Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LostAzzk
Chang'e
Level 150
God Stats
1W - 1L
1,674 SR
Queue Stats
100W - 93L
1,445 Elo+
Party 1
Ymir
Ymir
z420zKings
Ymir
Level 41
God Stats
9W - 16L
1,410 SR
Queue Stats
406W - 550L
1,242 Elo+
Solo
Team Averages
Level 73
1,528 SR
1,396 Elo+

VS

Team Averages
Level 62
1,665 SR
1,557 Elo+
Ra
Ra
Gonferez
Ra
Level 21
God Stats
3W - 1L
1,633 SR
Queue Stats
14W - 8L
1,506 Elo+
Party 2
Charybdis
Charybdis
LeVini
Charybdis
Level 143
God Stats
6W - 3L
1,839 SR
Queue Stats
182W - 111L
1,695 Elo+
Party 2
Cthulhu
Cthulhu
z Squigly
Cthulhu
Level 21
God Stats
4W - 5L
1,522 SR
Queue Stats
8W - 8L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 1
7,886
717
6,740
8,487
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
LostAzzk
Chang'e
11
2 / 5 / 1
7,451
677
8,961
10,521
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 9 / 2
6,074
552
4,199
12,878
7,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 10
8,235
749
6,097
6,894
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LeVini
Charybdis
13
12 / 1 / 6
9,762
887
12,814
8,945
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
z Squigly
Cthulhu
12
3 / 0 / 16
8,293
754
8,437
8,291
7,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
1
0.42
W
5
3
10
3.33
W
Charybdis
LeVini
Charybdis
12
1
6
15
L
Chang'e
LostAzzk
Chang'e
2
5
1
0.5
W
Cthulhu
z Squigly
Cthulhu
3
0
16
11
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
27,348
31,886
Taken
24,130
13,707
Mitigated
12,646
3,749
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,740
1,736
0
650
8,487
3,014
0
4,391
4,054
0
15,107
W
6,097
947
1,142
2,528
6,894
2,441
335
3,837
2,863
13,273
0
W
Charybdis
LeVini
Charybdis
12,814
7,763
0
3,816
8,945
3,170
210
4,939
3,678
0
38,915
L
Chang'e
LostAzzk
Chang'e
8,961
258
240
2,655
10,521
3,417
0
3,068
7,445
30,310
0
W
Cthulhu
z Squigly
Cthulhu
8,437
785
454
628
8,291
7,035
274
4,079
3,929
22,641
0
L
4,199
593
15
189
12,878
7,276
0
7,333
5,445
10,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,411
Gold Earned
26,290
97
Minions Killed
94
4
Camps Cleared
6
517,252
Distance Traveled
583,131
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,886
717
25
2
0
167,562
1
W
Ra
8,235
749
28
3
1
175,207
2
W
Charybdis
9,762
887
50
5
4
183,091
5
L
Chang'e
7,451
677
61
6
4
198,020
4
W
Cthulhu
8,293
754
16
1
1
224,833
3
L
Ymir
6,074
552
11
1
0
151,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role