Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Devour all Godz
Arachne
Level 119
God Stats
3W - 1L
1,839 SR
Queue Stats
61W - 39L
1,618 Elo+
Solo
Ne Zha
Ne Zha
FiGhTcLuB06
Ne Zha
Level 129
God Stats
7W - 9L
1,381 SR
Queue Stats
404W - 423L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
SolemnAddiction
Ah Puch
Level 67
God Stats
2W - 0L
1,492 SR
Queue Stats
8W - 18L
1,318 Elo+
Solo
Thanatos
Thanatos
WraithFValhalla
Thanatos
Level 154
God Stats
7W - 6L
1,561 SR
Queue Stats
271W - 282L
1,449 Elo+
Party 1
Team Averages
Level 116
1,555 SR
1,467 Elo+

VS

Team Averages
Level 115
1,553 SR
1,532 Elo+
Sol
Sol
Durnveir
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Fuzion26
Merlin
Level 146
God Stats
3W - 1L
1,604 SR
Queue Stats
96W - 73L
1,507 Elo+
Party 2
Tiamat
Tiamat
RINO BEAST 5000
Tiamat
Level 123
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 6L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
TheHoboGeneral
Nu Wa
Level 153
God Stats
8W - 9L
1,583 SR
Queue Stats
351W - 393L
1,499 Elo+
Solo
Bacchus
Bacchus
zY CHROME Yz
Bacchus
Level 71
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
10 / 3 / 7
10,572
961
12,695
8,001
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 5 / 16
9,258
842
7,851
10,939
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
4 / 3 / 6
9,677
880
8,848
10,182
4,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 19
9,890
899
11,143
8,959
3,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
14
8 / 2 / 14
9,700
882
9,461
10,021
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
9,126
830
5,925
12,214
4,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Fuzion26
Merlin
16
4 / 5 / 7
8,762
797
13,912
9,468
3,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 5
6,975
634
3,630
10,948
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 6 / 1
6,939
631
5,987
7,524
2,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
zY CHROME Yz
Bacchus
15
2 / 4 / 7
8,260
751
6,981
13,586
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
29
Kills
12
14
Deaths
29
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
3
7
4.5
W
4
5
16
2.4
L
6
7
4
1.14
W
Ne Zha
4
3
6
2.33
L
Merlin
Fuzion26
Merlin
4
5
7
1.5
L
0
7
5
0.36
W
3
1
19
12.5
L
0
6
1
0.08
W
Thanatos
8
2
14
7.5
L
Bacchus
zY CHROME Yz
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
36,435
48,102
Taken
53,740
28,231
Mitigated
39,255
23,282
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,695
479
2,115
1,436
8,001
3,259
1,258
7,247
754
36,188
0
W
7,851
5,075
927
2,171
10,939
7,590
743
8,548
2,391
0
10,408
L
5,925
815
581
3,433
12,214
4,365
796
4,602
7,357
12,652
0
W
Ne Zha
8,848
947
1,489
3,502
10,182
4,298
88
8,196
1,986
0
26,012
L
Merlin
Fuzion26
Merlin
13,912
501
878
1,385
9,468
3,706
0
4,940
4,439
28,543
0
L
3,630
206
244
1,883
10,948
8,370
96
4,976
5,843
10,747
0
W
11,143
240
371
2,211
8,959
3,974
714
5,992
2,967
26,183
0
L
5,987
968
279
450
7,524
2,285
104
3,746
3,645
16,950
0
W
Thanatos
9,461
1,209
1,328
7,732
10,021
9,110
365
6,452
3,569
0
10,896
L
Bacchus
zY CHROME Yz
Bacchus
6,981
443
283
1,399
13,586
20,529
0
5,574
7,573
12,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
40,062
140
Minions Killed
134
0
Camps Cleared
0
1,162,921
Distance Traveled
920,892
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,572
961
63
6
0
225,385
3
W
Arachne
9,258
842
6
1
0
201,069
0
L
Sol
9,126
830
25
2
0
207,269
0
W
Ne Zha
9,677
880
28
3
0
250,575
3
L
Merlin
8,762
797
41
4
0
182,250
2
L
Tiamat
6,975
634
19
2
0
181,509
0
W
Ah Puch
9,890
899
40
4
0
247,112
0
L
Nu Wa
6,939
631
30
3
0
142,661
0
W
Thanatos
9,700
882
3
0
0
238,780
0
L
Bacchus
8,260
751
19
2
0
207,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role