Player Matchup

Mercury
Mercury
Evnsantos
Mercury
Level 86
God Stats
0W - 3L
1,159 SR
Queue Stats
16W - 27L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
Ichedt
Kuzenbo
Level 134
God Stats
3W - 7L
1,354 SR
Queue Stats
492W - 523L
1,491 Elo+
Party 2
Artio
Artio
SunshineBr93
Artio
Level 158
God Stats
14W - 15L
1,439 SR
Queue Stats
463W - 527L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
VeniceWitchBtch
Aphrodite
Level 88
God Stats
37W - 40L
1,542 SR
Queue Stats
278W - 317L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
edulucena
Danzaburou
Level 91
God Stats
1W - 3L
1,393 SR
Queue Stats
43W - 53L
1,461 Elo+
Party 2
Team Averages
Level 111
1,377 SR
1,458 Elo+

VS

Team Averages
Level 102
1,586 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RaphaelHukan
Cerberus
Level 101
God Stats
4W - 1L
1,851 SR
Queue Stats
535W - 594L
1,461 Elo+
Solo
Nu Wa
Nu Wa
temp-159192
Nu Wa
Level 84
God Stats
10W - 11L
1,553 SR
Queue Stats
269W - 281L
1,502 Elo+
Solo
Charybdis
Charybdis
yDiibs
Charybdis
Level 68
God Stats
7W - 6L
1,525 SR
Queue Stats
568W - 576L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evnsantos
Mercury
9
0 / 2 / 2
5,853
450
3,123
9,552
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Ichedt
Kuzenbo
8
1 / 1 / 1
5,574
429
4,021
6,765
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 0
6,051
465
3,872
12,998
7,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
VeniceWitchBtch
Aphrodite
9
1 / 4 / 1
5,740
442
4,068
8,537
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
edulucena
Danzaburou
11
1 / 1 / 1
6,237
480
3,356
6,253
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 4
8,198
631
7,633
8,026
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
12
2 / 1 / 4
7,462
574
2,608
6,732
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
RaphaelHukan
Cerberus
11
2 / 1 / 3
6,434
495
3,891
6,929
3,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 4
8,872
682
12,425
6,212
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
yDiibs
Charybdis
12
1 / 0 / 0
7,211
555
4,751
5,401
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
4
6
W
Loki
 
Loki
2
1
4
4
L
Mercury
Evnsantos
Mercury
0
2
2
0.5
L
Kuzenbo
Ichedt
Kuzenbo
1
1
1
1.5
W
Cerberus
RaphaelHukan
Cerberus
2
1
3
3.5
L
1
6
0
0.17
L
Aphrodite
VeniceWitchBtch
Aphrodite
1
4
1
0.38
L
Danzaburou
edulucena
Danzaburou
1
1
1
1.5
W
5
1
4
7
W
Charybdis
yDiibs
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
31,308
44,105
Taken
33,300
19,625
Mitigated
13,939
14,208
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,633
548
0
5,663
8,026
4,070
306
3,398
4,628
51,183
0
W
Loki
 
Loki
2,608
844
0
1,934
6,732
2,717
0
434
6,298
0
48,764
L
Mercury
Evnsantos
Mercury
3,123
1,407
0
1,187
9,552
2,321
0
4,100
5,452
0
32,741
L
Kuzenbo
Ichedt
Kuzenbo
4,021
1,962
0
1,700
6,765
5,047
0
3,659
3,106
13,715
0
W
Cerberus
RaphaelHukan
Cerberus
3,891
74
185
2,475
6,929
3,378
170
3,064
3,865
19,175
0
L
3,872
418
0
4,222
12,998
7,750
0
8,430
4,568
31,905
0
L
Aphrodite
VeniceWitchBtch
Aphrodite
4,068
796
828
3,658
8,537
2,605
0
5,684
2,853
22,858
0
L
Danzaburou
edulucena
Danzaburou
3,356
1,209
0
2,613
6,253
1,902
0
2,076
4,177
0
33,527
W
12,425
3,633
0
2,244
6,212
1,998
2,008
3,627
2,585
62,332
0
W
Charybdis
yDiibs
Charybdis
4,751
3,317
0
3,508
5,401
1,776
511
1,438
3,963
0
53,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
38,177
253
Minions Killed
458
0
Camps Cleared
0
1,255,676
Distance Traveled
1,185,129
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,198
631
107
8
0
246,901
4
W
Loki
7,462
574
96
7
0
243,107
4
L
Mercury
5,853
450
56
4
0
288,226
2
L
Kuzenbo
5,574
429
13
1
0
253,953
2
W
Cerberus
6,434
495
33
3
0
249,373
4
L
Artio
6,051
465
60
5
0
230,818
3
L
Aphrodite
5,740
442
45
3
0
246,328
5
L
Danzaburou
6,237
480
79
6
0
236,351
3
W
Nu Wa
8,872
682
107
8
0
226,304
0
W
Charybdis
7,211
555
115
9
0
219,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role