Player Matchup

Zhong Kui
Zhong Kui
AhegaoSplugies
Zhong Kui
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
264W - 318L
1,532 Elo+
Party 1
Thanatos
Thanatos
BeaverDiver69
Thanatos
Level 96
God Stats
4W - 10L
1,308 SR
Queue Stats
235W - 290L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Beetlemane59
Morgan Le Fay
Level 86
God Stats
31W - 35L
1,601 SR
Queue Stats
261W - 320L
1,455 Elo+
Party 1
Charybdis
Charybdis
Brett_MoneyBanks
Charybdis
Level 86
God Stats
3W - 1L
1,944 SR
Queue Stats
224W - 260L
1,562 Elo+
Party 1
Horus
Horus
daddy_thickumss
Horus
Level 121
God Stats
0W - 2L
1,266 SR
Queue Stats
402W - 470L
1,533 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,523 Elo+

VS

Team Averages
Level 114
1,645 SR
1,563 Elo+
Danzaburou
Danzaburou
Arty_444
Danzaburou
Level 128
God Stats
16W - 8L
1,639 SR
Queue Stats
251W - 226L
1,566 Elo+
Party 2
Olorun
Olorun
Protein-Farts-
Olorun
Level 136
God Stats
18W - 6L
1,787 SR
Queue Stats
402W - 371L
1,553 Elo+
Party 2
Ares
Ares
Tango_Romeo_
Ares
Level 117
God Stats
22W - 12L
1,659 SR
Queue Stats
211W - 179L
1,605 Elo+
Party 2
Bastet
Bastet
Turfy
Bastet
Level 127
God Stats
12W - 19L
1,586 SR
Queue Stats
201W - 206L
1,572 Elo+
Solo
Odin
Odin
jwho13
Odin
Level 64
God Stats
4W - 2L
1,557 SR
Queue Stats
255W - 218L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AhegaoSplugies
Zhong Kui
14
0 / 2 / 0
8,393
494
7,160
9,948
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
BeaverDiver69
Thanatos
14
3 / 2 / 2
8,285
487
4,435
11,732
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Beetlemane59
Morgan Le Fay
14
2 / 3 / 3
8,090
476
8,073
10,398
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
14
1 / 2 / 0
8,115
477
3,535
7,988
2,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 0
6,748
397
1,635
13,813
9,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arty_444
Danzaburou
17
3 / 0 / 1
10,806
636
6,926
8,068
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 4
9,634
567
8,523
11,294
5,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 7
9,444
556
4,673
11,549
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Turfy
Bastet
15
2 / 3 / 4
9,319
548
7,576
12,340
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
jwho13
Odin
17
2 / 0 / 4
10,125
596
7,782
10,866
9,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AhegaoSplugies
Zhong Kui
0
2
0
0
W
Danzaburou
Arty_444
Danzaburou
3
0
1
3.5
L
Thanatos
BeaverDiver69
Thanatos
3
2
2
2
L
Morgan Le Fay
Beetlemane59
Morgan Le Fay
2
3
3
1.17
L
Charybdis
1
2
0
0.5
W
4
3
4
2
W
2
0
7
5.5
W
Bastet
Turfy
Bastet
2
3
4
1.33
L
0
4
0
0
W
Odin
jwho13
Odin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
35,480
53,879
Taken
54,117
31,680
Mitigated
32,115
22,811
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AhegaoSplugies
Zhong Kui
7,160
556
0
4,052
9,948
10,868
62
666
8,795
53,821
0
W
Danzaburou
Arty_444
Danzaburou
6,926
3,343
0
2,739
8,068
2,881
554
366
7,702
0
93,195
L
Thanatos
BeaverDiver69
Thanatos
4,435
857
0
9,579
11,732
5,157
0
3,506
8,076
0
57,604
L
Morgan Le Fay
Beetlemane59
Morgan Le Fay
8,073
727
0
2,114
10,398
4,162
0
3,093
7,256
54,237
0
L
Charybdis
3,535
2,061
0
3,274
7,988
2,476
323
1,777
6,211
0
46,337
W
8,523
3,327
1,344
4,775
11,294
5,007
1,310
4,704
6,541
70,018
0
W
4,673
184
0
3,340
11,549
11,027
220
2,626
8,923
16,177
0
W
Bastet
Turfy
Bastet
7,576
1,683
0
943
12,340
4,164
0
4,994
7,252
0
61,343
L
1,635
982
1,376
2,416
13,813
9,017
102
4,337
9,329
0
22,412
W
Odin
jwho13
Odin
7,782
1,780
0
4,684
10,866
9,036
0
5,218
4,944
0
58,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
49,328
470
Minions Killed
508
0
Camps Cleared
0
1,552,175
Distance Traveled
1,658,961
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,393
494
128
8
0
279,287
0
W
Danzaburou
10,806
636
152
9
0
327,498
5
L
Thanatos
8,285
487
98
6
0
349,764
5
L
Morgan Le Fay
8,090
476
106
6
0
316,023
4
L
Charybdis
8,115
477
107
6
0
283,157
6
W
Olorun
9,634
567
113
7
0
317,184
7
W
Ares
9,444
556
15
1
0
343,177
5
W
Bastet
9,319
548
94
6
0
340,801
2
L
Horus
6,748
397
31
2
0
323,944
4
W
Odin
10,125
596
134
8
0
330,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role