Player Matchup

Amaterasu
Amaterasu
AA Squid
Amaterasu
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Merlin
Merlin
Edoga Midori
Merlin
Level 67
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2
Neith
Neith
TrueHaru92
Neith
Level 16
God Stats
27W - 36L
1,403 SR
Queue Stats
46W - 60L
1,410 Elo+
Solo
Ymir
Ymir
gioprincess7617
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
こめいじこいし
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,045 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,459 Elo+

VS

Team Averages
Level 25
1,638 SR
1,431 Elo+
Cerberus
Cerberus
Scopion87
Cerberus
Level 26
God Stats
19W - 15L
1,575 SR
Queue Stats
230W - 313L
1,451 Elo+
Party 1
Sol
Sol
TrayMAFIA305
Sol
Level 29
God Stats
32W - 20L
1,764 SR
Queue Stats
187W - 168L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Trinnord305
Kukulkan
Level 22
God Stats
97W - 153L
1,594 SR
Queue Stats
159W - 221L
1,384 Elo+
Party 1
Anubis
Anubis
goat-2-A-goblin
Anubis
Level 22
God Stats
8W - 2L
1,905 SR
Queue Stats
193W - 168L
1,416 Elo+
Solo
Mercury
Mercury
sotareaper
Mercury
Level 26
God Stats
7W - 7L
1,353 SR
Queue Stats
289W - 342L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AA Squid
Amaterasu
18
0 / 3 / 3
12,212
814
11,743
22,798
17,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
19
3 / 2 / 1
14,080
939
29,139
13,757
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
19
0 / 9 / 2
12,356
824
9,461
20,681
6,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 2
11,521
768
3,869
21,600
23,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 12 / 0
12,709
847
6,688
22,666
6,623
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Scopion87
Cerberus
20
3 / 0 / 15
13,480
899
10,728
21,156
14,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 14
14,717
981
27,763
15,721
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Trinnord305
Kukulkan
20
5 / 1 / 14
14,225
948
17,153
11,220
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 0 / 17
14,668
978
24,774
7,157
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sotareaper
Mercury
20
7 / 2 / 13
13,463
898
13,585
13,891
5,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
5
Kills
29
29
Deaths
5
8
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AA Squid
Amaterasu
0
3
3
0.5
L
Merlin
3
2
1
1.75
W
Cerberus
Scopion87
Cerberus
3
0
15
10.5
W
7
2
14
7
W
Kukulkan
Trinnord305
Kukulkan
5
1
14
12
L
Neith
0
9
2
0.11
L
0
3
2
0.33
W
7
0
17
15.5
W
Mercury
sotareaper
Mercury
7
2
13
6.75
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,900
Damage
94,003
101,502
Taken
69,145
58,027
Mitigated
33,156
9,171
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AA Squid
Amaterasu
11,743
4,823
0
1,505
22,798
17,169
0
17,214
5,584
326
16,790
L
Merlin
29,139
749
1,262
2,493
13,757
4,190
0
10,076
3,681
85,467
0
W
Cerberus
Scopion87
Cerberus
10,728
1,537
0
2,126
21,156
14,039
0
7,515
12,312
26,498
0
W
27,763
8,806
0
8,976
15,721
5,298
0
5,989
9,124
63,711
0
W
Kukulkan
Trinnord305
Kukulkan
17,153
2,843
0
2,497
11,220
4,437
0
7,231
3,561
46,921
0
L
Neith
9,461
4,184
0
2,247
20,681
6,648
0
16,302
4,379
0
39,619
L
3,869
584
0
0
21,600
23,397
0
18,627
2,973
7,000
0
W
24,774
276
0
3,068
7,157
3,603
0
4,116
2,853
50,491
0
W
Mercury
sotareaper
Mercury
13,585
7,941
0
1,390
13,891
5,779
0
7,177
6,452
0
20,338
L
6,688
3,383
0
1,664
22,666
6,623
0
18,199
4,467
0
21,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,878
Gold Earned
70,553
282
Minions Killed
288
11
Camps Cleared
6
1,429,351
Distance Traveled
1,454,948
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,212
814
20
1
1
323,184
0
L
Merlin
14,080
939
174
12
0
286,013
0
W
Cerberus
13,480
899
35
2
0
299,643
7
W
Sol
14,717
981
75
5
3
292,923
0
W
Kukulkan
14,225
948
90
6
0
255,920
1
L
Neith
12,356
824
57
4
2
263,941
0
L
Ymir
11,521
768
9
1
0
305,783
0
W
Anubis
14,668
978
72
5
1
275,082
0
W
Mercury
13,463
898
16
1
2
331,380
0
L
Nemesis
12,709
847
22
1
8
250,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role