Player Matchup

Skadi
Skadi
A Shoeless Foot
Skadi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
DeadHero555
Baron Samedi
Level 28
God Stats
6W - 4L
1,575 SR
Queue Stats
69W - 62L
1,389 Elo+
Solo
Arachne
Arachne
MC Vini10
Arachne
Level 28
God Stats
9W - 6L
1,521 SR
Queue Stats
12W - 7L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
NoahGrandmaster
Gilgamesh
Level 16
God Stats
2W - 3L
1,385 SR
Queue Stats
9W - 22L
1,240 Elo+
Solo
Cthulhu
Cthulhu
k1nh001
Cthulhu
Level 21
God Stats
16W - 9L
1,447 SR
Queue Stats
26W - 14L
1,443 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,357 Elo+

VS

Team Averages
Level 14
1,419 SR
1,201 Elo+
Da Ji
Da Ji
DATTuskedClock3
Da Ji
Level 17
God Stats
3W - 4L
1,395 SR
Queue Stats
5W - 7L
1,169 Elo+
Party 2
Sun Wukong
Sun Wukong
RaisinBranMan11
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
994 Elo+
Party 2
Zeus
Zeus
Soto24x
Zeus
Level 26
God Stats
1W - 1L
1,462 SR
Queue Stats
129W - 132L
1,417 Elo+
Solo
Sol
Sol
conrado0060
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,297 Elo+
Party 3
Nike
Nike
valen-craft-gelp
Nike
Level 7
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 11L
1,127 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 22
11,929
1,193
17,090
7,891
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DeadHero555
Baron Samedi
18
10 / 3 / 30
11,872
1,187
19,121
8,840
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
MC Vini10
Arachne
18
14 / 2 / 19
11,685
1,169
19,124
13,059
5,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NoahGrandmaster
Gilgamesh
18
11 / 2 / 27
11,960
1,196
16,118
15,754
13,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
k1nh001
Cthulhu
18
9 / 0 / 30
12,109
1,211
13,697
11,475
10,172
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 5
8,882
888
7,259
18,668
10,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
RaisinBranMan11
Sun Wukong
15
3 / 7 / 5
9,835
984
8,851
21,776
18,034
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Soto24x
Zeus
16
5 / 7 / 5
10,967
1,097
15,757
11,425
4,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 16 / 4
8,942
894
11,772
20,465
6,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 15 / 6
9,483
948
10,090
22,512
26,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
36
55
Kills
11
11
Deaths
55
128
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
4
22
5.5
L
0
10
5
0.25
W
Baron Samedi
DeadHero555
Baron Samedi
10
3
30
8.33
W
Arachne
MC Vini10
Arachne
14
2
19
11.75
W
Gilgamesh
NoahGrandmaster
Gilgamesh
11
2
27
12.25
L
Sun Wukong
RaisinBranMan11
Sun Wukong
3
7
5
0.79
L
Zeus
Soto24x
Zeus
5
7
5
1.07
L
1
16
4
0.19
W
Cthulhu
k1nh001
Cthulhu
9
0
30
24
L
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,150
Damage
53,729
57,019
Taken
94,846
35,945
Mitigated
66,511
14,331
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,090
11,657
0
787
7,891
2,856
0
4,142
3,749
0
36,482
L
7,259
2,190
13
481
18,668
10,981
0
6,354
12,314
0
26,153
W
Baron Samedi
DeadHero555
Baron Samedi
19,121
2,166
5,690
3,350
8,840
4,161
0
4,892
3,948
35,005
0
W
Arachne
MC Vini10
Arachne
19,124
16,175
0
3,598
13,059
5,464
0
4,343
8,716
0
22,382
W
Gilgamesh
NoahGrandmaster
Gilgamesh
16,118
5,211
0
373
15,754
13,292
0
8,780
6,974
0
25,099
L
Sun Wukong
RaisinBranMan11
Sun Wukong
8,851
2,758
0
1,469
21,776
18,034
0
7,135
14,641
0
25,694
L
Zeus
Soto24x
Zeus
15,757
6,067
0
3,841
11,425
4,106
0
3,065
8,360
33,868
0
L
11,772
2,373
0
2,343
20,465
6,714
0
8,318
12,147
27,217
0
W
Cthulhu
k1nh001
Cthulhu
13,697
1,320
0
533
11,475
10,172
0
6,289
5,186
28,903
0
L
10,090
1,301
0
120
22,512
26,676
0
7,946
14,566
917
21,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
48,109
151
Minions Killed
153
4
Camps Cleared
2
877,737
Distance Traveled
750,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,929
1,193
47
5
0
149,770
0
L
Da Ji
8,882
888
36
4
2
159,955
0
W
Baron Samedi
11,872
1,187
37
4
0
153,074
0
W
Arachne
11,685
1,169
10
1
1
177,235
0
W
Gilgamesh
11,960
1,196
25
3
1
184,029
0
L
Sun Wukong
9,835
984
28
3
0
153,582
0
L
Zeus
10,967
1,097
33
3
0
122,133
1
L
Sol
8,942
894
30
3
0
156,801
4
W
Cthulhu
12,109
1,211
32
3
2
213,629
0
L
Nike
9,483
948
26
3
0
158,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role