Player Matchup

Olorun
Olorun
Ranja-Danja
Olorun
Level 27
God Stats
3W - 3L
1,340 SR
Queue Stats
70W - 77L
1,354 Elo+
Solo
Sol
Sol
StepDaddyDos
Sol
Level 17
God Stats
6W - 6L
1,422 SR
Queue Stats
27W - 21L
1,369 Elo+
Party 1
Bakasura
Bakasura
To-Reckless1
Bakasura
Level 5
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Ymir
Ymir
ToastedOutlaw24
Ymir
Level 14
God Stats
4W - 3L
1,530 SR
Queue Stats
28W - 35L
1,391 Elo+
Solo
Thor
Thor
j_santo17
Thor
Level 14
God Stats
21W - 12L
1,511 SR
Queue Stats
27W - 22L
1,365 Elo+
Party 1
Team Averages
Level 15
1,457 SR
1,368 Elo+

VS

Team Averages
Level 19
1,563 SR
1,396 Elo+
Hel
Hel
FruityRasberry
Hel
Level 10
God Stats
3W - 5L
1,550 SR
Queue Stats
14W - 10L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
Killa_cantedit
Nu Wa
Level 29
God Stats
8W - 9L
1,538 SR
Queue Stats
162W - 181L
1,391 Elo+
Party 2
Achilles
Achilles
MAXIMUS5110
Achilles
Level 23
God Stats
75W - 56L
1,588 SR
Queue Stats
116W - 94L
1,480 Elo+
Solo
Loki
Loki
MamaRnSkills
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Solo
Bellona
Bellona
O Lee Rollie
Bellona
Level 24
God Stats
11W - 6L
1,637 SR
Queue Stats
45W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 5 / 16
14,026
1,079
14,768
16,827
5,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 1 / 20
14,278
1,098
19,692
15,941
4,409
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
To-Reckless1
Bakasura
19
6 / 6 / 14
13,021
1,002
12,029
18,709
6,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 4 / 12
12,360
951
9,933
17,368
7,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
20
7 / 1 / 17
12,765
982
10,734
12,063
8,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,691
822
6,818
8,344
3,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
7 / 11 / 9
13,899
1,069
32,404
20,612
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
MAXIMUS5110
Achilles
19
6 / 3 / 6
13,693
1,053
20,276
18,528
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 17 / 6
11,535
887
12,173
25,444
9,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
O Lee Rollie
Bellona
15
1 / 3 / 0
9,836
757
3,011
4,183
2,084
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
37
Kills
17
17
Deaths
38
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
7
11
9
1.05
L
Achilles
MAXIMUS5110
Achilles
6
3
6
3
L
1
17
6
0.24
L
Bellona
O Lee Rollie
Bellona
1
3
0
0.33
W
Olorun
8
5
16
3.2
W
10
1
20
20
W
Bakasura
To-Reckless1
Bakasura
6
6
14
2.17
W
6
4
12
3
W
Thor
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,156
Damage
74,682
80,908
Taken
77,111
31,524
Mitigated
39,802
11,333
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,818
617
1,803
1,805
8,344
3,329
0
4,598
3,326
14,435
0
L
32,404
7,341
14
986
20,612
8,173
0
13,270
7,127
44,953
0
L
Achilles
MAXIMUS5110
Achilles
20,276
6,499
0
1,827
18,528
16,984
0
9,552
8,691
550
48,895
L
12,173
3,595
0
1,024
25,444
9,232
0
14,821
10,488
0
27,744
L
Bellona
O Lee Rollie
Bellona
3,011
502
0
0
4,183
2,084
0
2,152
1,846
0
5,942
W
Olorun
14,768
10,725
782
3,961
16,827
5,015
0
9,941
6,297
41,511
0
W
19,692
7,225
0
4,481
15,941
4,409
0
8,618
6,558
53,424
0
W
Bakasura
To-Reckless1
Bakasura
12,029
8,457
0
1,382
18,709
6,392
0
8,190
9,764
0
26,427
W
9,933
1,853
0
727
17,368
7,124
0
7,397
9,589
23,351
0
W
Thor
10,734
2,674
0
0
12,063
8,584
0
3,845
7,405
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,450
Gold Earned
59,654
225
Minions Killed
142
7
Camps Cleared
2
1,119,515
Distance Traveled
740,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,691
822
12
1
1
73,022
0
L
Nu Wa
13,899
1,069
12
1
0
192,437
0
L
Achilles
13,693
1,053
88
7
0
213,277
0
L
Loki
11,535
887
26
2
0
190,458
0
L
Bellona
9,836
757
4
0
1
71,374
0
W
Olorun
14,026
1,079
44
3
2
180,008
0
W
Sol
14,278
1,098
80
6
1
242,842
0
W
Bakasura
13,021
1,002
46
4
3
253,226
1
W
Ymir
12,360
951
36
3
1
195,258
0
W
Thor
12,765
982
19
1
0
248,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role