Player Matchup

Zeus
Zeus
Carolbueno98
Zeus
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
22W - 21L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Cleffairy
Nu Wa
Level 26
God Stats
4W - 7L
1,526 SR
Queue Stats
54W - 51L
1,473 Elo+
Solo
Charybdis
Charybdis
D4RKxJ0K3R
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
Jormungandr
Jormungandr
angeloZ4761
Jormungandr
Level 26
God Stats
3W - 2L
1,373 SR
Queue Stats
42W - 57L
1,389 Elo+
Solo
Fenrir
Fenrir
vortex829xxxggg
Fenrir
Level 18
God Stats
30W - 48L
1,418 SR
Queue Stats
50W - 84L
1,355 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,445 Elo+

VS

Team Averages
Level 14
1,600 SR
1,383 Elo+
Ares
Ares
Agsu83
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,275 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ankee17
Tsukuyomi
Level 29
God Stats
4W - 2L
1,745 SR
Queue Stats
14W - 8L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
KevinXTX
Cthulhu
Level 8
God Stats
3W - 5L
1,753 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo
Artemis
Artemis
R4Z0RA
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,509 Elo+
Party 1
Zeus
Zeus
menma020
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 27
14,354
1,025
16,952
32,063
10,805
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Cleffairy
Nu Wa
20
16 / 6 / 20
17,252
1,232
30,855
16,143
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
D4RKxJ0K3R
Charybdis
20
11 / 9 / 24
15,587
1,113
26,816
23,218
8,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
angeloZ4761
Jormungandr
20
6 / 8 / 26
15,604
1,115
13,621
27,877
29,879
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 13
13,199
943
13,762
18,757
9,842
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Agsu83
Ares
20
1 / 5 / 19
13,519
966
9,397
29,003
31,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Ankee17
Tsukuyomi
20
17 / 12 / 7
17,519
1,251
42,213
25,008
9,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
KevinXTX
Cthulhu
20
0 / 4 / 9
12,409
886
3,800
12,522
7,006
Artemis
R4Z0RA
Artemis
20
18 / 11 / 8
17,400
1,243
47,479
24,340
8,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
1 / 14 / 13
13,087
935
10,051
20,470
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
93
46
Kills
37
37
Deaths
46
110
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ares
Agsu83
Ares
1
5
19
2.1
L
Tsukuyomi
Ankee17
Tsukuyomi
17
12
7
1.71
W
4
11
27
1.59
W
Nu Wa
Cleffairy
Nu Wa
16
6
20
4.33
W
Charybdis
D4RKxJ0K3R
Charybdis
11
9
24
2.56
L
Cthulhu
KevinXTX
Cthulhu
0
4
9
1.13
L
Artemis
R4Z0RA
Artemis
18
11
8
2
W
Jormungandr
angeloZ4761
Jormungandr
6
8
26
2.38
L
Zeus
1
14
13
0.54
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,006
Damage
112,940
118,058
Taken
111,343
64,608
Mitigated
64,863
13,074
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Agsu83
Ares
9,397
662
141
3,844
29,003
31,841
0
13,337
15,666
21,885
0
L
Tsukuyomi
Ankee17
Tsukuyomi
42,213
15,055
0
1,260
25,008
9,735
0
14,586
10,422
0
69,149
W
16,952
2,488
149
5,221
32,063
10,805
0
6,093
25,970
43,280
0
W
Nu Wa
Cleffairy
Nu Wa
30,855
5,684
0
764
16,143
5,643
0
2,014
14,129
49,349
0
W
Charybdis
D4RKxJ0K3R
Charybdis
26,816
19,662
0
4,255
23,218
8,439
0
2,784
20,434
0
55,134
L
Cthulhu
KevinXTX
Cthulhu
3,800
391
796
0
12,522
7,006
0
6,425
6,097
22,564
0
L
Artemis
R4Z0RA
Artemis
47,479
31,699
0
4,746
24,340
8,138
0
16,612
7,728
0
93,876
W
Jormungandr
angeloZ4761
Jormungandr
13,621
5,131
44
1,731
27,877
29,879
0
9,024
18,853
37,574
0
L
Zeus
10,051
2,813
0
0
20,470
8,143
0
10,468
10,002
41,078
0
W
13,762
2,809
0
910
18,757
9,842
0
3,333
15,424
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,996
Gold Earned
73,934
229
Minions Killed
258
7
Camps Cleared
4
1,185,244
Distance Traveled
1,178,679
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,519
966
10
1
1
291,345
0
L
Tsukuyomi
17,519
1,251
56
4
0
244,668
0
W
Zeus
14,354
1,025
45
3
0
205,821
0
W
Nu Wa
17,252
1,232
54
4
2
237,083
1
W
Charybdis
15,587
1,113
60
4
2
207,830
0
L
Cthulhu
12,409
886
45
3
1
269,789
2
L
Artemis
17,400
1,243
84
6
0
199,310
1
W
Jormungandr
15,604
1,115
63
5
0
234,083
0
L
Zeus
13,087
935
63
5
2
173,567
1
W
Fenrir
13,199
943
7
1
3
300,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role