Player Matchup

Horus
Horus
Simmons0705
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,428 Elo+
Party 1
Cupid
Cupid
Xx 3PE6 xX
Cupid
Level 66
God Stats
9W - 14L
1,550 SR
Queue Stats
84W - 95L
1,457 Elo+
Party 1
Janus
Janus
naizwo
Janus
Level 87
God Stats
3W - 8L
1,269 SR
Queue Stats
66W - 61L
1,435 Elo+
Party 1
Team Averages
Level 60
1,439 SR
1,440 Elo+

VS

Team Averages
Level 41
1,587 SR
1,502 Elo+
Izanami
Izanami
DiamondHandz
Izanami
Level 99
God Stats
18W - 13L
1,620 SR
Queue Stats
176W - 149L
1,488 Elo+
Party 2
Ares
Ares
WalmartShortss
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
whobaldy
Zeus
Level 20
God Stats
58W - 23L
1,641 SR
Queue Stats
116W - 74L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,249
568
3,114
9,928
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
0 / 5 / 0
6,663
606
4,755
10,644
3,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
naizwo
Janus
10
0 / 3 / 0
6,542
595
6,864
7,965
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiamondHandz
Izanami
13
5 / 0 / 11
8,563
778
10,512
7,522
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 12
8,393
763
3,707
6,719
5,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
13
7 / 0 / 5
8,745
795
9,846
5,079
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
DiamondHandz
Izanami
5
0
11
10.5
L
0
8
0
0
W
4
0
12
10
L
Cupid
0
5
0
0
L
Janus
naizwo
Janus
0
3
0
0
W
Zeus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
24,065
28,537
Taken
19,320
9,298
Mitigated
10,587
5,881
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DiamondHandz
Izanami
10,512
7,405
0
710
7,522
2,963
878
2,494
4,796
0
41,147
L
3,114
1,661
186
392
9,928
3,780
0
4,501
5,145
0
6,391
W
3,707
383
128
1,421
6,719
5,974
210
2,797
3,646
9,622
0
L
Cupid
4,755
1,633
400
3,784
10,644
3,347
66
5,262
5,174
0
21,392
L
Janus
naizwo
Janus
6,864
34
0
1,119
7,965
2,171
0
3,587
4,128
24,673
0
W
Zeus
9,846
141
0
1,269
5,079
1,650
407
1,521
3,438
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,454
Gold Earned
25,701
107
Minions Killed
121
4
Camps Cleared
8
577,465
Distance Traveled
676,136
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,563
778
65
6
3
217,855
4
L
Horus
6,249
568
9
1
0
162,117
0
W
Ares
8,393
763
5
0
0
239,841
4
L
Cupid
6,663
606
41
4
2
193,283
4
L
Janus
6,542
595
57
5
2
222,065
3
W
Zeus
8,745
795
51
5
5
218,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role