Player Matchup

Agni
Agni
Silver IV
CripKilla76159
Agni
Silver IV
Level 136
God Stats
1W - 1L
1,313 SR
Queue Stats
10W - 22L
1,400 MMR
Party 2
Medusa
Medusa
Gold V
LukeThighwalkerr
Medusa
Gold V
Level 69
God Stats
0W - 1L
1,275 SR
Queue Stats
31W - 36L
1,555 MMR
Party 2
Ymir
Ymir
Silver IV
RockyBalbonner
Ymir
Silver IV
Level 53
God Stats
0W - 1L
1,808 SR
Queue Stats
16W - 24L
1,411 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,465 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,626 SR
1,425 MMR
Nox
Nox
Silver I
ByAlex91
Nox
Silver I
Level 126
God Stats
5W - 1L
1,613 SR
Queue Stats
14W - 16L
1,403 MMR
Party 1
Cupid
Cupid
Gold V
TortillaPapa
Cupid
Gold V
Level 104
God Stats
3W - 0L
1,765 SR
Queue Stats
13W - 6L
1,701 MMR
Party 1
Fenrir
Fenrir
Silver V
nimuchonipoco
Fenrir
Silver V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,181
629
8,982
8,927
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 9 / 2
8,096
623
9,957
10,232
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 3
8,137
626
2,758
13,856
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayGilgameshTiamatSobekPersephone

VS

Bans
Baron SamediKumbhakarnaZeusBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 9
10,769
828
8,978
7,728
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 11
10,070
775
11,657
11,001
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 12
9,337
718
8,998
9,983
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
19
19
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
1
5
3
0.5
L
2
9
2
0.33
L
1
5
3
0.5
W
6
2
11
5.75
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
29,633
33,015
Taken
28,712
21,691
Mitigated
12,798
3,885
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,978
721
0
2,526
7,728
3,056
750
3,415
4,313
41,187
0
L
8,982
390
0
1,957
8,927
3,590
0
2,531
6,210
25,857
0
L
9,957
3,151
0
61
10,232
4,395
0
1,622
8,345
0
30,062
L
2,758
309
0
1,867
13,856
13,706
0
5,073
8,416
5,332
0
W
11,657
5,682
940
4,545
11,001
4,151
1,204
4,654
6,347
0
49,778
W
8,998
2,171
0
3,751
9,983
5,591
237
4,218
5,765
0
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
30,176
102
Minions Killed
161
2
Camps Cleared
9
629,232
Distance Traveled
755,518
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,769
828
65
5
3
252,164
3
L
Agni
8,181
629
34
3
0
228,190
3
L
Medusa
8,096
623
56
4
1
201,266
5
L
Ymir
8,137
626
12
1
1
199,776
5
W
Cupid
10,070
775
76
6
5
236,823
4
W
Fenrir
9,337
718
20
2
1
266,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role