Player Matchup

Cerberus
Cerberus
Ded Dragon9979
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,245 Elo+
Party 2
Hel
Hel
GODrki99
Hel
Level 26
God Stats
3W - 1L
1,537 SR
Queue Stats
33W - 34L
1,413 Elo+
Solo
Kali
Kali
ROSEEE BLINK97
Kali
Level 29
God Stats
26W - 11L
1,695 SR
Queue Stats
130W - 111L
1,520 Elo+
Party 1
Bellona
Bellona
Redv0yageur
Bellona
Level 18
God Stats
35W - 38L
1,450 SR
Queue Stats
45W - 61L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
TheMindMaster15
Danzaburou
Level 29
God Stats
7W - 6L
1,498 SR
Queue Stats
130W - 111L
1,520 Elo+
Party 1
Team Averages
Level 24
1,536 SR
1,400 Elo+

VS

Team Averages
Level 16
1,510 SR
1,431 Elo+
Ne Zha
Ne Zha
Ahikaro
Ne Zha
Level 29
God Stats
15W - 14L
1,510 SR
Queue Stats
107W - 115L
1,433 Elo+
Solo
Chiron
Chiron
AmTheTee
Chiron
Level 29
God Stats
2W - 2L
1,503 SR
Queue Stats
178W - 178L
1,477 Elo+
Solo
Chang'e
Chang'e
DaikirinAkuma
Chang'e
Level 8
God Stats
4W - 2L
1,701 SR
Queue Stats
9W - 8L
1,384 Elo+
Solo
Fenrir
Fenrir
DracoShark
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kkdvak69_yeet
Cthulhu
Level 11
God Stats
2W - 4L
1,334 SR
Queue Stats
6W - 15L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 3 / 3
5,059
506
2,432
6,635
2,570
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 1 / 0
6,211
621
4,040
4,893
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 5
6,824
682
2,483
5,131
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Redv0yageur
Bellona
12
8 / 0 / 1
7,132
713
5,090
4,258
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TheMindMaster15
Danzaburou
11
5 / 2 / 0
6,742
674
6,982
7,149
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ahikaro
Ne Zha
6
1 / 5 / 1
4,635
464
3,022
6,428
1,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
AmTheTee
Chiron
10
2 / 3 / 2
5,909
591
5,521
7,498
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
7
2 / 4 / 2
5,115
512
2,876
4,898
1,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DracoShark
Fenrir
7
0 / 8 / 0
4,624
462
2,022
7,654
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
7
1 / 4 / 0
4,399
440
1,209
4,796
2,545
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
23
Kills
6
6
Deaths
24
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ahikaro
Ne Zha
1
5
1
0.3
L
Chiron
AmTheTee
Chiron
2
3
2
1
L
Chang'e
2
4
2
0.75
W
Cerberus
1
3
3
0.83
L
Fenrir
DracoShark
Fenrir
0
8
0
0
W
4
1
0
4
W
5
0
5
7.5
W
Bellona
Redv0yageur
Bellona
8
0
1
8.5
W
Danzaburou
TheMindMaster15
Danzaburou
5
2
0
2.5
L
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
14,650
28,066
Taken
31,274
10,741
Mitigated
9,986
10,503
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ahikaro
Ne Zha
3,022
1,739
0
1,637
6,428
1,796
0
950
5,478
0
16,570
L
Chiron
AmTheTee
Chiron
5,521
2,599
210
2,498
7,498
2,146
578
1,291
6,207
0
29,913
L
Chang'e
2,876
243
262
603
4,898
1,118
334
346
4,552
14,890
0
W
Cerberus
2,432
478
0
806
6,635
2,570
513
1,049
5,586
12,679
0
L
Fenrir
DracoShark
Fenrir
2,022
346
0
311
7,654
2,381
52
890
6,764
0
16,739
W
4,040
1,154
376
3,031
4,893
1,119
276
742
4,151
31,901
0
W
2,483
1,363
0
2,647
5,131
2,133
29
221
4,910
0
34,438
W
Bellona
Redv0yageur
Bellona
5,090
1,217
0
1,640
4,258
2,695
584
582
3,676
0
27,895
W
Danzaburou
TheMindMaster15
Danzaburou
6,982
2,455
0
2,003
7,149
2,224
123
1,491
5,658
0
39,468
L
Cthulhu
1,209
35
0
306
4,796
2,545
140
2,995
1,801
9,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
24,682
283
Minions Killed
161
0
Camps Cleared
0
1,028,120
Distance Traveled
805,772
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,635
464
33
3
0
161,280
2
L
Chiron
5,909
591
63
6
0
167,168
1
L
Chang'e
5,115
512
23
2
0
178,391
0
W
Cerberus
5,059
506
26
3
0
179,973
0
L
Fenrir
4,624
462
30
3
0
179,599
0
W
Hel
6,211
621
54
5
0
197,852
1
W
Kali
6,824
682
67
7
0
243,805
0
W
Bellona
7,132
713
73
7
0
208,434
0
W
Danzaburou
6,742
674
63
6
0
198,056
2
L
Cthulhu
4,399
440
12
1
0
119,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role