Player Matchup

Persephone
Persephone
MadnessStop
Persephone
Level 9
God Stats
2W - 3L
1,382 SR
Queue Stats
11W - 7L
1,434 Elo+
Party 3
Bellona
Bellona
MinceTheThird
Bellona
Level 29
God Stats
14W - 7L
1,767 SR
Queue Stats
180W - 116L
1,642 Elo+
Party 2
Cerberus
Cerberus
SolArbiter
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,314 Elo+
Solo
Chronos
Chronos
The_Third_Cactus
Chronos
Level 16
God Stats
5W - 3L
1,673 SR
Queue Stats
42W - 25L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
supeye
Danzaburou
Level 107
God Stats
7W - 3L
1,454 SR
Queue Stats
27W - 20L
1,456 Elo+
Party 3
Team Averages
Level 33
1,555 SR
1,503 Elo+

VS

Team Averages
Level 38
1,478 SR
1,565 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BigPappyTomka
Fafnir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 7L
1,687 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DanimaI
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 122L
1,570 Elo+
Party 1
Agni
Agni
LittleWillieP
Agni
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Vamana
Vamana
MixalisBomb
Vamana
Level 21
God Stats
9W - 17L
1,390 SR
Queue Stats
20W - 30L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MadnessStop
Persephone
12
3 / 1 / 4
7,310
522
3,997
3,662
953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
16
3 / 1 / 2
9,474
677
8,254
5,746
4,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
SolArbiter
Cerberus
9
0 / 5 / 3
6,343
453
1,676
8,969
5,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 0 / 2
10,616
758
11,250
5,333
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
supeye
Danzaburou
11
2 / 0 / 5
7,125
509
5,301
8,077
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 1
6,717
480
3,073
9,250
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,998
428
1,864
5,430
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
DanimaI
Ah Muzen Cab
10
0 / 3 / 1
5,971
427
4,176
7,634
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 9 / 0
5,830
416
4,281
9,404
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
10
0 / 4 / 1
5,728
409
1,651
11,132
5,811
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
6
7
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
1
1.75
L
0
2
2
0.5
L
Ah Muzen Cab
DanimaI
Ah Muzen Cab
0
3
1
0.17
L
3
9
0
0.33
W
Persephone
MadnessStop
Persephone
3
1
4
5
W
Bellona
3
1
2
4
L
Vamana
0
4
1
0.13
W
Cerberus
SolArbiter
Cerberus
0
5
3
0.3
W
12
0
2
13
W
Danzaburou
supeye
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
15,045
31,787
Taken
42,850
14,737
Mitigated
17,208
10,387
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,073
1,251
0
2,722
9,250
2,996
0
3,288
5,962
0
34,901
L
1,864
31
0
1,322
5,430
4,569
0
2,430
3,000
10,399
0
L
Ah Muzen Cab
DanimaI
Ah Muzen Cab
4,176
1,832
0
3,655
7,634
1,758
0
2,150
5,484
0
39,708
L
4,281
857
0
691
9,404
2,074
330
7,399
2,005
20,406
0
W
Persephone
MadnessStop
Persephone
3,997
280
0
840
3,662
953
1,507
265
3,356
24,614
0
W
Bellona
8,254
4,290
0
2,296
5,746
4,068
0
0
5,746
0
63,415
L
Vamana
1,651
442
0
1,916
11,132
5,811
0
1,656
9,476
0
22,253
W
Cerberus
SolArbiter
Cerberus
1,676
193
0
678
8,969
5,258
145
3,676
4,873
13,779
0
W
11,250
2,818
0
2,444
5,333
1,952
609
847
4,356
85,221
0
W
Danzaburou
supeye
Danzaburou
5,301
2,525
0
4,129
8,077
2,506
3,407
789
7,248
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
30,244
472
Minions Killed
270
0
Camps Cleared
0
1,244,479
Distance Traveled
1,286,221
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,717
480
83
6
0
316,306
1
L
Fafnir
5,998
428
14
1
0
265,366
2
L
Ah Muzen Cab
5,971
427
82
6
0
272,350
1
L
Agni
5,830
416
45
3
0
190,056
4
W
Persephone
7,310
522
50
4
0
258,675
2
W
Bellona
9,474
677
147
11
0
267,181
4
L
Vamana
5,728
409
46
3
0
242,143
0
W
Cerberus
6,343
453
28
2
0
187,994
1
W
Chronos
10,616
758
170
12
0
292,708
1
W
Danzaburou
7,125
509
77
6
0
237,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role