Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NLeeW
Cernunnos
Level 68
God Stats
28W - 40L
1,517 SR
Queue Stats
326W - 436L
1,486 Elo+
Solo
Zeus
Zeus
Yakouriko
Zeus
Level 33
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 13L
1,582 Elo+
Solo
Team Averages
Level 65
1,429 SR
1,523 Elo+

VS

Team Averages
Level 102
1,557 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jimmirapper
Jormungandr
Level 66
God Stats
4W - 2L
1,456 SR
Queue Stats
68W - 71L
1,395 Elo+
Party 1
Chang'e
Chang'e
XDRemedy
Chang'e
Level 81
God Stats
11W - 19L
1,714 SR
Queue Stats
148W - 187L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
4
0 / 0 / 0
6,116
510
0
1,751
802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
NLeeW
Cernunnos
10
0 / 6 / 4
7,244
604
8,463
11,238
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
12
4 / 7 / 0
8,335
695
9,285
10,408
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 3 / 8
9,144
762
9,748
13,574
11,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Jimmirapper
Jormungandr
12
1 / 0 / 10
8,257
688
2,891
9,413
5,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
XDRemedy
Chang'e
14
8 / 1 / 4
9,551
796
7,422
10,880
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Chaac
 
Chaac
4
3
8
2.67
W
Jormungandr
Jimmirapper
Jormungandr
1
0
10
6
L
Cernunnos
NLeeW
Cernunnos
0
6
4
0.33
W
Chang'e
XDRemedy
Chang'e
8
1
4
10
L
Zeus
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
20,061
23,397
Taken
33,867
8,979
Mitigated
21,011
2,730
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
1,751
802
0
788
963
0
0
W
Chaac
 
Chaac
9,748
1,409
0
4,539
13,574
11,804
545
5,799
7,432
0
43,938
W
Jormungandr
Jimmirapper
Jormungandr
2,891
446
637
1,192
9,413
5,967
554
1,721
7,504
17,230
0
L
Cernunnos
NLeeW
Cernunnos
8,463
3,390
0
1,503
11,238
4,729
0
5,620
5,618
0
22,724
W
Chang'e
XDRemedy
Chang'e
7,422
1,214
6,348
7,013
10,880
3,240
953
2,727
7,939
28,473
0
L
Zeus
9,285
2,460
269
958
10,408
3,448
0
4,041
6,367
30,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
26,952
84
Minions Killed
134
1
Camps Cleared
10
300,885
Distance Traveled
711,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,116
510
0
0
0
243
0
W
Chaac
9,144
762
63
5
8
225,483
3
W
Jormungandr
8,257
688
24
2
0
242,853
0
L
Cernunnos
7,244
604
30
3
1
132,815
3
W
Chang'e
9,551
796
47
4
2
243,126
3
L
Zeus
8,335
695
54
5
0
167,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role