Player Matchup

Morgan Le Fay
Morgan Le Fay
Holydarkx
Morgan Le Fay
Level 114
God Stats
38W - 15L
1,726 SR
Queue Stats
442W - 330L
1,723 Elo+
Party 1
Hun Batz
Hun Batz
KingFisher7
Hun Batz
Level 65
God Stats
2W - 1L
1,299 SR
Queue Stats
148W - 106L
1,699 Elo+
Party 1
Yemoja
Yemoja
xRiolugirlx
Yemoja
Level 12
God Stats
36W - 12L
1,783 SR
Queue Stats
75W - 36L
1,697 Elo+
Party 1
Team Averages
Level 64
1,603 SR
1,706 Elo+

VS

Team Averages
Level 39
1,527 SR
1,546 Elo+
Yemoja
Yemoja
ArtjitsuMaster
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
FACX_Whisper
Artemis
Level 88
God Stats
0W - 2L
1,160 SR
Queue Stats
156W - 133L
1,540 Elo+
Party 2
Vulcan
Vulcan
JoJoRT
Vulcan
Level 17
God Stats
11W - 2L
1,921 SR
Queue Stats
85W - 58L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Holydarkx
Morgan Le Fay
14
12 / 3 / 4
10,339
795
22,579
11,558
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KingFisher7
Hun Batz
14
4 / 1 / 8
9,496
730
7,404
10,327
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
12
0 / 0 / 11
9,150
704
2,565
9,158
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,258
558
4,298
10,124
6,040
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
FACX_Whisper
Artemis
11
2 / 6 / 2
7,828
602
8,089
12,095
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JoJoRT
Vulcan
11
2 / 6 / 2
8,278
637
10,754
12,574
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
4
4
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Artemis
FACX_Whisper
Artemis
2
6
2
0.5
W
Morgan Le Fay
Holydarkx
Morgan Le Fay
12
3
4
4.67
L
Vulcan
JoJoRT
Vulcan
2
6
2
0.5
W
Hun Batz
KingFisher7
Hun Batz
4
1
8
8
W
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
23,141
31,043
Taken
34,793
18,940
Mitigated
15,082
12,321
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,298
242
637
192
10,124
6,040
0
8,130
1,994
14,272
0
L
Artemis
FACX_Whisper
Artemis
8,089
2,972
0
463
12,095
4,503
0
8,881
3,214
0
20,188
W
Morgan Le Fay
Holydarkx
Morgan Le Fay
22,579
1,467
184
3,056
11,558
4,762
348
5,730
5,404
46,925
0
L
Vulcan
JoJoRT
Vulcan
10,754
1,389
84
1,384
12,574
4,539
0
8,343
4,231
28,483
0
W
Hun Batz
KingFisher7
Hun Batz
7,404
1,845
0
3,870
10,327
4,622
1,348
4,411
5,740
0
41,641
W
Yemoja
2,565
339
1,999
3,212
9,158
9,556
536
4,568
4,290
10,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
23,364
153
Minions Killed
106
8
Camps Cleared
4
714,138
Distance Traveled
658,698
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,258
558
18
1
1
215,054
2
L
Artemis
7,828
602
32
2
1
200,956
5
W
Morgan Le Fay
10,339
795
54
4
0
250,822
3
L
Vulcan
8,278
637
56
4
2
242,688
4
W
Hun Batz
9,496
730
82
6
6
255,765
3
W
Yemoja
9,150
704
17
1
2
207,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role