Player Matchup

Aphrodite
Aphrodite
BabeyyJJ
Aphrodite
Level 35
God Stats
2W - 5L
1,546 SR
Queue Stats
106W - 140L
1,433 Elo+
Party 1
Pele
Pele
RoxiOfficial
Pele
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 1
Charybdis
Charybdis
Thorne0708
Charybdis
Level 21
God Stats
22W - 36L
1,338 SR
Queue Stats
79W - 86L
1,341 Elo+
Solo
Artemis
Artemis
adkay368
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,510 Elo+
Party 1
Fenrir
Fenrir
iwasakai
Fenrir
Level 24
God Stats
1W - 0L
1,687 SR
Queue Stats
18W - 15L
1,423 Elo+
Party 1
Team Averages
Level 25
1,517 SR
1,380 Elo+

VS

Team Averages
Level 16
1,452 SR
1,311 Elo+
Olorun
Olorun
Eggi010712
Olorun
Level 18
God Stats
10W - 13L
1,444 SR
Queue Stats
39W - 40L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
JonatthanSoto
Tsukuyomi
Level 16
God Stats
7W - 5L
1,269 SR
Queue Stats
10W - 13L
1,292 Elo+
Party 2
Bakasura
Bakasura
OffSideChillPill
Bakasura
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 5L
1,305 Elo+
Solo
Danzaburou
Danzaburou
chapacraazy_
Danzaburou
Level 18
God Stats
17W - 18L
1,529 SR
Queue Stats
50W - 56L
1,445 Elo+
Solo
Yemoja
Yemoja
jami0031
Yemoja
Level 15
God Stats
1W - 3L
1,299 SR
Queue Stats
9W - 12L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabeyyJJ
Aphrodite
20
0 / 2 / 21
12,746
980
11,732
19,180
18,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 28
14,483
1,114
18,249
22,311
22,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Thorne0708
Charybdis
20
3 / 3 / 12
12,828
987
13,766
13,332
5,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
adkay368
Artemis
20
18 / 2 / 14
16,582
1,276
58,457
18,040
9,774
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
iwasakai
Fenrir
20
14 / 8 / 16
15,151
1,165
25,357
23,381
19,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eggi010712
Olorun
19
2 / 8 / 9
12,335
949
18,078
28,005
11,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
JonatthanSoto
Tsukuyomi
19
7 / 12 / 9
14,864
1,143
22,248
25,606
13,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 12 / 13
13,285
1,022
15,405
32,894
27,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
chapacraazy_
Danzaburou
18
6 / 5 / 4
13,785
1,060
21,650
23,421
8,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
jami0031
Yemoja
19
1 / 5 / 14
13,084
1,006
9,474
26,268
24,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
68
42
Kills
19
19
Deaths
42
91
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabeyyJJ
Aphrodite
0
2
21
5.25
L
Olorun
Eggi010712
Olorun
2
8
9
0.81
L
Tsukuyomi
JonatthanSoto
Tsukuyomi
7
12
9
0.96
L
3
12
13
0.79
W
7
4
28
5.25
W
Charybdis
Thorne0708
Charybdis
3
3
12
3
W
Artemis
adkay368
Artemis
18
2
14
12.5
L
Danzaburou
chapacraazy_
Danzaburou
6
5
4
1.6
W
Fenrir
iwasakai
Fenrir
14
8
16
2.75
L
Yemoja
jami0031
Yemoja
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,561
Damage
86,855
96,244
Taken
136,194
75,608
Mitigated
85,486
27,582
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabeyyJJ
Aphrodite
11,732
1,406
7,328
9,206
19,180
18,403
0
4,636
14,349
41,674
0
L
Olorun
Eggi010712
Olorun
18,078
12,183
1,669
6,385
28,005
11,401
0
2,322
25,683
43,552
0
L
Tsukuyomi
JonatthanSoto
Tsukuyomi
22,248
7,334
0
1,180
25,606
13,418
0
2,532
23,074
0
41,424
L
15,405
10,709
0
993
32,894
27,996
0
3,396
29,498
0
21,606
W
18,249
3,880
254
6,430
22,311
22,134
0
8,614
13,200
0
26,112
W
Charybdis
Thorne0708
Charybdis
13,766
10,035
0
0
13,332
5,397
0
3,474
9,492
0
45,529
W
Artemis
adkay368
Artemis
58,457
28,836
0
2,491
18,040
9,774
0
5,927
11,483
0
80,858
L
Danzaburou
chapacraazy_
Danzaburou
21,650
10,375
0
5,585
23,421
8,080
0
2,127
21,294
0
55,699
W
Fenrir
iwasakai
Fenrir
25,357
6,035
0
1,873
23,381
19,900
0
4,901
17,491
0
31,668
L
Yemoja
jami0031
Yemoja
9,474
1,485
2,131
1,112
26,268
24,591
0
1,355
24,913
25,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,790
Gold Earned
67,353
237
Minions Killed
229
7
Camps Cleared
11
1,233,607
Distance Traveled
1,115,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,746
980
76
6
1
271,544
0
L
Olorun
12,335
949
58
4
0
208,115
0
L
Tsukuyomi
14,864
1,143
23
2
8
258,485
0
L
Bakasura
13,285
1,022
28
2
2
244,318
0
W
Pele
14,483
1,114
17
1
0
247,154
1
W
Charybdis
12,828
987
69
5
1
223,141
0
W
Artemis
16,582
1,276
63
5
4
231,232
0
L
Danzaburou
13,785
1,060
101
8
1
181,392
0
W
Fenrir
15,151
1,165
12
1
1
260,536
0
L
Yemoja
13,084
1,006
19
1
0
222,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role