Player Matchup

Fenrir
Fenrir
Imparish
Fenrir
Level 18
God Stats
30W - 17L
1,678 SR
Queue Stats
32W - 28L
1,445 Elo+
Party 1
Anubis
Anubis
M0rn1ngCzar
Anubis
Level 27
God Stats
10W - 6L
1,592 SR
Queue Stats
174W - 174L
1,444 Elo+
Solo
Chaac
Chaac
sulky935
Chaac
Level 142
God Stats
3W - 3L
1,655 SR
Queue Stats
334W - 308L
1,638 Elo+
Party 1
Team Averages
Level 62
1,642 SR
1,509 Elo+

VS

Team Averages
Level 55
1,612 SR
1,518 Elo+
Ullr
Ullr
BlueBoop
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,572 Elo+
Party 2
Olorun
Olorun
RAINBOWxSWAG
Olorun
Level 13
God Stats
0W - 2L
1,554 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
gbake108
Gilgamesh
Level 8
God Stats
0W - 1L
1,781 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Imparish
Fenrir
16
5 / 3 / 16
14,051
639
13,683
22,760
16,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
7 / 10 / 15
14,817
674
22,854
22,900
11,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
sulky935
Chaac
20
20 / 1 / 11
17,265
785
40,747
34,891
51,416
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
7 / 7 / 7
14,448
657
32,980
26,944
9,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
15
0 / 13 / 9
12,170
553
14,773
22,113
7,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
gbake108
Gilgamesh
16
7 / 12 / 5
14,437
656
19,114
37,608
33,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
32
Kills
14
14
Deaths
32
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
7
7
1.5
W
Fenrir
Imparish
Fenrir
5
3
16
4.33
W
Anubis
7
10
15
1.45
L
Olorun
0
13
9
0.35
L
Gilgamesh
gbake108
Gilgamesh
7
12
5
0.79
W
Chaac
sulky935
Chaac
20
1
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,284
Damage
66,867
80,551
Taken
86,665
78,987
Mitigated
49,474
29,877
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
32,980
18,008
0
6,564
26,944
9,180
116
9,020
16,610
0
81,645
W
Fenrir
Imparish
Fenrir
13,683
2,271
0
1,445
22,760
16,238
0
4,882
17,878
0
22,442
W
Anubis
22,854
1,712
0
8,907
22,900
11,333
1,163
4,410
18,490
62,757
0
L
Olorun
14,773
8,576
309
5,343
22,113
7,109
752
5,268
15,518
37,560
0
L
Gilgamesh
gbake108
Gilgamesh
19,114
4,881
382
5,782
37,608
33,185
252
9,247
25,704
0
44,610
W
Chaac
sulky935
Chaac
40,747
7,360
0
19,525
34,891
51,416
870
5,645
29,060
0
100,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
41,055
240
Minions Killed
207
12
Camps Cleared
5
1,225,702
Distance Traveled
1,041,934
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,448
657
105
5
4
373,624
0
W
Fenrir
14,051
639
16
1
2
440,557
0
W
Anubis
14,817
674
93
4
5
304,478
0
L
Olorun
12,170
553
57
3
0
304,001
3
L
Gilgamesh
14,437
656
45
2
1
364,309
3
W
Chaac
17,265
785
131
6
5
480,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role