Player Matchup

Chaac
Chaac
Bocyck
Chaac
Level 38
God Stats
22W - 12L
1,782 SR
Queue Stats
280W - 204L
1,646 Elo+
Party 1
Sol
Sol
ImprisonedSoul
Sol
Level 125
God Stats
4W - 1L
1,735 SR
Queue Stats
155W - 90L
1,727 Elo+
Party 1
Set
Set
Zbigovich
Set
Level 127
God Stats
4W - 3L
1,768 SR
Queue Stats
362W - 264L
1,659 Elo+
Party 1
Team Averages
Level 97
1,762 SR
1,677 Elo+

VS

Team Averages
Level 91
1,425 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
Cangecgel01
Morgan Le Fay
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,424 Elo+
Solo
Ares
Ares
Heading
Ares
Level 56
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 1L
1,664 Elo+
Solo
Charybdis
Charybdis
Klop1886
Charybdis
Level 127
God Stats
17W - 29L
1,487 SR
Queue Stats
256W - 251L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bocyck
Chaac
11
2 / 3 / 11
7,996
800
4,275
10,722
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 10
8,051
805
12,443
6,308
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
10 / 1 / 6
9,137
914
8,471
10,682
6,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cangecgel01
Morgan Le Fay
11
2 / 5 / 2
7,135
714
7,493
10,976
5,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Heading
Ares
11
1 / 3 / 2
6,975
698
5,419
9,904
8,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Klop1886
Charybdis
9
1 / 8 / 2
6,426
643
5,708
9,575
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bocyck
Chaac
2
3
11
2.5
L
Morgan Le Fay
Cangecgel01
Morgan Le Fay
2
5
2
0.6
L
Ares
Heading
Ares
1
3
2
0.67
W
4
0
10
9
L
Charybdis
Klop1886
Charybdis
1
8
2
0.25
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
18,620
27,712
Taken
30,455
19,928
Mitigated
17,857
11,103
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bocyck
Chaac
4,275
327
0
3,659
10,722
10,926
0
4,881
5,563
0
9,323
L
Morgan Le Fay
Cangecgel01
Morgan Le Fay
7,493
1,280
75
1,944
10,976
5,587
0
5,657
5,319
22,435
0
L
Ares
Heading
Ares
5,419
115
0
267
9,904
8,621
0
3,227
6,677
15,549
0
W
12,443
3,203
0
3,262
6,308
2,622
1,722
1,822
4,486
45,984
4,434
L
Charybdis
Klop1886
Charybdis
5,708
3,475
0
238
9,575
3,649
0
2,871
6,704
0
17,345
W
8,471
3,287
0
4,182
10,682
6,380
306
6,528
4,154
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
20,536
127
Minions Killed
83
7
Camps Cleared
2
602,904
Distance Traveled
504,766
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,996
800
6
1
0
211,654
4
L
Morgan Le Fay
7,135
714
42
4
1
169,321
2
L
Ares
6,975
698
20
2
0
180,880
3
W
Sol
8,051
805
83
8
3
193,510
3
L
Charybdis
6,426
643
21
2
1
154,565
2
W
Set
9,137
914
38
4
4
197,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role