Player Matchup

Zeus
Zeus
FonshoxX
Zeus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Parzival236
Tsukuyomi
Level 65
God Stats
7W - 4L
1,563 SR
Queue Stats
238W - 220L
1,436 Elo+
Solo
Ymir
Ymir
RookyJ32
Ymir
Level 65
God Stats
86W - 72L
1,629 SR
Queue Stats
418W - 384L
1,456 Elo+
Solo
Charybdis
Charybdis
Yuhmiir
Charybdis
Level 60
God Stats
2W - 6L
1,287 SR
Queue Stats
32W - 30L
1,453 Elo+
Solo
Izanami
Izanami
polo lee
Izanami
Level 157
God Stats
30W - 25L
1,613 SR
Queue Stats
321W - 318L
1,447 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,471 Elo+

VS

Team Averages
Level 77
1,514 SR
1,398 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
El Jefe209x
Aphrodite
Level 51
God Stats
10W - 16L
1,449 SR
Queue Stats
179W - 185L
1,463 Elo+
Solo
Mercury
Mercury
PATS 4 LIFE1287
Mercury
Level 66
God Stats
12W - 11L
1,588 SR
Queue Stats
285W - 261L
1,424 Elo+
Solo
Artemis
Artemis
StaleLoaf2
Artemis
Level 67
God Stats
8W - 5L
1,532 SR
Queue Stats
283W - 303L
1,447 Elo+
Solo
Ymir
Ymir
nOnCOMPLAICENT
Ymir
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 13L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
6 / 3 / 5
6,503
650
6,326
5,416
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Parzival236
Tsukuyomi
8
2 / 1 / 2
5,477
548
3,443
5,475
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
4 / 0 / 8
6,252
625
2,015
6,134
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Yuhmiir
Charybdis
10
6 / 1 / 3
6,412
641
5,460
4,076
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
polo lee
Izanami
12
4 / 0 / 1
6,706
671
3,734
3,462
1,197
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 8 / 1
5,340
534
4,148
6,628
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
El Jefe209x
Aphrodite
9
1 / 2 / 0
4,893
489
1,738
5,747
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,799
480
2,884
7,848
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
StaleLoaf2
Artemis
8
2 / 5 / 1
5,274
527
2,396
6,379
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 1
4,411
441
1,404
5,990
4,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
5
5
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
8
1
0.19
L
Aphrodite
El Jefe209x
Aphrodite
1
2
0
0.5
W
Zeus
6
3
5
2.83
L
0
3
1
0.17
W
Tsukuyomi
Parzival236
Tsukuyomi
2
1
2
3
W
Ymir
4
0
8
8
L
Artemis
StaleLoaf2
Artemis
2
5
1
0.5
W
Charybdis
Yuhmiir
Charybdis
6
1
3
7.5
L
1
4
1
0.38
W
Izanami
polo lee
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
12,570
24,563
Taken
32,592
10,181
Mitigated
11,824
6,560
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,148
245
0
275
6,628
1,944
0
2,558
4,070
23,757
0
L
Aphrodite
El Jefe209x
Aphrodite
1,738
0
0
2,413
5,747
1,734
0
1,140
4,607
21,504
0
W
Zeus
6,326
836
0
820
5,416
1,764
761
2,358
3,058
30,885
0
L
2,884
726
0
3,842
7,848
2,173
0
1,323
6,525
0
20,183
W
Tsukuyomi
Parzival236
Tsukuyomi
3,443
1,325
0
1,538
5,475
2,101
0
1,133
4,342
0
24,679
W
Ymir
2,015
363
0
2,372
6,134
4,037
316
1,832
4,302
9,842
0
L
Artemis
StaleLoaf2
Artemis
2,396
1,846
0
1,115
6,379
1,598
240
1,288
5,091
0
21,837
W
Charybdis
Yuhmiir
Charybdis
5,460
2,316
0
655
4,076
1,082
159
640
3,436
0
31,752
L
1,404
424
0
80
5,990
4,375
0
2,032
3,958
8,472
0
W
Izanami
polo lee
Izanami
3,734
2,206
0
1,175
3,462
1,197
1,347
1,327
2,135
0
38,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
24,717
280
Minions Killed
194
0
Camps Cleared
0
907,096
Distance Traveled
893,434
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,340
534
46
5
0
175,917
1
L
Aphrodite
4,893
489
44
4
0
169,310
5
W
Zeus
6,503
650
71
7
0
185,323
3
L
Mercury
4,799
480
50
5
0
211,914
2
W
Tsukuyomi
5,477
548
48
5
0
204,843
2
W
Ymir
6,252
625
13
1
0
178,257
2
L
Artemis
5,274
527
40
4
0
158,031
0
W
Charybdis
6,412
641
60
6
0
181,118
2
L
Ymir
4,411
441
14
1
0
178,262
2
W
Izanami
6,706
671
88
9
0
157,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role