Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Doritrox
Loki
Level 86
God Stats
19W - 13L
1,628 SR
Queue Stats
446W - 390L
1,519 Elo+
Party 4
Chang'e
Chang'e
Stackks
Chang'e
Level 160
God Stats
1W - 2L
1,592 SR
Queue Stats
197W - 179L
1,522 Elo+
Solo
Freya
Freya
SuperTastyMango
Freya
Level 155
God Stats
3W - 2L
1,738 SR
Queue Stats
245W - 292L
1,505 Elo+
Party 2
Artemis
Artemis
infernohdx
Artemis
Level 125
God Stats
8W - 6L
1,624 SR
Queue Stats
338W - 370L
1,513 Elo+
Party 2
Team Averages
Level 136
1,616 SR
1,512 Elo+

VS

Team Averages
Level 115
1,507 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Hmenez
Ah Puch
Level 87
God Stats
3W - 1L
1,593 SR
Queue Stats
119W - 120L
1,554 Elo+
Solo
Hun Batz
Hun Batz
ItsMrBaklava
Hun Batz
Level 125
God Stats
2W - 2L
1,606 SR
Queue Stats
56W - 51L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Rifz
Cthulhu
Level 93
God Stats
1W - 2L
1,434 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
coolshadow_21
Zhong Kui
Level 121
God Stats
15W - 26L
1,402 SR
Queue Stats
346W - 331L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 6 / 8
8,402
467
4,477
16,380
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
5 / 4 / 2
9,709
539
6,282
12,391
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Stackks
Chang'e
16
3 / 6 / 4
9,504
528
4,998
10,580
6,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 3
8,822
490
6,779
15,114
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
infernohdx
Artemis
16
7 / 4 / 4
10,134
563
14,331
13,898
4,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 4
10,354
575
12,047
14,156
5,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Hmenez
Ah Puch
16
5 / 4 / 9
9,470
526
12,014
9,849
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ItsMrBaklava
Hun Batz
17
5 / 5 / 8
10,129
563
7,971
14,922
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Rifz
Cthulhu
16
6 / 2 / 3
10,241
569
5,542
10,636
8,945
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
coolshadow_21
Zhong Kui
16
6 / 3 / 6
10,023
557
11,912
11,055
7,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
18
Kills
27
27
Deaths
18
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
8
0.67
W
Danzaburou
 
Danzaburou
5
4
4
1.75
L
Loki
5
4
2
1.5
W
Ah Puch
Hmenez
Ah Puch
5
4
9
2.38
W
Hun Batz
ItsMrBaklava
Hun Batz
5
5
8
1.8
W
Cthulhu
Rifz
Cthulhu
6
2
3
3.75
L
Chang'e
Stackks
Chang'e
3
6
4
0.83
L
3
7
3
0.64
W
Zhong Kui
coolshadow_21
Zhong Kui
6
3
6
3
L
Artemis
infernohdx
Artemis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
49,486
68,363
Taken
60,618
31,575
Mitigated
31,295
15,937
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,477
1,235
0
1,328
16,380
10,704
0
8,935
7,445
31,212
0
W
Danzaburou
 
Danzaburou
12,047
4,949
0
5,376
14,156
5,283
873
2,544
11,570
0
75,565
L
Loki
6,282
1,590
0
3,125
12,391
5,257
0
5,001
7,390
0
62,565
W
Ah Puch
Hmenez
Ah Puch
12,014
1,102
0
2,088
9,849
4,176
0
3,552
6,216
44,013
0
W
Hun Batz
ItsMrBaklava
Hun Batz
7,971
2,930
0
4,685
14,922
5,451
97
2,981
11,941
0
78,107
W
Cthulhu
Rifz
Cthulhu
5,542
401
0
1,696
10,636
8,945
813
2,023
8,613
50,532
0
L
Chang'e
Stackks
Chang'e
4,998
621
452
2,497
10,580
6,524
0
3,334
7,122
50,363
0
L
6,779
2,218
0
4,905
15,114
4,959
186
8,192
6,922
44,936
0
W
Zhong Kui
coolshadow_21
Zhong Kui
11,912
2,641
0
4,288
11,055
7,440
843
4,722
5,897
57,019
0
L
Artemis
infernohdx
Artemis
14,331
7,168
0
3,630
13,898
4,131
0
3,822
10,016
0
68,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
50,217
470
Minions Killed
528
0
Camps Cleared
0
1,531,064
Distance Traveled
1,639,503
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,402
467
49
3
0
303,973
5
W
Danzaburou
10,354
575
120
7
0
322,061
6
L
Loki
9,709
539
101
6
0
341,011
1
W
Ah Puch
9,470
526
63
4
0
315,477
9
W
Hun Batz
10,129
563
131
7
0
336,809
1
W
Cthulhu
10,241
569
106
6
0
345,681
5
L
Chang'e
9,504
528
113
6
0
301,183
1
L
Freya
8,822
490
87
5
0
277,679
3
W
Zhong Kui
10,023
557
108
6
0
319,475
1
L
Artemis
10,134
563
120
7
0
307,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role