Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xKing05
Morgan Le Fay
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,534 SR
1,524 Elo+
Kukulkan
Kukulkan
Aalbeto23
Kukulkan
Level 29
God Stats
3W - 2L
1,523 SR
Queue Stats
34W - 43L
1,436 Elo+
Solo
Thor
Thor
CrowBeast25
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
EnderELMaster
Anhur
Level 159
God Stats
68W - 56L
1,579 SR
Queue Stats
533W - 335L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
7 / 3 / 3
7,949
795
6,103
6,846
4,710
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
 
Gilgamesh
11
1 / 0 / 7
6,856
686
6,196
6,300
3,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xKing05
Morgan Le Fay
10
2 / 2 / 4
6,880
688
5,485
3,597
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aalbeto23
Kukulkan
9
1 / 2 / 4
6,836
684
3,831
5,322
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 6 / 0
6,283
628
3,826
7,329
2,428
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 1
7,160
716
3,345
6,923
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
5
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
3
3
2.83
W
Gilgamesh
 
Gilgamesh
1
0
7
4.5
L
Kukulkan
Aalbeto23
Kukulkan
1
2
4
1.5
L
1
6
0
0.17
L
3
2
1
1.75
W
Morgan Le Fay
xKing05
Morgan Le Fay
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
11,002
16,743
Taken
19,574
9,447
Mitigated
6,254
4,870
Healing
1,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,103
3,391
460
1,486
6,846
4,710
0
1,379
5,467
0
14,193
W
Gilgamesh
 
Gilgamesh
6,196
2,158
0
2,433
6,300
3,565
204
1,735
4,565
0
19,660
L
Kukulkan
Aalbeto23
Kukulkan
3,831
627
0
588
5,322
1,955
0
1,877
3,281
13,945
670
L
3,826
1,434
0
0
7,329
2,428
0
1,335
5,842
0
7,274
L
3,345
1,197
0
829
6,923
1,871
39
1,807
4,922
0
17,109
W
Morgan Le Fay
xKing05
Morgan Le Fay
5,485
1,003
0
491
3,597
1,172
368
1,459
2,138
22,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,685
Gold Earned
20,279
97
Minions Killed
76
6
Camps Cleared
3
533,565
Distance Traveled
491,972
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,949
795
27
3
1
168,461
4
W
Gilgamesh
6,856
686
28
3
2
199,407
5
L
Kukulkan
6,836
684
29
3
1
154,569
5
L
Thor
6,283
628
6
1
2
176,656
2
L
Anhur
7,160
716
41
4
0
160,747
3
W
Morgan Le Fay
6,880
688
42
4
3
165,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role