Player Matchup

Thor
Thor
AlejadorDNovinha
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,601 Elo+
Solo
Thoth
Thoth
Hatsu-Jeff
Thoth
Level 28
God Stats
0W - 2L
1,208 SR
Queue Stats
38W - 30L
1,553 Elo+
Solo
Artemis
Artemis
Hoteyesbr
Artemis
Level 28
God Stats
7W - 6L
1,684 SR
Queue Stats
133W - 141L
1,466 Elo+
Solo
King Arthur
King Arthur
JMPJ
King Arthur
Level 7
God Stats
2W - 4L
1,568 SR
Queue Stats
3W - 6L
1,353 Elo+
Party 2
Ymir
Ymir
JogandoNu
Ymir
Level 90
God Stats
19W - 10L
1,543 SR
Queue Stats
503W - 524L
1,470 Elo+
Party 2
Team Averages
Level 33
1,501 SR
1,488 Elo+

VS

Team Averages
Level 24
1,478 SR
1,437 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Fallengodx
Zeus
Level 26
God Stats
6W - 9L
1,347 SR
Queue Stats
111W - 127L
1,500 Elo+
Party 1
Cerberus
Cerberus
adriafflima
Cerberus
Level 8
God Stats
1W - 1L
1,246 SR
Queue Stats
7W - 9L
1,288 Elo+
Solo
Rama
Rama
beetle9501
Rama
Level 28
God Stats
4W - 2L
1,798 SR
Queue Stats
19W - 27L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,998
182
0
0
0
Thoth
10
4 / 4 / 0
5,789
526
3,590
6,072
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hoteyesbr
Artemis
10
0 / 3 / 3
5,980
544
3,944
5,066
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
JMPJ
King Arthur
7
0 / 3 / 2
4,613
419
669
6,708
2,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
9
6 / 4 / 3
6,236
567
6,326
10,800
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 2
7,103
646
6,331
5,529
3,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
 
Da Ji
9
4 / 3 / 5
6,321
575
5,505
7,473
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 4
6,892
627
3,309
5,923
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
adriafflima
Cerberus
9
3 / 0 / 2
5,641
513
1,041
4,331
2,276
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 3 / 2
5,464
497
1,260
6,130
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
13
14
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
W
Da Ji
 
Da Ji
4
3
5
2.17
L
0
0
0
0
W
2
3
4
1.33
L
Thoth
4
4
0
1
L
Artemis
Hoteyesbr
Artemis
0
3
3
0.5
L
King Arthur
JMPJ
King Arthur
0
3
2
0.33
L
Ymir
6
4
3
1.88
W
Cerberus
adriafflima
Cerberus
3
0
2
4
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
17,446
28,646
Taken
29,386
10,264
Mitigated
11,640
6,268
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,331
1,547
0
3,161
5,529
3,912
914
2,586
2,943
42,600
0
W
Da Ji
 
Da Ji
5,505
1,232
0
1,881
7,473
2,318
114
2,758
4,715
0
20,500
L
0
0
0
0
0
0
0
0
0
0
0
W
3,309
506
0
2,820
5,923
1,781
478
3,036
2,887
43,292
0
L
Thoth
3,590
74
0
1,645
6,072
1,730
0
1,632
4,440
28,237
0
L
Artemis
Hoteyesbr
Artemis
3,944
2,417
0
375
5,066
1,520
0
380
4,686
0
33,753
L
King Arthur
JMPJ
King Arthur
669
66
0
1,720
6,708
2,856
0
2,168
4,540
0
11,811
L
Ymir
6,326
2,638
0
2,528
10,800
4,158
0
6,501
4,299
21,147
0
W
Cerberus
adriafflima
Cerberus
1,041
249
0
1,586
4,331
2,276
179
526
3,805
9,924
0
W
1,260
939
0
2,030
6,130
1,353
563
1,236
4,894
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
31,421
164
Minions Killed
318
0
Camps Cleared
0
745,602
Distance Traveled
966,218
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,103
646
103
9
0
162,155
0
W
Da Ji
6,321
575
38
3
0
220,947
4
L
Thor
1,998
182
0
0
0
0
0
W
Zeus
6,892
627
97
9
0
192,802
0
L
Thoth
5,789
526
46
4
0
204,294
2
L
Artemis
5,980
544
66
6
0
189,781
1
L
King Arthur
4,613
419
25
2
0
176,430
0
L
Ymir
6,236
567
27
2
0
175,097
5
W
Cerberus
5,641
513
24
2
0
205,091
2
W
Rama
5,464
497
56
5
0
185,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role