Player Matchup

Sylvanus
Sylvanus
Baby Cuc
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Hades
Hades
DrSteampnk
Hades
Level 44
God Stats
7W - 7L
1,638 SR
Queue Stats
282W - 326L
1,480 Elo+
Solo
Anhur
Anhur
ObiJoshinObi
Anhur
Level 158
God Stats
15W - 10L
1,480 SR
Queue Stats
433W - 400L
1,552 Elo+
Party 3
Kali
Kali
RIPtheDUCK
Kali
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
409W - 372L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
XANTH870
Erlang Shen
Level 61
God Stats
3W - 2L
1,727 SR
Queue Stats
400W - 347L
1,500 Elo+
Party 3
Team Averages
Level 83
1,569 SR
1,511 Elo+

VS

Team Averages
Level 73
1,495 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Goddess Mo
Morgan Le Fay
Level 98
God Stats
20W - 23L
1,551 SR
Queue Stats
652W - 593L
1,500 Elo+
Party 2
Janus
Janus
MessyMatt
Janus
Level 86
God Stats
18W - 11L
1,387 SR
Queue Stats
350W - 358L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
OBXAJ
Heimdallr
Level 107
God Stats
11W - 11L
1,590 SR
Queue Stats
458W - 426L
1,558 Elo+
Party 1
Chernobog
Chernobog
iRoninSan
Chernobog
Level 28
God Stats
12W - 16L
1,449 SR
Queue Stats
14W - 20L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baby Cuc
Sylvanus
9
0 / 6 / 5
5,736
441
3,625
13,287
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
11
3 / 3 / 1
6,579
506
3,097
6,227
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 1
5,558
428
4,308
7,852
2,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
9 / 2 / 1
7,995
615
10,519
10,702
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
XANTH870
Erlang Shen
13
0 / 3 / 1
7,259
558
4,104
7,780
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 1 / 5
8,817
678
5,394
6,829
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Goddess Mo
Morgan Le Fay
11
3 / 2 / 6
6,483
499
7,454
8,115
6,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
MessyMatt
Janus
11
1 / 4 / 4
7,074
544
5,054
7,740
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
OBXAJ
Heimdallr
14
5 / 1 / 1
8,311
639
6,952
9,230
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
iRoninSan
Chernobog
11
2 / 5 / 5
6,726
517
4,800
8,384
2,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
13
Kills
19
19
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
5
10.5
L
Sylvanus
Baby Cuc
Sylvanus
0
6
5
0.42
L
Hades
3
3
1
1.17
W
Morgan Le Fay
Goddess Mo
Morgan Le Fay
3
2
6
3
W
Janus
MessyMatt
Janus
1
4
4
0.75
W
Heimdallr
OBXAJ
Heimdallr
5
1
1
5.5
L
1
5
1
0.3
L
9
2
1
4.75
L
Erlang Shen
XANTH870
Erlang Shen
0
3
1
0.17
W
Chernobog
iRoninSan
Chernobog
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
29,654
45,848
Taken
40,298
22,504
Mitigated
16,709
13,410
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,394
2,436
0
969
6,829
2,134
378
1,170
5,659
0
43,664
L
Sylvanus
Baby Cuc
Sylvanus
3,625
895
280
3,246
13,287
7,209
0
5,095
8,054
13,592
6,315
L
Hades
3,097
47
49
1,798
6,227
3,384
454
1,371
4,684
22,013
0
W
Morgan Le Fay
Goddess Mo
Morgan Le Fay
7,454
695
0
3,466
8,115
6,449
0
1,365
6,750
27,123
0
W
Janus
MessyMatt
Janus
5,054
241
0
1,587
7,740
1,984
0
2,075
5,665
43,778
0
W
Heimdallr
OBXAJ
Heimdallr
6,952
3,160
0
5,287
9,230
3,695
257
0
9,230
0
46,770
L
4,308
2,367
0
1,519
7,852
2,211
0
3,244
4,563
0
23,203
L
10,519
4,039
0
4,223
10,702
5,478
0
2,352
8,256
0
40,507
L
Erlang Shen
XANTH870
Erlang Shen
4,104
1,772
0
2,295
7,780
4,222
389
0
7,780
0
49,014
W
Chernobog
iRoninSan
Chernobog
4,800
2,890
0
935
8,384
2,447
205
1,750
6,634
0
28,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
37,411
279
Minions Killed
381
0
Camps Cleared
0
1,269,517
Distance Traveled
1,212,855
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,817
678
89
7
0
253,740
0
L
Sylvanus
5,736
441
34
3
0
176,005
1
L
Hades
6,579
506
43
3
0
250,156
1
W
Morgan Le Fay
6,483
499
38
3
0
240,259
3
W
Janus
7,074
544
86
7
0
252,722
3
W
Heimdallr
8,311
639
105
8
0
231,386
0
L
Anhur
5,558
428
35
3
0
212,752
0
L
Kali
7,995
615
69
5
0
288,505
2
L
Erlang Shen
7,259
558
98
8
0
342,099
1
W
Chernobog
6,726
517
63
5
0
234,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role