Player Matchup

Amaterasu
Amaterasu
DJTann3r
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 110L
1,495 Elo+
Solo
Jormungandr
Jormungandr
FuRyWolvez
Jormungandr
Level 22
God Stats
1W - 1L
1,292 SR
Queue Stats
10W - 7L
1,501 Elo+
Solo
Tiamat
Tiamat
NachoLeal
Tiamat
Level 17
God Stats
14W - 13L
1,517 SR
Queue Stats
29W - 26L
1,498 Elo+
Solo
Charybdis
Charybdis
VinoSanguis
Charybdis
Level 7
God Stats
2W - 2L
1,316 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Pele
Pele
warcrimemami
Pele
Level 18
God Stats
6W - 10L
1,382 SR
Queue Stats
104W - 105L
1,504 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,476 Elo+

VS

Team Averages
Level 14
1,548 SR
1,417 Elo+
Ra
Ra
Altairezio
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
ChaiViper
Jing Wei
Level 12
God Stats
1W - 2L
1,425 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2
Tyr
Tyr
KN1GHT187
Tyr
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,491 Elo+
Party 1
Loki
Loki
TwoPlayaGame
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 2
Ares
Ares
ledo5679
Ares
Level 7
God Stats
2W - 3L
1,816 SR
Queue Stats
3W - 5L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJTann3r
Amaterasu
20
9 / 5 / 6
14,668
543
13,439
22,748
21,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
FuRyWolvez
Jormungandr
18
4 / 3 / 10
13,643
505
15,079
19,196
18,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
NachoLeal
Tiamat
20
12 / 2 / 7
14,755
546
32,886
23,300
19,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
VinoSanguis
Charybdis
17
4 / 4 / 8
11,985
444
9,694
13,867
5,170
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
13 / 2 / 6
15,635
579
16,768
23,433
11,315
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 8
11,847
439
16,466
19,469
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ChaiViper
Jing Wei
16
1 / 12 / 3
10,738
398
4,532
23,845
7,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 7 / 8
10,618
393
7,922
23,871
22,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 10 / 1
9,598
355
3,243
16,902
6,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
19
8 / 3 / 2
12,259
454
11,229
23,818
20,583
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
42
Kills
13
16
Deaths
43
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
Jing Wei
ChaiViper
Jing Wei
1
12
3
0.21
W
Amaterasu
DJTann3r
Amaterasu
9
5
6
2.4
W
Jormungandr
FuRyWolvez
Jormungandr
4
3
10
3
L
2
7
8
0.86
W
Tiamat
NachoLeal
Tiamat
12
2
7
7.75
L
0
10
1
0.05
W
Charybdis
VinoSanguis
Charybdis
4
4
8
2
L
Ares
8
3
2
3
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,866
Damage
43,392
102,544
Taken
107,905
75,672
Mitigated
62,839
25,760
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,466
2,121
2,806
2,651
19,469
5,661
422
11,422
8,047
79,412
0
L
Jing Wei
ChaiViper
Jing Wei
4,532
2,656
0
2,450
23,845
7,232
779
10,360
13,473
0
56,123
W
Amaterasu
DJTann3r
Amaterasu
13,439
5,762
0
6,529
22,748
21,587
5,051
5,166
17,393
0
88,216
W
Jormungandr
FuRyWolvez
Jormungandr
15,079
2,034
0
1,106
19,196
18,185
396
5,448
13,510
80,077
0
L
7,922
1,409
0
3,564
23,871
22,753
0
7,469
16,402
0
49,084
W
Tiamat
NachoLeal
Tiamat
32,886
2,181
231
11,886
23,300
19,415
1,670
7,125
16,175
127,894
0
L
3,243
603
0
1,130
16,902
6,610
874
7,324
9,578
0
28,546
W
Charybdis
VinoSanguis
Charybdis
9,694
5,966
0
2,534
13,867
5,170
5,017
4,731
9,136
0
45,961
L
Ares
11,229
1,082
0
2,483
23,818
20,583
0
11,390
12,428
28,920
0
W
16,768
2,976
0
3,474
23,433
11,315
0
5,225
18,208
0
149,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,686
Gold Earned
55,060
664
Minions Killed
316
0
Camps Cleared
0
2,427,442
Distance Traveled
2,305,769
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,847
439
96
4
0
470,592
0
L
Jing Wei
10,738
398
92
3
0
413,360
0
W
Amaterasu
14,668
543
139
5
0
485,162
2
W
Jormungandr
13,643
505
115
4
0
423,784
6
L
Tyr
10,618
393
64
2
0
483,569
5
W
Tiamat
14,755
546
154
6
0
508,248
3
L
Loki
9,598
355
40
1
0
383,313
6
W
Charybdis
11,985
444
72
3
0
486,133
3
L
Ares
12,259
454
24
1
0
554,935
12
W
Pele
15,635
579
184
7
0
524,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role