FrostyShark25
Danzaburou
19,592
4,979
0
1,425
15,019
8,126
0
730
14,289
0
38,223
L
8,620
575
7,783
4,920
18,885
7,162
0
2,890
15,995
32,297
0
L
Charybdis
VanillaBrunch
Charybdis
8,213
5,782
226
2,621
20,144
7,659
0
1,067
19,077
0
35,003
L
Da Ji
WIKISITO
Da Ji
23,462
3,748
0
2,823
27,898
12,857
0
3,174
24,724
0
29,219
W
43,157
10,483
0
886
13,877
7,591
0
1,934
11,943
0
96,075
W
15,437
628
0
0
23,215
34,426
0
3,794
19,421
7,899
20,014
W
Hun Batz
outlawfeline
Hun Batz
13,258
899
0
0
19,588
10,264
0
1,760
17,828
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,396
Gold Earned
66,490
257
Minions Killed
262
11
Camps Cleared
5
1,380,370
Distance Traveled
1,289,180
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,637
974
80
6
2
255,764
0
L
Awilix
13,163
940
15
1
2
253,076
1
W
Kukulkan
12,045
860
60
4
0
216,439
0
W
Danzaburou
15,299
1,093
36
3
5
281,127
1
L
Hel
12,860
919
78
6
0
286,403
0
L
Charybdis
12,737
910
71
5
1
230,615
0
L
Da Ji
14,093
1,007
18
1
0
263,322
1
W
Loki
18,603
1,329
98
7
4
295,242
1
W
Nike
13,977
998
25
2
0
280,849
0
W
Hun Batz
13,472
962
38
3
2
306,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role