Player Matchup

Set
Set
Masters
Ajez26
Set
Masters
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 90L
2,145 MMR
Solo
Ganesha
Ganesha
Diamond V
Creci
Ganesha
Diamond V
Level 153
God Stats
10W - 14L
1,628 SR
Queue Stats
361W - 369L
2,092 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Lytsu
Kukulkan
Diamond V
Level 109
God Stats
17W - 18L
1,655 SR
Queue Stats
285W - 267L
2,108 MMR
Solo
Cthulhu
Cthulhu
Platinum I
TenaciousZodd
Cthulhu
Platinum I
Level 144
God Stats
2W - 1L
1,926 SR
Queue Stats
102W - 88L
2,134 MMR
Solo
Cupid
Cupid
Diamond V
xNCx Finest
Cupid
Diamond V
Level 158
God Stats
7W - 9L
2,000 SR
Queue Stats
165W - 156L
2,136 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,742 SR
2,123 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,647 SR
2,136 MMR
Pele
Pele
Diamond IV
A GERM4N DWARF
Pele
Diamond IV
Level 127
God Stats
2W - 5L
1,513 SR
Queue Stats
382W - 368L
2,122 MMR
Party 1
Janus
Janus
Diamond III
Chamuco13
Janus
Diamond III
Level 159
God Stats
19W - 8L
1,672 SR
Queue Stats
71W - 54L
2,223 MMR
Solo
Artio
Artio
Platinum I
JenniFDS
Artio
Platinum I
Level 43
God Stats
4W - 0L
1,872 SR
Queue Stats
34W - 17L
2,229 MMR
Party 2
Achilles
Achilles
Platinum III
Loompi
Achilles
Platinum III
Level 157
God Stats
1W - 1L
1,600 SR
Queue Stats
31W - 14L
2,147 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
oGanjii
Heimdallr
Diamond V
Level 157
God Stats
9W - 11L
1,581 SR
Queue Stats
1,049W - 1,034L
1,961 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ajez26
Set
10
0 / 6 / 1
5,832
486
5,520
10,691
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Creci
Ganesha
8
0 / 2 / 2
5,532
461
2,821
10,390
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Lytsu
Kukulkan
11
2 / 2 / 0
6,267
522
6,470
4,609
1,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
0 / 1 / 1
5,213
434
3,061
8,056
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
3 / 3 / 0
6,684
557
4,393
7,533
2,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneTiamatMorgan Le FayOdinAthena

VS

Bans
GilgameshScyllaKaliRaijinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 4
7,054
588
6,100
8,910
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Chamuco13
Janus
14
3 / 0 / 3
7,569
631
5,989
4,538
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
JenniFDS
Artio
9
0 / 0 / 8
6,205
517
4,499
10,928
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Loompi
Achilles
12
3 / 0 / 3
6,916
576
6,255
5,680
3,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
oGanjii
Heimdallr
12
2 / 2 / 2
6,757
563
5,744
7,042
2,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Set
Ajez26
Set
0
6
1
0.08
W
Janus
Chamuco13
Janus
3
0
3
4.5
L
Ganesha
Creci
Ganesha
0
2
2
0.5
W
Artio
JenniFDS
Artio
0
0
8
4
W
Achilles
Loompi
Achilles
3
0
3
4.5
L
Kukulkan
Lytsu
Kukulkan
2
2
0
1
L
Cthulhu
0
1
1
0.5
W
Heimdallr
oGanjii
Heimdallr
2
2
2
1.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
28,587
41,279
Taken
37,098
17,367
Mitigated
19,048
10,326
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,100
1,734
0
1,272
8,910
2,812
0
2,393
6,517
0
34,364
L
Set
Ajez26
Set
5,520
2,494
0
3,566
10,691
3,160
0
2,242
8,308
0
38,305
W
Janus
Chamuco13
Janus
5,989
393
0
361
4,538
1,528
0
1,527
3,011
66,877
0
L
Ganesha
Creci
Ganesha
2,821
546
0
1,964
10,390
6,246
0
3,297
6,817
12,300
0
W
Artio
JenniFDS
Artio
4,499
634
988
4,105
10,928
8,643
0
6,272
4,429
13,065
0
W
Achilles
Loompi
Achilles
6,255
2,199
0
3,327
5,680
3,553
0
1,860
3,820
0
35,411
L
Kukulkan
Lytsu
Kukulkan
6,470
418
0
350
4,609
1,370
0
3,121
1,358
45,163
0
L
Cthulhu
3,061
129
475
1,208
8,056
4,364
0
1,104
6,598
21,819
0
W
Heimdallr
oGanjii
Heimdallr
5,744
2,459
0
1,647
7,042
2,512
0
133
6,909
0
42,429
L
4,393
2,411
231
2,532
7,533
2,227
0
373
7,160
0
38,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
34,501
322
Minions Killed
362
0
Camps Cleared
0
1,217,764
Distance Traveled
1,270,070
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,054
588
61
5
0
257,340
2
L
Set
5,832
486
83
7
0
236,204
3
W
Janus
7,569
631
142
12
0
249,436
3
L
Ganesha
5,532
461
4
0
0
239,133
8
W
Artio
6,205
517
6
1
0
264,826
8
W
Achilles
6,916
576
72
6
0
271,461
3
L
Kukulkan
6,267
522
107
9
0
244,392
4
L
Cthulhu
5,213
434
36
3
0
232,861
2
W
Heimdallr
6,757
563
81
7
0
227,007
2
L
Cupid
6,684
557
92
8
0
265,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role