Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Ace-Hunter00
Geb
Level 103
God Stats
85W - 51L
1,652 SR
Queue Stats
569W - 447L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
FineoWulf
Kuzenbo
Level 105
God Stats
8W - 9L
1,636 SR
Queue Stats
83W - 68L
1,600 Elo+
Solo
Zeus
Zeus
Saberwolf32
Zeus
Level 146
God Stats
1W - 2L
1,283 SR
Queue Stats
14W - 18L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
TU blicki
Erlang Shen
Level 158
God Stats
33W - 29L
1,524 SR
Queue Stats
254W - 267L
1,555 Elo+
Solo
Team Averages
Level 120
1,519 SR
1,548 Elo+

VS

Team Averages
Level 113
1,572 SR
1,588 Elo+
Zhong Kui
Zhong Kui
DEATHGUN34
Zhong Kui
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 43L
1,542 Elo+
Party 2
Scylla
Scylla
Laughinninja
Scylla
Level 147
God Stats
0W - 1L
1,548 SR
Queue Stats
6W - 5L
1,676 Elo+
Party 2
Fenrir
Fenrir
PlasmaMK2
Fenrir
Level 120
God Stats
0W - 1L
1,841 SR
Queue Stats
11W - 13L
1,623 Elo+
Party 2
Ganesha
Ganesha
TurboMoist69
Ganesha
Level 124
God Stats
0W - 1L
1,469 SR
Queue Stats
17W - 12L
1,628 Elo+
Party 2
Charybdis
Charybdis
xZeusGoldx
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 3 / 11
9,955
996
9,651
7,287
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 11
11,119
1,112
4,477
5,660
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
FineoWulf
Kuzenbo
18
3 / 1 / 15
11,025
1,103
11,500
13,230
16,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 8
11,457
1,146
12,514
3,529
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TU blicki
Erlang Shen
16
7 / 2 / 4
10,155
1,016
13,802
8,145
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

238

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEATHGUN34
Zhong Kui
15
2 / 5 / 2
9,463
946
7,463
12,959
9,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
16
1 / 2 / 5
9,995
1,000
9,329
8,287
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
PlasmaMK2
Fenrir
16
4 / 3 / 2
10,163
1,016
3,556
10,562
16,211
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ganesha
TurboMoist69
Ganesha
16
0 / 6 / 5
9,261
926
8,416
13,838
6,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
xZeusGoldx
Charybdis
15
0 / 3 / 3
8,607
861
5,077
11,491
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
19
Kills
7
7
Deaths
19
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
11
2.17
W
2
0
11
7.5
L
Zhong Kui
DEATHGUN34
Zhong Kui
2
5
2
0.6
W
Kuzenbo
FineoWulf
Kuzenbo
3
1
15
10.5
L
Scylla
1
2
5
1.75
L
Fenrir
PlasmaMK2
Fenrir
4
3
2
1.67
W
6
1
8
10
W
Erlang Shen
TU blicki
Erlang Shen
7
2
4
4.5
L
Ganesha
TurboMoist69
Ganesha
0
6
5
0.42
L
Charybdis
xZeusGoldx
Charybdis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,944
Damage
33,841
37,851
Taken
57,137
29,641
Mitigated
39,105
6,145
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,651
7,057
0
0
7,287
2,231
0
5,200
1,930
0
41,012
W
4,477
305
0
977
5,660
5,710
0
3,742
1,686
18,296
0
L
Zhong Kui
DEATHGUN34
Zhong Kui
7,463
839
0
3,003
12,959
9,236
0
6,855
5,535
25,273
0
W
Kuzenbo
FineoWulf
Kuzenbo
11,500
3,488
0
3,989
13,230
16,902
0
8,480
4,573
19,927
0
L
Scylla
9,329
880
0
381
8,287
3,070
0
3,466
4,560
38,755
0
L
Fenrir
PlasmaMK2
Fenrir
3,556
1,246
0
266
10,562
16,211
0
4,450
5,637
311
4,936
W
12,514
565
0
0
3,529
1,546
0
2,399
1,108
34,375
0
W
Erlang Shen
TU blicki
Erlang Shen
13,802
7,172
0
1,179
8,145
3,252
0
5,027
3,071
0
23,635
L
Ganesha
TurboMoist69
Ganesha
8,416
215
392
1,430
13,838
6,244
0
7,688
5,612
34,342
0
L
Charybdis
xZeusGoldx
Charybdis
5,077
1,990
0
1,424
11,491
4,344
0
3,807
7,302
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
47,489
209
Minions Killed
218
14
Camps Cleared
3
953,748
Distance Traveled
940,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,955
996
67
7
7
162,197
0
W
Geb
11,119
1,112
14
1
2
231,351
0
L
Zhong Kui
9,463
946
69
7
2
186,354
0
W
Kuzenbo
11,025
1,103
26
3
0
210,586
2
L
Scylla
9,995
1,000
86
9
0
187,222
0
L
Fenrir
10,163
1,016
23
2
0
204,953
0
W
Zeus
11,457
1,146
72
7
3
195,048
0
W
Erlang Shen
10,155
1,016
30
3
2
154,566
0
L
Ganesha
9,261
926
0
0
0
207,862
0
L
Charybdis
8,607
861
40
4
1
153,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role