Player Matchup

Skadi
Skadi
CasianGiani
Skadi
Level 20
God Stats
5W - 7L
1,396 SR
Queue Stats
34W - 62L
1,354 Elo+
Party 1
Merlin
Merlin
DanRichars
Merlin
Level 25
God Stats
16W - 18L
1,460 SR
Queue Stats
64W - 82L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeBamboozled
Tsukuyomi
Level 34
God Stats
1W - 7L
1,216 SR
Queue Stats
46W - 73L
1,374 Elo+
Party 1
Team Averages
Level 26
1,357 SR
1,372 Elo+

VS

Team Averages
Level 22
1,756 SR
1,384 Elo+
Sun Wukong
Sun Wukong
HayatoKun96
Sun Wukong
Level 25
God Stats
5W - 3L
1,643 SR
Queue Stats
124W - 125L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadingSoul
Morgan Le Fay
Level 23
God Stats
11W - 7L
1,752 SR
Queue Stats
161W - 145L
1,388 Elo+
Party 2
King Arthur
King Arthur
Werpoints
King Arthur
Level 18
God Stats
23W - 16L
1,875 SR
Queue Stats
171W - 161L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 8
10,272
642
7,079
11,870
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
DanRichars
Merlin
13
1 / 7 / 7
9,909
619
12,253
11,732
3,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
MeBamboozled
Tsukuyomi
15
8 / 7 / 3
11,635
727
17,659
15,846
5,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HayatoKun96
Sun Wukong
14
7 / 4 / 13
11,672
730
10,161
15,749
11,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ShadingSoul
Morgan Le Fay
17
11 / 6 / 10
12,884
805
17,503
13,270
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Werpoints
King Arthur
15
5 / 2 / 15
11,532
721
6,795
18,926
18,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
23
23
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
Merlin
DanRichars
Merlin
1
7
7
0.64
W
Sun Wukong
HayatoKun96
Sun Wukong
7
4
13
3.38
L
Tsukuyomi
MeBamboozled
Tsukuyomi
8
7
3
1.36
W
Morgan Le Fay
ShadingSoul
Morgan Le Fay
11
6
10
2.67
W
King Arthur
Werpoints
King Arthur
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
34,459
39,448
Taken
47,945
13,167
Mitigated
35,181
3,719
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,079
2,896
0
256
11,870
3,924
0
5,202
6,286
0
16,507
L
Merlin
DanRichars
Merlin
12,253
895
0
969
11,732
3,747
0
5,786
5,676
48,152
0
W
Sun Wukong
HayatoKun96
Sun Wukong
10,161
1,697
0
3,432
15,749
11,389
1,033
4,862
10,887
0
29,195
L
Tsukuyomi
MeBamboozled
Tsukuyomi
17,659
5,016
0
2,494
15,846
5,496
172
6,005
9,444
0
39,246
W
Morgan Le Fay
ShadingSoul
Morgan Le Fay
17,503
1,699
167
2,108
13,270
5,032
1,274
2,876
10,394
53,259
0
W
King Arthur
Werpoints
King Arthur
6,795
1,170
0
850
18,926
18,760
158
6,369
12,557
0
25,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
36,088
164
Minions Killed
168
7
Camps Cleared
5
756,217
Distance Traveled
906,723
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,272
642
17
1
1
202,344
0
L
Merlin
9,909
619
87
5
3
269,335
7
W
Sun Wukong
11,672
730
33
2
1
329,917
4
L
Tsukuyomi
11,635
727
60
4
3
284,538
4
W
Morgan Le Fay
12,884
805
98
6
2
265,551
2
W
King Arthur
11,532
721
37
2
2
311,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role