Player Matchup

Pele
Pele
AphroditesChest
Pele
Level 14
God Stats
3W - 0L
1,854 SR
Queue Stats
6W - 4L
1,574 Elo+
Party 1
Ganesha
Ganesha
Mythulhu
Ganesha
Level 11
God Stats
2W - 0L
1,964 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rinwar
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 1L
1,775 Elo+
Party 1
Sun Wukong
Sun Wukong
is0Bad
Sun Wukong
Level 55
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 2L
1,290 Elo+
Party 1
Izanami
Izanami
rakktzy
Izanami
Level 29
God Stats
4W - 2L
1,859 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 32
1,801 SR
1,537 Elo+

VS

Team Averages
Level 29
1,457 SR
1,397 Elo+
Ao Kuang
Ao Kuang
AST33N
Ao Kuang
Level 14
God Stats
2W - 4L
1,328 SR
Queue Stats
8W - 11L
1,388 Elo+
Party 2
Charybdis
Charybdis
FloppyPancacke
Charybdis
Level 5
God Stats
1W - 2L
1,336 SR
Queue Stats
8W - 13L
1,357 Elo+
Solo
Ymir
Ymir
HidinInYoCloset
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 2
Bellona
Bellona
M2KGhost
Bellona
Level 20
God Stats
11W - 10L
1,556 SR
Queue Stats
47W - 41L
1,418 Elo+
Solo
Fenrir
Fenrir
côre
Fenrir
Level 93
God Stats
17W - 10L
1,564 SR
Queue Stats
362W - 359L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 2
10,348
575
15,369
15,359
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Mythulhu
Ganesha
12
1 / 3 / 11
8,565
476
4,780
13,112
11,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Rinwar
Morgan Le Fay
14
2 / 6 / 7
9,077
504
9,707
13,012
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
is0Bad
Sun Wukong
15
9 / 3 / 3
10,522
585
8,209
12,218
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
rakktzy
Izanami
15
3 / 4 / 3
10,067
559
4,917
7,062
2,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AST33N
Ao Kuang
12
4 / 11 / 3
7,841
436
12,172
15,939
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FloppyPancacke
Charybdis
14
1 / 6 / 4
8,390
466
4,094
9,117
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 4
6,357
353
1,690
6,465
5,734
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
M2KGhost
Bellona
13
5 / 2 / 7
8,776
488
8,973
15,947
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
côre
Fenrir
15
10 / 5 / 3
10,225
568
11,463
13,397
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
26
Kills
20
21
Deaths
26
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AST33N
Ao Kuang
4
11
3
0.5
W
11
5
2
2.4
L
Charybdis
FloppyPancacke
Charybdis
1
6
4
0.5
L
0
2
4
1
L
Bellona
M2KGhost
Bellona
5
2
7
4.25
W
Ganesha
Mythulhu
Ganesha
1
3
11
2.17
W
Morgan Le Fay
Rinwar
Morgan Le Fay
2
6
7
0.92
L
Fenrir
côre
Fenrir
10
5
3
2.3
W
Sun Wukong
is0Bad
Sun Wukong
9
3
3
3.5
W
Izanami
rakktzy
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
38,392
60,763
Taken
60,865
35,543
Mitigated
33,415
8,632
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AST33N
Ao Kuang
12,172
3,619
0
2,375
15,939
4,915
988
4,401
11,008
32,864
0
W
15,369
4,479
0
2,349
15,359
6,751
344
428
14,677
0
72,800
L
Charybdis
FloppyPancacke
Charybdis
4,094
2,181
0
500
9,117
2,665
693
1,654
7,463
0
49,053
L
1,690
115
0
0
6,465
5,734
0
927
5,433
19,237
0
L
Bellona
M2KGhost
Bellona
8,973
1,167
0
2,362
15,947
14,322
0
5,471
10,427
1,098
32,811
W
Ganesha
Mythulhu
Ganesha
4,780
399
0
1,498
13,112
11,539
937
3,657
9,271
12,342
0
W
Morgan Le Fay
Rinwar
Morgan Le Fay
9,707
982
0
3,775
13,012
5,830
0
3,121
9,441
43,869
0
L
Fenrir
côre
Fenrir
11,463
1,580
0
1,636
13,397
5,779
0
2,034
11,049
0
64,129
W
Sun Wukong
is0Bad
Sun Wukong
8,209
2,507
0
1,010
12,218
9,066
969
4,821
7,301
0
48,765
W
Izanami
rakktzy
Izanami
4,917
3,047
0
0
7,062
2,357
2,576
2,849
4,173
0
62,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
41,589
371
Minions Killed
343
0
Camps Cleared
0
1,627,731
Distance Traveled
1,554,044
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,841
436
37
2
0
276,162
0
W
Pele
10,348
575
79
4
0
363,246
0
L
Charybdis
8,390
466
98
5
0
283,307
6
L
Ymir
6,357
353
40
2
0
280,357
0
L
Bellona
8,776
488
69
4
0
363,943
3
W
Ganesha
8,565
476
3
0
0
307,558
7
W
Morgan Le Fay
9,077
504
64
4
0
308,758
1
L
Fenrir
10,225
568
99
6
0
350,275
1
W
Sun Wukong
10,522
585
83
5
0
340,117
8
W
Izanami
10,067
559
142
8
0
308,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role