Player Matchup

Cerberus
Cerberus
ButtButterBisque
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,593 Elo+
Solo
The Morrigan
The Morrigan
DanteTheDoggo
The Morrigan
Level 16
God Stats
1W - 1L
1,772 SR
Queue Stats
24W - 12L
1,723 Elo+
Solo
Ullr
Ullr
IFunkyCheese
Ullr
Level 29
God Stats
3W - 4L
1,873 SR
Queue Stats
121W - 104L
1,612 Elo+
Solo
Danzaburou
Danzaburou
exetariq
Danzaburou
Level 13
God Stats
10W - 15L
1,500 SR
Queue Stats
38W - 58L
1,412 Elo+
Solo
Amaterasu
Amaterasu
tankun674
Amaterasu
Level 12
God Stats
0W - 1L
1,836 SR
Queue Stats
2W - 2L
1,652 Elo+
Solo
Team Averages
Level 17
1,696 SR
1,599 Elo+

VS

Team Averages
Level 24
1,551 SR
1,584 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigBlue32
Scylla
Level 25
God Stats
1W - 1L
1,450 SR
Queue Stats
4W - 2L
1,620 Elo+
Solo
Ullr
Ullr
Minksters
Ullr
Level 26
God Stats
3W - 5L
1,753 SR
Queue Stats
109W - 123L
1,467 Elo+
Solo
Fenrir
Fenrir
VYCEX
Fenrir
Level 11
God Stats
12W - 8L
1,554 SR
Queue Stats
73W - 76L
1,750 Elo+
Solo
Ganesha
Ganesha
panda365
Ganesha
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 84L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,074
454
4,501
14,918
9,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
DanteTheDoggo
The Morrigan
20
12 / 2 / 2
13,632
682
19,779
11,677
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 4
10,315
516
11,484
13,841
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
exetariq
Danzaburou
12
0 / 4 / 2
8,208
410
6,795
10,995
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
tankun674
Amaterasu
11
2 / 8 / 2
8,343
417
5,817
15,119
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
5 / 2 / 2
12,463
623
14,297
15,287
19,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
BigBlue32
Scylla
16
3 / 8 / 2
9,798
490
6,475
11,412
4,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
17
9 / 3 / 3
10,877
544
9,472
17,143
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
VYCEX
Fenrir
15
4 / 3 / 2
9,497
475
7,805
17,040
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
panda365
Ganesha
16
1 / 3 / 13
10,523
526
9,084
16,015
15,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
19
Kills
22
22
Deaths
19
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
2
3
W
Scylla
BigBlue32
Scylla
3
8
2
0.5
L
1
3
2
0.67
L
The Morrigan
DanteTheDoggo
The Morrigan
12
2
2
6.5
L
4
5
4
1.2
W
Ullr
9
3
3
3.5
W
Fenrir
VYCEX
Fenrir
4
3
2
1.67
L
Danzaburou
exetariq
Danzaburou
0
4
2
0.25
W
Ganesha
panda365
Ganesha
1
3
13
2.5
L
Amaterasu
tankun674
Amaterasu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
47,133
66,550
Taken
76,897
31,310
Mitigated
51,108
13,796
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,297
2,472
0
5,282
15,287
19,246
334
5,550
9,737
103,656
0
W
Scylla
BigBlue32
Scylla
6,475
536
0
1,490
11,412
4,290
0
6,965
4,447
62,122
0
L
4,501
526
0
4,688
14,918
9,945
0
10,273
4,645
48,827
0
L
The Morrigan
DanteTheDoggo
The Morrigan
19,779
3,935
132
4,893
11,677
5,315
110
5,451
6,210
120,380
13,109
L
11,484
4,656
0
468
13,841
4,889
798
3,576
10,265
0
77,857
W
Ullr
9,472
4,342
0
6,301
17,143
6,130
0
667
15,991
0
74,543
W
Fenrir
VYCEX
Fenrir
7,805
1,228
0
5,754
17,040
5,957
0
4,698
12,342
0
64,756
L
Danzaburou
exetariq
Danzaburou
6,795
2,583
0
1,986
10,995
4,264
0
4,112
6,883
0
52,019
W
Ganesha
panda365
Ganesha
9,084
1,268
0
1,546
16,015
15,485
0
5,144
10,871
42,792
0
L
Amaterasu
tankun674
Amaterasu
5,817
2,333
0
1,629
15,119
6,897
352
6,428
8,691
5,347
13,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,572
Gold Earned
53,158
586
Minions Killed
581
0
Camps Cleared
0
1,751,627
Distance Traveled
1,882,268
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,463
623
200
10
0
358,375
5
W
Scylla
9,798
490
134
7
0
353,493
7
L
Cerberus
9,074
454
139
7
0
377,356
0
L
The Morrigan
13,632
682
209
10
0
369,894
6
L
Ullr
10,315
516
136
7
0
326,562
3
W
Ullr
10,877
544
112
6
0
356,815
5
W
Fenrir
9,497
475
96
5
0
429,959
4
L
Danzaburou
8,208
410
80
4
0
355,605
1
W
Ganesha
10,523
526
39
2
0
383,626
4
L
Amaterasu
8,343
417
22
1
0
322,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role