Player Matchup

Athena
Athena
AwesomeAidan758
Athena
Level 24
God Stats
5W - 1L
1,664 SR
Queue Stats
94W - 83L
1,522 Elo+
Solo
Medusa
Medusa
GabrielMij
Medusa
Level 16
God Stats
12W - 5L
1,821 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 2
Hera
Hera
MRblithe511
Hera
Level 18
God Stats
3W - 4L
1,393 SR
Queue Stats
44W - 33L
1,605 Elo+
Party 2
Nemesis
Nemesis
Sagest17
Nemesis
Level 16
God Stats
21W - 13L
1,694 SR
Queue Stats
29W - 23L
1,582 Elo+
Party 2
Hades
Hades
ryan0amc
Hades
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,520 Elo+

VS

Team Averages
Level 21
1,547 SR
1,504 Elo+
Ao Kuang
Ao Kuang
BakaShintjee
Ao Kuang
Level 28
God Stats
12W - 12L
1,589 SR
Queue Stats
95W - 114L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Mebloom
Danzaburou
Level 18
God Stats
2W - 5L
1,524 SR
Queue Stats
29W - 28L
1,540 Elo+
Party 1
Bellona
Bellona
Raidenmgear
Bellona
Level 14
God Stats
7W - 12L
1,377 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 1
Janus
Janus
Tacticalpsychoz
Janus
Level 23
God Stats
5W - 3L
1,745 SR
Queue Stats
43W - 35L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
cadet_117
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
10,606
505
5,063
17,985
15,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
GabrielMij
Medusa
18
10 / 4 / 4
11,869
565
14,929
13,523
5,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 6 / 10
12,943
616
26,422
9,988
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sagest17
Nemesis
19
10 / 2 / 7
12,475
594
13,091
19,839
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
ryan0amc
Hades
17
3 / 3 / 4
11,344
540
10,217
15,296
7,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BakaShintjee
Ao Kuang
16
9 / 10 / 3
11,716
558
13,776
22,946
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Mebloom
Danzaburou
14
2 / 8 / 7
9,085
433
9,193
18,387
5,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Raidenmgear
Bellona
16
2 / 4 / 3
10,155
484
9,122
20,007
17,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 7 / 4
8,815
420
8,821
12,362
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
cadet_117
Kukulkan
15
2 / 7 / 3
9,337
445
8,320
12,714
4,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
36
Kills
18
18
Deaths
36
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Ao Kuang
BakaShintjee
Ao Kuang
9
10
3
1.05
W
Medusa
GabrielMij
Medusa
10
4
4
3
W
12
6
10
2.83
L
Danzaburou
Mebloom
Danzaburou
2
8
7
0.69
L
Bellona
Raidenmgear
Bellona
2
4
3
0.88
W
Nemesis
Sagest17
Nemesis
10
2
7
6.75
L
3
7
4
0.71
L
Kukulkan
cadet_117
Kukulkan
2
7
3
0.5
W
Hades
ryan0amc
Hades
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,722
Damage
49,232
76,631
Taken
86,416
41,237
Mitigated
39,288
21,760
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,063
1,392
0
2,760
17,985
15,824
495
8,022
9,963
23,011
0
L
Ao Kuang
BakaShintjee
Ao Kuang
13,776
5,614
0
5,784
22,946
7,692
0
11,372
11,574
46,222
0
W
Medusa
GabrielMij
Medusa
14,929
9,023
0
3,878
13,523
5,585
4,937
4,613
8,910
0
72,473
W
26,422
5,274
0
884
9,988
4,303
4,583
5,812
4,176
94,545
0
L
Danzaburou
Mebloom
Danzaburou
9,193
5,281
0
5,028
18,387
5,701
156
6,060
12,327
0
33,476
L
Bellona
Raidenmgear
Bellona
9,122
2,934
0
6,695
20,007
17,745
0
9,378
10,629
0
52,335
W
Nemesis
Sagest17
Nemesis
13,091
6,604
0
7,837
19,839
8,305
0
6,670
13,169
843
95,748
L
8,821
598
0
1,103
12,362
3,607
0
7,152
5,210
43,242
0
L
Kukulkan
cadet_117
Kukulkan
8,320
773
0
996
12,714
4,543
272
8,583
4,131
45,722
0
W
Hades
ryan0amc
Hades
10,217
2,568
229
6,172
15,296
7,220
3,202
5,842
9,454
56,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
49,108
501
Minions Killed
367
0
Camps Cleared
0
1,968,889
Distance Traveled
1,769,301
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,606
505
43
2
0
430,274
2
L
Ao Kuang
11,716
558
53
3
0
361,633
0
W
Medusa
11,869
565
94
4
0
367,481
6
W
Hera
12,943
616
138
7
0
368,291
9
L
Danzaburou
9,085
433
68
3
0
316,646
2
L
Bellona
10,155
484
101
5
0
371,223
0
W
Nemesis
12,475
594
113
5
0
436,633
0
L
Janus
8,815
420
68
3
0
387,331
0
L
Kukulkan
9,337
445
77
4
0
332,468
0
W
Hades
11,344
540
113
5
0
366,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role