Player Matchup

Guan Yu
Guan Yu
MrMeeseeks4449
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,524 Elo+
Solo
Ymir
Ymir
TioDaFeira
Ymir
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 70L
1,500 Elo+
Solo
Ravana
Ravana
TrxshChild
Ravana
Level 27
God Stats
5W - 4L
1,724 SR
Queue Stats
119W - 149L
1,504 Elo+
Party 2
Apollo
Apollo
quabe48
Apollo
Level 28
God Stats
1W - 3L
1,666 SR
Queue Stats
78W - 88L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
virus1006
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Team Averages
Level 15
1,578 SR
1,447 Elo+

VS

Team Averages
Level 24
1,636 SR
1,454 Elo+
Fenrir
Fenrir
HaganeN0Kag
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Ares
Ares
VSF_Higgster
Ares
Level 16
God Stats
23W - 17L
1,512 SR
Queue Stats
25W - 17L
1,484 Elo+
Party 1
Sol
Sol
VSF_TrashPanda
Sol
Level 29
God Stats
33W - 28L
1,624 SR
Queue Stats
86W - 79L
1,501 Elo+
Party 1
Rama
Rama
VSF_TreyBangz
Rama
Level 42
God Stats
17W - 16L
1,674 SR
Queue Stats
255W - 252L
1,477 Elo+
Party 1
Arachne
Arachne
VSF_lilA
Arachne
Level 26
God Stats
28W - 24L
1,868 SR
Queue Stats
93W - 94L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
5,179
324
1,947
9,497
4,779
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 2
6,892
431
4,770
13,252
12,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
TrxshChild
Ravana
14
7 / 2 / 1
8,783
549
9,085
8,274
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
quabe48
Apollo
12
2 / 8 / 2
7,749
484
11,155
13,185
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
virus1006
Ao Kuang
11
1 / 6 / 4
6,956
435
3,988
12,234
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 5 / 5
7,437
465
2,110
8,107
2,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 2 / 8
8,947
559
4,649
12,409
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 5
9,256
579
17,801
11,967
4,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 8
9,697
606
11,492
8,889
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
VSF_lilA
Arachne
14
5 / 3 / 3
8,801
550
6,574
12,158
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
26
27
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
5
5
0.5
L
0
8
0
0
L
2
3
2
1
L
Ravana
TrxshChild
Ravana
7
2
1
3.75
W
6
2
8
5
W
6
2
5
4.25
W
9
1
8
13
W
Arachne
VSF_lilA
Arachne
5
3
3
2.17
L
Apollo
quabe48
Apollo
2
8
2
0.38
L
Ao Kuang
virus1006
Ao Kuang
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
42,626
56,442
Taken
53,530
27,174
Mitigated
22,243
7,736
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,110
576
0
1,537
8,107
2,396
704
1,864
6,243
0
17,176
L
1,947
376
50
800
9,497
4,779
84
1,486
8,011
0
8,078
L
4,770
995
0
0
13,252
12,454
111
8,643
4,609
20,506
0
L
Ravana
TrxshChild
Ravana
9,085
2,115
0
2,423
8,274
2,956
0
3,162
5,112
0
51,874
W
4,649
186
0
1,174
12,409
7,327
592
1,209
11,200
18,496
0
W
17,801
6,623
0
5,572
11,967
4,722
735
2,943
9,024
50,405
0
W
11,492
9,638
0
3,491
8,889
2,838
5,499
701
8,188
0
62,254
W
Arachne
VSF_lilA
Arachne
6,574
5,334
0
2,117
12,158
4,960
0
2,041
10,117
0
56,252
L
Apollo
quabe48
Apollo
11,155
5,463
0
2,657
13,185
3,712
1,000
5,217
7,968
0
51,693
L
Ao Kuang
virus1006
Ao Kuang
3,988
1,482
0
1,806
12,234
3,273
0
3,942
8,292
28,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
44,138
290
Minions Killed
332
0
Camps Cleared
0
1,463,822
Distance Traveled
1,475,323
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,437
465
42
3
0
240,447
2
L
Guan Yu
5,179
324
5
0
0
219,659
1
L
Ymir
6,892
431
41
3
0
298,251
0
L
Ravana
8,783
549
99
6
0
346,585
0
W
Ares
8,947
559
25
2
0
306,988
3
W
Sol
9,256
579
68
4
0
301,244
1
W
Rama
9,697
606
114
7
0
295,952
1
W
Arachne
8,801
550
83
5
0
330,692
0
L
Apollo
7,749
484
83
5
0
280,157
3
L
Ao Kuang
6,956
435
62
4
0
319,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role