Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BillytheGrownman
Horus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 163L
1,617 Elo+
Solo
Tiamat
Tiamat
LNGSWRD
Tiamat
Level 87
God Stats
69W - 69L
1,502 SR
Queue Stats
1,014W - 1,041L
1,564 Elo+
Solo
Da Ji
Da Ji
NearlyFlacid
Da Ji
Level 108
God Stats
6W - 5L
1,561 SR
Queue Stats
377W - 402L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
SexyBullDozer
Sylvanus
Level 100
God Stats
16W - 26L
1,644 SR
Queue Stats
518W - 511L
1,606 Elo+
Party 1
Team Averages
Level 104
1,541 SR
1,570 Elo+

VS

Team Averages
Level 123
1,514 SR
1,602 Elo+
Neith
Neith
Moonfinne
Neith
Level 125
God Stats
25W - 26L
1,564 SR
Queue Stats
485W - 409L
1,466 Elo+
Party 2
Ullr
Ullr
SaiTheShinobi
Ullr
Level 148
God Stats
5W - 6L
1,439 SR
Queue Stats
459W - 389L
1,469 Elo+
Party 2
Fafnir
Fafnir
Shadowheals
Fafnir
Level 127
God Stats
21W - 13L
1,479 SR
Queue Stats
324W - 264L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Tieddemann
Danzaburou
Level 88
God Stats
57W - 46L
1,587 SR
Queue Stats
717W - 708L
1,587 Elo+
Solo
Olorun
Olorun
WhtUDionStepBro
Olorun
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 159L
1,957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 2 / 0
8,660
509
8,031
12,216
11,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 4
7,845
461
6,132
21,004
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
LNGSWRD
Tiamat
14
1 / 4 / 1
8,230
484
6,883
10,315
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
5,822
342
1,355
7,168
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SexyBullDozer
Sylvanus
14
5 / 5 / 0
9,312
548
11,151
14,605
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Moonfinne
Neith
16
3 / 0 / 5
9,957
586
8,053
8,512
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 1 / 6
9,939
585
16,834
11,585
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
14
3 / 1 / 12
9,388
552
6,747
17,389
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tieddemann
Danzaburou
16
2 / 4 / 2
9,739
573
7,339
10,863
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 2
8,948
526
6,826
12,545
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
21
21
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
0
1.5
L
0
5
4
0.4
L
Tiamat
LNGSWRD
Tiamat
1
4
1
0.38
W
Neith
Moonfinne
Neith
3
0
5
5.5
L
0
5
0
0
W
9
1
6
12
L
Sylvanus
SexyBullDozer
Sylvanus
5
5
0
1
W
Fafnir
3
1
12
9
W
Danzaburou
Tieddemann
Danzaburou
2
4
2
0.75
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
45,799
65,308
Taken
60,894
48,118
Mitigated
39,497
20,139
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,031
1,684
0
1,250
12,216
11,164
0
3,068
9,148
4,225
41,911
L
6,132
3,443
1,422
6,857
21,004
21,387
0
4,263
16,741
0
23,894
L
Tiamat
LNGSWRD
Tiamat
6,883
788
0
3,706
10,315
4,694
227
1,346
8,969
49,300
0
W
Neith
Moonfinne
Neith
8,053
3,856
0
5,377
8,512
3,441
2,525
2,943
5,345
0
77,945
L
1,355
306
0
961
7,168
2,624
0
1,465
5,703
0
14,582
W
16,834
6,900
0
1,980
11,585
5,832
141
2,069
9,424
0
59,860
L
Sylvanus
SexyBullDozer
Sylvanus
11,151
3,602
1,374
4,569
14,605
8,249
532
2,682
11,923
52,613
12,358
W
Fafnir
6,747
1,381
0
6,454
17,389
21,329
146
3,959
13,178
19,018
0
W
Danzaburou
Tieddemann
Danzaburou
7,339
3,678
0
3,179
10,863
3,178
2,342
5,936
4,887
0
71,283
W
6,826
3,561
709
6,149
12,545
5,717
737
2,389
10,110
53,670
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
47,971
357
Minions Killed
486
0
Camps Cleared
0
1,403,621
Distance Traveled
1,595,648
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,660
509
91
5
0
302,305
2
L
Horus
7,845
461
28
2
0
306,748
4
L
Tiamat
8,230
484
103
6
0
328,744
4
W
Neith
9,957
586
153
9
0
309,250
4
L
Da Ji
5,822
342
26
2
0
214,848
2
W
Ullr
9,939
585
90
5
0
349,424
3
L
Sylvanus
9,312
548
109
6
0
250,976
1
W
Fafnir
9,388
552
24
1
0
342,108
7
W
Danzaburou
9,739
573
136
8
0
326,597
5
W
Olorun
8,948
526
83
5
0
268,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role