Player Matchup

Fenrir
Fenrir
AesirBjörn
Fenrir
Level 11
God Stats
5W - 9L
1,257 SR
Queue Stats
12W - 25L
1,217 Elo+
Solo
Cerberus
Cerberus
B1aCK Ice 757
Cerberus
Level 67
God Stats
3W - 3L
1,546 SR
Queue Stats
168W - 166L
1,384 Elo+
Party 1
Medusa
Medusa
Perri_Winkletun4
Medusa
Level 18
God Stats
9W - 11L
1,444 SR
Queue Stats
47W - 57L
1,326 Elo+
Solo
Ra
Ra
Red_Africa
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Superior_Trickss
Cernunnos
Level 19
God Stats
64W - 45L
1,483 SR
Queue Stats
97W - 85L
1,374 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,342 Elo+

VS

Team Averages
Level 33
1,487 SR
1,398 Elo+
Gilgamesh
Gilgamesh
CallMeTwoShot
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,501 Elo+
Party 3
Neith
Neith
FluffyBuddha04
Neith
Level 24
God Stats
17W - 15L
1,421 SR
Queue Stats
79W - 90L
1,316 Elo+
Party 2
Cerberus
Cerberus
FunWithKnives13
Cerberus
Level 29
God Stats
23W - 11L
1,613 SR
Queue Stats
168W - 195L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
drakeies
Danzaburou
Level 16
God Stats
12W - 6L
1,291 SR
Queue Stats
23W - 18L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
spinnyt112
Morgan Le Fay
Level 78
God Stats
14W - 5L
1,611 SR
Queue Stats
73W - 69L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 3 / 5
11,425
816
8,428
9,771
4,999
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cerberus
B1aCK Ice 757
Cerberus
19
3 / 4 / 7
13,222
944
11,331
34,999
36,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 6 / 3
11,851
847
5,137
19,490
6,812
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 11 / 4
11,157
797
5,566
16,577
5,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
19
5 / 5 / 3
13,673
977
30,572
24,963
9,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeTwoShot
Gilgamesh
20
9 / 5 / 14
13,805
986
23,212
24,102
15,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 7
12,425
888
10,712
6,642
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
20
5 / 3 / 16
13,298
950
17,491
19,456
25,061
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
drakeies
Danzaburou
20
3 / 1 / 13
13,390
956
15,242
11,867
4,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
spinnyt112
Morgan Le Fay
20
10 / 0 / 14
15,039
1,074
30,625
5,792
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
29
29
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
5
1.17
L
Cerberus
B1aCK Ice 757
Cerberus
3
4
7
1.63
W
Gilgamesh
CallMeTwoShot
Gilgamesh
9
5
14
3.2
W
2
1
7
5.5
W
Cerberus
5
3
16
4.33
L
1
6
3
0.42
L
0
11
4
0.18
L
Cernunnos
5
5
3
1.3
W
Danzaburou
drakeies
Danzaburou
3
1
13
9.5
W
Morgan Le Fay
spinnyt112
Morgan Le Fay
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,034
Damage
97,282
105,800
Taken
67,859
62,828
Mitigated
49,194
13,677
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,428
1,360
0
0
9,771
4,999
0
3,094
6,248
0
12,974
L
Cerberus
B1aCK Ice 757
Cerberus
11,331
336
0
9,106
34,999
36,252
0
13,108
21,026
42,968
0
W
Gilgamesh
CallMeTwoShot
Gilgamesh
23,212
6,515
71
5,840
24,102
15,299
0
5,410
18,692
0
31,704
W
10,712
3,747
0
2,502
6,642
2,479
0
2,722
3,920
0
42,574
W
Cerberus
17,491
584
0
3,538
19,456
25,061
0
3,952
15,504
34,482
0
L
5,137
3,016
0
0
19,490
6,812
0
10,544
8,358
0
18,021
L
5,566
1,150
581
282
16,577
5,364
0
9,205
6,994
16,075
0
L
Cernunnos
30,572
20,947
0
3,708
24,963
9,401
0
10,736
13,473
0
69,522
W
Danzaburou
drakeies
Danzaburou
15,242
8,523
0
2,051
11,867
4,117
0
2,902
8,965
0
38,898
W
Morgan Le Fay
spinnyt112
Morgan Le Fay
30,625
1,883
166
2,614
5,792
2,238
0
1,911
3,881
63,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
67,957
247
Minions Killed
299
5
Camps Cleared
5
1,127,489
Distance Traveled
1,354,876
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,425
816
12
1
1
224,162
0
L
Cerberus
13,222
944
93
7
2
278,874
1
W
Gilgamesh
13,805
986
25
2
0
275,925
0
W
Neith
12,425
888
76
5
0
248,351
4
W
Cerberus
13,298
950
61
4
0
290,348
1
L
Medusa
11,851
847
38
3
0
218,610
0
L
Ra
11,157
797
23
2
0
158,995
1
L
Cernunnos
13,673
977
81
6
2
246,848
0
W
Danzaburou
13,390
956
62
4
4
252,454
0
W
Morgan Le Fay
15,039
1,074
75
5
1
287,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role