Player Matchup

Thanatos
Thanatos
ShadyMasterVII
Thanatos
Level 18
God Stats
2W - 4L
1,515 SR
Queue Stats
30W - 23L
1,370 Elo+
Solo
Anubis
Anubis
Spaghootti
Anubis
Level 12
God Stats
11W - 3L
1,664 SR
Queue Stats
21W - 12L
1,438 Elo+
Party 1
Charybdis
Charybdis
SquackCuh
Charybdis
Level 28
God Stats
20W - 17L
1,371 SR
Queue Stats
131W - 145L
1,428 Elo+
Party 3
Cerberus
Cerberus
Swagzz
Cerberus
Level 16
God Stats
7W - 3L
1,383 SR
Queue Stats
18W - 11L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
capnpotatoaim
Cthulhu
Level 22
God Stats
4W - 4L
1,575 SR
Queue Stats
184W - 211L
1,439 Elo+
Party 3
Team Averages
Level 19
1,501 SR
1,423 Elo+

VS

Team Averages
Level 26
1,490 SR
1,406 Elo+
Chang'e
Chang'e
 
Chang'e
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FlubberPlop
Sylvanus
Level 29
God Stats
6W - 7L
1,434 SR
Queue Stats
31W - 35L
1,387 Elo+
Party 2
Bakasura
Bakasura
GrimHoodie
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
juicygallo
Heimdallr
Level 23
God Stats
18W - 19L
1,527 SR
Queue Stats
87W - 83L
1,418 Elo+
Solo
Bacchus
Bacchus
kkrocks34
Bacchus
Level 27
God Stats
1W - 1L
1,491 SR
Queue Stats
31W - 38L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
15 / 7 / 11
15,462
595
14,935
20,950
11,672
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Spaghootti
Anubis
20
12 / 5 / 11
15,230
586
25,522
20,445
11,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SquackCuh
Charybdis
20
15 / 4 / 12
15,990
615
27,960
16,593
6,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Swagzz
Cerberus
20
6 / 3 / 20
14,164
545
13,933
23,638
28,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
20
8 / 5 / 17
15,330
590
23,882
26,415
23,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 16 / 5
9,856
379
6,197
21,135
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
FlubberPlop
Sylvanus
17
7 / 10 / 9
12,101
465
17,135
31,781
31,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
GrimHoodie
Bakasura
20
8 / 8 / 3
13,535
521
16,077
23,762
9,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
juicygallo
Heimdallr
19
6 / 12 / 5
13,133
505
21,888
24,605
8,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
kkrocks34
Bacchus
17
2 / 11 / 8
11,143
429
12,131
28,675
38,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
53
56
Kills
23
24
Deaths
57
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
16
5
0.16
L
Sylvanus
FlubberPlop
Sylvanus
7
10
9
1.15
L
Bakasura
GrimHoodie
Bakasura
8
8
3
1.19
W
Thanatos
15
7
11
2.93
W
Anubis
Spaghootti
Anubis
12
5
11
3.5
W
Charybdis
SquackCuh
Charybdis
15
4
12
5.25
W
Cerberus
Swagzz
Cerberus
6
3
20
5.33
W
Cthulhu
8
5
17
3.3
L
Heimdallr
juicygallo
Heimdallr
6
12
5
0.71
L
Bacchus
kkrocks34
Bacchus
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,232
Damage
73,428
108,041
Taken
129,958
82,114
Mitigated
93,313
46,911
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,197
2,024
2,494
1,888
21,135
4,725
53
11,796
9,339
31,525
0
L
Sylvanus
FlubberPlop
Sylvanus
17,135
7,019
2,152
5,047
31,781
31,146
1,280
18,475
13,306
37,734
8,559
L
Bakasura
GrimHoodie
Bakasura
16,077
11,424
0
3,664
23,762
9,886
0
8,065
15,697
0
78,605
W
Thanatos
14,935
4,467
0
16,767
20,950
11,672
744
4,109
16,501
0
121,156
W
Anubis
Spaghootti
Anubis
25,522
2,745
0
9,169
20,445
11,670
927
7,989
12,195
95,901
0
W
Charybdis
SquackCuh
Charybdis
27,960
21,625
0
4,698
16,593
6,746
2,572
6,034
10,489
0
131,461
W
Cerberus
Swagzz
Cerberus
13,933
931
0
6,784
23,638
28,183
36
8,510
14,988
63,360
0
W
Cthulhu
23,882
2,115
449
9,044
26,415
23,843
2,688
9,693
15,477
89,270
0
L
Heimdallr
juicygallo
Heimdallr
21,888
13,390
0
3,442
24,605
8,780
3,461
9,368
15,237
0
96,379
L
Bacchus
kkrocks34
Bacchus
12,131
3,036
183
2,066
28,675
38,776
188
15,873
12,802
42,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,176
Gold Earned
59,768
670
Minions Killed
445
0
Camps Cleared
0
2,397,658
Distance Traveled
2,017,350
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,856
379
45
2
0
382,220
3
L
Sylvanus
12,101
465
57
2
0
387,038
0
L
Bakasura
13,535
521
130
5
0
435,059
3
W
Thanatos
15,462
595
124
5
0
506,187
8
W
Anubis
15,230
586
149
6
0
450,555
1
W
Charybdis
15,990
615
170
7
0
461,175
0
W
Cerberus
14,164
545
83
3
0
516,411
12
W
Cthulhu
15,330
590
144
6
0
463,330
0
L
Heimdallr
13,133
505
146
6
0
428,245
0
L
Bacchus
11,143
429
67
3
0
384,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role